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3D Artist

Location:
San Diego, CA
Posted:
July 08, 2015

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Resume:

Ivan Bonachea

San Diego, CA

www.ivanbonachea.com

903-***-**** ********.****@*****.***

Summary

Specialized in creating high quality assets utilizing a low-to-high resolution workflow. Proficient in UV unwrapping 3D models in preparation for baking high res information, as well as using a variety of tools to create both standard and physically-based materials. Experience working within as well as managing groups, gained through military experience and as co-lead during the SOE mentorship program. Skills

• 3d Modeling

• UV Unwrapping

• Baking Normals

• Texturing

• Lighting

• Digital Sculpting

• PBR workflow

• 3DS Max

• Photoshop

• Zbrush

• Quixel Suite

• Marmoset Toolbag

• Unreal Engine

• xNormal

Education

The Art Institute of California – San Diego Aug 2011 to Mar 2015 Bachelor of Science: Game Art & Design

Creative Experience

Sony Online Entertainment Mentorship

Sep 2013 to Mar 2014

• Team Co-Lead for Game Prototyping and Advanced Game Prototyping o Assisted with management of team members and assets, giving critiques and overall art direction when needed

o Responsible for creation of weapon asset, from concept design to modeling and texturing

Experience

Sonar Technician (Surface) in U.S. Navy

Sep 2002 to Aug 2011

• Workcenter Supervisor – responsible for all maintenance scheduling and recording within workcenter, overseeing the maintenance and repairs of active and passive sonar systems, underwater fire control system, and torpedo tubes

• Sonar Supervisor – managed all anti-submarine operations within Sonar Control, working with the evaluator to track and prosecute both real-world and practice targets



Contact this candidate