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Engineer Software

Location:
San Diego, CA
Posted:
September 15, 2015

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Resume:

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Phone: 904-***-**** **********@*****.*** http://rjustindoe.wix.com/home SUMMARY OF QUALIFICATIONS

• A highly skilled and intelligent software developer with great teamwork skills and ability to communicate complex information clearly and concisely.

• Excellent oral, written, and presentation skills gained through lecturing, mentoring, and supervising students.

• Strong technical, organizational, and analytical skills developed from extensive graduate work. EDUCATION – University of South Carolina, Columbia Bachelor of Science in Computer Science (GPA: 3.33) 12/2010 Master of Science in Computer Science and Engineering (GPA: 3.14) 08/2014 TECHNICAL PROFICIENCES

Programming Languages: Java, C#, JavaScript, ActionScript 2.0 Software: Unity, Eclipse, Blender, Photoshop, Illustrator, Flash, MonoDevelop, Visual Basic, SourceTree, Tortoise SVN, Kinect SDK

Misc: Usability Testing, UI Design, Rapid Prototyping RELEVANT EXPERIENCE

Software Developer January 2015 - Present

West Health Institute San Diego, CA

• Helped design, expand, and implement a Kinect-based application built with the Unity engine.

• Ported Kinect-based applications to mobile devices with new touch-based input.

• Ideated and implemented new ideas and mechanics for a mobile application prototype (~1800 lines C#) including its design, story, and controls, to deliver therapy to children with autism. Software Engineer June 2011 – Present

Shinobu Soft

• Self-started mobile application company with 3 apps released in 2014 for Google Play, Apple App Store, and Amazon Appstore.

• Developed Get On the Ball (~2000 lines C#), an accelerometer-based app for iOS and Android that utilizes accelerometer data, Facebook API for posting scores, Google AdMob for ads, and Google Play Services for leaderboards and achievements.

Research Assistant, Software Engineer August 2011 – August 2014 University of South Carolina Columbia, S.C.

• Created and distributed user experience surveys to improve software design and gauge user satisfaction.

• Developed strong cross-team communication skills by leading a multidisciplinary team of programmers, artists, and translators to develop Lost in the Middle Kingdom (~20000 lines C# and JavaScript), an educational game for teaching Mandarin Chinese.

• Trained, supervised, and mentored students and interns in software development with JavaScript, C#, ActionScript 2.0, Unity, Flash, and Blender.

• Created multiple YouTube tutorials on coding and 3D modeling which have garnered over 40000 views.

• Coauthored research publications for ACM and the Foundation of Digital Games.

• Updated existing code base to adapt to newer technologies involving animation systems and GUI. Software Engineer - Intern June 2010 – August 2010 National Science Foundation Columbia, S.C.

• Created an in-depth design document covering specifications and requirements for educational software.

• Helped create a second language acquisition software prototype using Unity which relied heavily on the use of audio, scripted events and puzzles, and GUI-based minigames to educate the user.



Contact this candidate