Joshua Hower
********@*****.***
https://www.linkedin.com/pub/joshua-hower/69/98b/14a
OBJECTIVES
Was initially trained in Information security, currently seeking to expand my software development knowledge base.
EDUCATION
Wilmington university
Currently enrolled (Est: graduation 2016)
Major: Software Development and Design
Minor: Game Design
A+
Sec+
EXPERIENCE
Systems Engineer Lockheed Martin
12/2014 – 09/2015
Presented Technical proposals, UX Designs, Requirement changes, and collected data to development, test and clients.
Developed and maintained workflow, requirement, test case and user stories for several sections of a proprietary web based application.
Worked closely with test teams to create automation and manual test procedures for FAT.
Generated new baseline requirements to better suit test and development teams for my assigned section.
Researched external interfaces to increase productivity within the web based application.
EXPERIENCE
IT/Operations Iron Hill Brewery
02/2014 – 12/2014
Developed IT strategic vision and drove key departmental objectives.
Assisted On-Site and Remote users across 9 locations.
Utilized Active Directory and several third party programs to ensure all employees had access to their respective systems.
Created automation scripts through excel to handle menial tasks that had previously required upwards of 40+ man hours.
Hardware break/fix across 9 locations.
Inventory management of all technical hardware within the organization.
Researched and ran test groups on company wide mobile device management implementation.
EXPERIENCE
Systems Analyst (Deployment) United States Army
02/2013 – 02/2014
Developed project plans and achieved goals with minor support from higher ups.
Designed, Documented and executed maintenance procedures of equipment covering 600+ soldiers.
Maintained network, organizational documents to provide leadership of accurate organizational needs.
EXPERIENCE
Game Designer Visualistic Studios
01/2013 – 01/2013
Storyboard and proof of concept for small indie start-ups first release.
Worked remotely from several states away.
Gameplay design and balancing.
Generated requirements baseline and use cases for development team.
Created test cases for QA testers.
C++ and C# Development.
Utilized AGILE methodology and regression testing each new version.
UX/UI Design across entire game.
SKILLS
QA Complete
C++,C#
Visio
Adobe Suite
Unreal Engine 3,4
Unity Engine
Microsoft Office (Strong focus of Excel)