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Software Engineer

Location:
United States
Posted:
May 25, 2015

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Resume:

LINKEDIN: www.linkedin.com/in/yajinwang PHONE: 602-***-**** EMAIL: acpu53@r.postjobfree.com

ADDRESS: **** * ********** **. *** 2191, Mesa, AZ 85201

YAJIN WANG

OBJECTIVE:

• Software Engineer

SELF-DESCRIPTION:

More than six years work experience.

Quick learner and problem solver.

Like programming, design, and algorithm.

EDUCATION:

• M.S., Computer Science, Arizona State University. 01/2013 – 08/2015

• B.S., Electronic Engineering, Beijing Univ. of Posts and Telecom. 09/2002 – 06/2006

PROFESSIONAL EXPERIENCE:

• Arizona State University, Research Assistant, Tempe, AZ. 03/2013 - 08/2015

- Social Network Mining: Wrote crawler programs to craw data from a diabetes website and created different user

networks; Visualized and analyzed these networks to get characteristics and features of the diabetes social network.

And also compare the network in special area with normal social network like Facebook and Twitter.

- Red the Linux kernel code to learn IP communication. Developed a character kernel device driver to implement IP

packets sending/receiving between different hosts.

- Developed a user level thread library that supports preemptive scheduling, timer related functions for periodic

execution, mutex lock and unlock, and basic priority inheritance.

• IBM, Software Engineer, Beijing, China. 11/2010 – 09/2012

- Worked in a small team to develop Mainframe hardware configuration software on Windows OS. Mainly focused on

developing APIs on network layer to communicate with Mainframe I/O interfaces. And changed the whole project

from 32bit to 64 bit in latest release.

- Worked with engineers in US to develop an online workloads management system for global Mainframe team.

Mainly focused on service logics on server end.

• Sohu.com, Software Engineer, Beijing, China. 04/2009 – 10/2010

- Developed new game features for a famous MMORPG in China. For each game feature, programed on both client

and server sides. Mainly focused on game logic, network communication, server load balance, client data cache, etc.

• Ericsson, Intern Software Engineer, Beijing, China. 03/2008 – 12/2008

- Designed and developed a SIP state machine to handle SIP session requests and calling events for Optical Network

Termination. Developed simple client software to test the SIP state machine.

- Worked in a small team to design and develop MSRP (Media Session Relay Protocol) protocol stack to provide

methods for MSRP application. Designed and developed the entire architecture of multiple threads application

server through which multiple SIP and MSRP transactions were processed.

• BUPT PCN&CAD Center, Software Engineer, Beijing, China 06/2006 – 03/2009

- Worked in small team to design and develop VoIP (Voice over IP) software system. Mainly focused on SIP module

and application server development.

- Designed and developed an extended distributed OSGi architecture for implementation of SOA. Mainly focused on

developing new components and improving existed components to extend traditional OSGi as an architecture that

can be used for SOA implementation.



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