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Management Developer

Location:
Los Angeles, CA
Posted:
October 23, 2015

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Resume:

Noah L. Dudley

**** ******* *****

Los Angeles, CA 90035

323-***-****/310-***-**** (cell)

****.******@*****.***

A veteran of the games industry with experience licensing valuable IP and designing and producing games for platforms ranging from mobile to virtual reality. I have managed the production of over 75 games for companies such as Disney Interactive, Universal Studios, Walt Disney Imagineering and the Jim Henson Company as a producer, senior producer, licensing producer, and creative director.

CAREER HIGHLIGHTS

Produced and designed animation for Dreamplay’s first Augmented Reality iOS game, Ariel’s Musical Surprise.

Designed interactive attractions for Shanghai Disneyland at Walt Disney Imagineering.

Designed Internet and iOS games for UMIGO, a massive trans-media initiative devoted to teaching math to pre-K through 2nd grade children.

Designed and produced Acoolya, the first MMOG specifically designed for social interaction

Managed the production department at Jim Henson Interactive.

Produced state-of-the-art virtual reality attractions for Walt Disney Imagineering, Aladdin VR and Hercules in the Underworld.

Was the first Director of Interactive Licensing for Universal Studios

Initiated, designed and produced Disney Interactive’s two most profitable product lines, Animated Storybooks and Activity Centers.

EMPLOYMENT HISTORY

INTERACTIVE SYNERGY, Senior Partner (2002 – Present)

A consulting firm offering freelance production and design services as well as management and licensing of intellectual properties in games and movies. Personal clients included:

Dreamplay (Jaks) - Produced the animation for their first Augmented Reality iOS game, Ariel’s Musical Surprise.

Walt Disney Imagineering – Designed a number of interactive elements for Shanghai Disneyland.

Wildbrain - Executive Producer/Interactive on a five-year long trans-media educational product for the Department of Education

The Game Division - Worked with various IP holders to find interactive publishers

Eight Legs - Designed and managed the production of an MMOG for adults based on social interaction

Disney Interactive – Designed a videogame based on Hitchhiker’s Guide to the Galaxy.

TDK Mediactive – Managed the production of three console games based on licensed characters for their budget line.

Myriad Mobile – Managed the production and design of two high-end audio interface systems for telephones.

Embarc – Designed a website and mobile health management/entertainment system for exercisers.

Celebrity Social Networks – Designed a line of social networking sites for groups sharing a common interest (i.e., sports, hip hop, collecting, etc.)

JIM HENSON INTERACTIVE, Creative Director (1999 – 2002)

The interactive group at the Jim Henson Company.

Oversaw all creative content production for the interactive group.

Managed and mentored production and art staff to make best use of individual and team skills

Designed and directly managed Henson Interactive’s MMO projects

Managed the company’s other Internet ventures

Oversaw game production from other publishers/developers based on licensed Henson IP

Oversaw game design for all internal projects

Managed resource allocations and task assignments, oversaw schedules and deadlines

Explored new business opportunities

PROLIFIC PUBLISHING, Director of Product Development (1998 – 1999)

A game and online applications developer. Responsible for all aspects of product development.

Managed production, art and programming groups

Directly supervised and mentored producers, art directors and programming leads

Developed and maintained good relationships with publishers

Established and maintained schedules and budgets

Worked on business development

WALT DISNEY IMAGINEERING, Show Producer (1997 – 1998)

The division of the Walt Disney Company that creates the theme parks.

Produced the Aladdin and Hercules in the Underworld virtual reality attractions for Disney Quest, Disney’s location-based entertainment venue

Produced SGI exhibit for Disneyland “Innoventions” attraction

Spearheaded the design on the next generation of Disney’s interactive attractions

DISNEY INTERACTIVE, Senior Producer (1996 – 1997)

The interactive division of the Walt Disney Company.

Managed several production teams, including my own

Mentored producers and assistant producers

Established and managed developer relations

Managed all aspects of production including voice-over direction, basic design, ancillary materials, dialog, license restrictions and various aspects of product marketing

MCA/UNIVERSAL MERCHANDISING, Director of Interactive Licensing (1995 – 1996)

The product licensing division of MCA/ Universal.

Identified suitable Universal intellectual properties for games

Identified and negotiated with appropriate publishing partners

Worked with the Universal legal department to finalize contracts

Worked with publishers and developers to ensure that the games maintained high quality while adhering to license and legal guidelines

WALT DISNEY SOFTWARE, Producer (1988 – 1995)

The interactive division of the Walt Disney Company.

Created Disney’s two most profitable product lines, the Animated Storybooks and the Activity Centers

Designed and/or produced over 25 titles in both children and adult categories on PC, Mac, and various console platforms, including both internal projects and projects from other publishers based on licensed Disney properties.

HONORS AND AWARDS

Readers’ Choice – Presentation Products: Disney Animation Studio

Reader’s Choice Finalist – Multimedia World: Disney Animation Studio

Game Player’s Magazine “Best Action Game of the Year”: Mickey’s Magical Adventure

ACADEMIC AFFILIATIONS

Instructor – IDEAS Program, Los Angeles Valley College

Member – Horizon Project Multimedia and Entertainment Industry Advisory Board of the New Media Consortium (An advisory board on new media that advises the Community College system)

Member – Curriculum Advisory Board on Game Design/Development, Westwood College

Member – Curriculum Advisory Board on Game Development, ITT Technical Institute

SKILL SET

Game Development, Game Production, Game Design, MMOG Design, Project Management, Team Building, Developer/Publisher Relations, Licensed Properties Management, Interactive Education, Virtual Reality, Tabletop RPG Design, Voice-Over Production.

EDUCATION

B.A., English Literature, UCLA

Multiple-Subject Teaching Credential, UCLA

Graduate work in Education, California State University at Northridge



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