Paul Landon
**** ******* *****, ********, ** ****6 * 678-***-**** *
**********@*****.***
Current student of Kennesaw State University’s Bachelor’s in New Media and Computer Game Design & Development whose academic credentials are reinforced by hands-on programming experience through designing and developing games and websites.
Constant worker who continues to learn new programming techniques, languages, and technologies (such as; Java, C#, C++, HTML, CSS, Javascript, .Net, and JQuery) with a strong attention to detail.
A self-starter, who has worked by himself, as well as with others, to develop programs and applications.
United States Army Veteran who has served 8-years total, Honorably Discharged, had a Secret Clearance, was put in some extremely stressful situations, and performed to the best of his abilities every time.
Education
Kennesaw State University - Kennesaw, GA * Bachelor’s in New
Media and Computer Game Design & Development, Expected
Graduation date, December 2016
Game Development: Completed 6 total game applications. All programs were fully functional and rapidly designed and developed in the span of 4 months, each. Used various APIs to help develop the programs, using C# and the .Net framework to complete them.
Designed and Developed 2 Websites: Worked with 2 teams to develop two prototype websites that were functional and rapidly designed and developed in the span of 4 months, each. Used HTML, CSS, and JavaScript/JQuery standards to complete them.
Finished All Applications with a “B” Average: Not also were all the applications fully developed, in a rapid environment, but not one project was below a “B” grade. More than half were graded “A”. Both websites with an “A” average.
Course Highlights: Application Design & Development, Rapid Application Development, Object-Orientated Programming, Java/C#/C++ Programming, Website Design & Development, Rapid Website Development, HTML/CSS/JavaScript/JQuery Programming, Computer architecture.
Military Experience
United States Army - Various Locations * Paralegal and
Communications, 2003-2011
Was in charge of more than $500,000 of Communications Equipment and $250,000 worth of personal military equipment and had a shop with the least amount of critical equipment failures.
At a minimum, reported to 5 different Supervisors and provided quality client service with the up-most professionalism.
Served 4 years as a Non-Commissioned Officer supervisory role and was in charge of at least 4 people.
Designed and developed an application to keep track of clients and personnel using C# and WinForms. As well as maintained; computers, hardware, and network systems.
Outside Internships
Miriscus - Miami, Florida (worked remotely at home) * Tools
Programmer, 2014-2015
Designed and programmed; player controller scripts, weapon scripts, and other various classes for functionality, using Unity’s API, C#, and .Net framework to help implement this.
Manipulated various classes within the API, along with proprietary classes, to help create these tools for the application.
Used source and re-visioning control, in the form of SVN Tortoise, to help keep track and update classes needed for the project.
Fenir Studios - Stockton, California (worked remotely at home) * AI
Programmer, 2014 (February to September)
Designed and programmed; Finite State Machines, Advanced Finite State Machines, and used Unreal’s Development Kit, API, C++, and engine code, to help implement this.
Manipulated various classes within the engine, along with proprietary classes, to help create the AI for this application.
Used source and re-visioning control, in the form of SVN Tortise, to help keep track and update classes needed for the project.