Stealth combat mobile game featuring an undead superhero who faces off against an army of alien overlords bent on conquering Earth.
• Technical Artist & QA
Dungeon crawling Midcore Social Game based on the AMC TV show.
• Lead Game Designer & Producer
Social auction & hidden object game based on the A&E TV show.
• Lead Game Designer
Scaled down survival mode version of The Walking Dead: Social Game: Chronicles designed to be played in the facebook news feed.
• Supervising Game Designer
Social crime solving game based on the hit CBS TV show.
• Junior Game Designer
Multiplayer installation herding game featuring ghostly dancers floating down a 1920’s New Orleans version of the river Styx. Black Bottom Parade was selected as an IndieCade Finalist in 2011 and Won Best of Show and Best Digital Game Prototype at the 2011 Entelechy Competition.
• Game Designer & Technical Artist
Dinosaur themed platformer that teaches elementary school children the basics of addition and subtraction.
• Programmer & Game Design Consultant
Objective
Experience
742 Holmes Street NW APT B
Atlanta, GA 30318
********@*****.***
www.bosslevels.com
The Incredible Corpse Eyes Wide Games 2013 (Unreleased) The Walking Dead: Social Game: Chronicles Eyes Wide Games 2011 - 2014 Stealth combat mobile game starring a teenage squirrel secret agent who must defeat an evil coalition of aliens led by a mysterious villain.
• Game Designer, Programmer & Technical Artist
Ace Wild and The Combat Critters Eyes Wide Games 2014 - 2015 (Unreleased) Storage Wars: The Game Eyes Wide Games 2011 - 2012 The Walking Dead: Social Game: Unlimited Mini Game Eyes Wide Games 2012 CSI: Crime City Eyes Wide Games 2011
Black Bottom Parade Group Project 2010 - 2011
Rex’s Icy Adventure B Squared Games 2010 - 2011
Industry experienced game designer seeking to create blockbuster game experiences.
Multiplayer Installation game of catching and releasing butterflies projected onto a canvas with custom butterfly catcher controllers.
• Game Designer & Programmer
Hybrid team based FPS / MMO for PC.
• Environment Artist Intern
• Paper & digital prototyping
• Interfacing with clients
• Designing for a wide range of interactive mediums
• Systems design and balance
• Creating & maintaining design specs
• Quest design & level design
• Narrative Design & Writing
• Creating & maintaining QA test plans
• Creating & maintaining schedules
• Flash, Flash Develop, Sublime Text
• Xcode & iOS development
• Swift, Actionscript 3.0, Lua, XML & JSON
• Illustrator & Photoshop
• Microsoft Word, Excel & open source equivalents
• Unity
• Maya, 3DS Max
• Assembla, Trello, Basecamp
• Mercurial, Git, Tortoise HG, SourceTree
• Upsight (formerly known as Kontagent)
Qualifications Software Skills
Flutter Group Project 2010
Global Agenda Hi-Rez Studios 2010
BFA Interactive Design & Game Development 2011
Education
One Touch Baseball game for the Apple Watch.
• Game Designer & Programmer
Watch This Homerun Eyes Wide Games 2015
Watch This Goal Eyes Wide Games 2015 (Unreleased) One Touch Soccer game for the Apple Watch.
• Game Designer & Programmer
Jonathan Justice Game Designer