Chen, Wei-Yu ********@*****.***
http://danjog.blogspot.jp
https://github.com/1TTT9
Curriculum Vitae
A skilled software developer specialized in data analysis and object orientated design with strong interest in
not only full software development lifecycle but also big data revolution
Summary
3rd –year PhD student in Computer Engineering and is expected to graduate on September, 2015.
Research on Haptics, Virtual Reality and Computer Network.
Solid CS backgrounds, aggressive, time-conscious, self-disciplined and a good team-player.
Lives outside of the United States and requires Sponsorship for employment visa status.
Education
Tokyo Institute of Technology, Tokyo, Japan Oct. 2012 – Present
Advisor: Prof. Makoto Sato
PhD student in Computational Intelligence and System Science
Research: (1) Shared Haptic Virtual Environment – network traffic analysis based on human perceptual
knowledge and machine learning to improve communication in SHVE (2) Haptic Data Visualization –
sense-of-touch experience to reinforce exploring visualized data on websites (3) Virtual Reality
National Tsing-Hua University, Hsin Chu, Taiwan Sept. 2008 – July 2010
GPA 3.3/4.3
M.S. in Institute of Communication Engineering
Thesis: design and implementation of a QoS-aware p2p content delivery system - to provide content delivery
service with a complete and standard practice, three requirements need to be satisfied: guaranteed quality-of-service mechanism,
efficient resource sharing network basis and comprehensive APIs.
National Tsing-Hua University, Hsin Chu, Taiwan Sept. 2004 – July 2008
GPA 3.1/4.3
B.S. in Computer Science
Awards and Honors
2014 Enterprise award, BIG data programming CHAllenge (BIGCHA), Japan
2012 3-year sponsorship, International Program Associate, Riken, Japan
2nd place, Dream Lab Innovation competition, Taiwan
2008
2006 Excellent work in programming competition, Taiwan
Publication
2015 W.Y. Chen, S. Makoto, Y. M. Chu and T. Honma, “A Joint User Interface Approach for
Hapticised Web Content and Augment Reality Enhancement,” ICVR, 2015.
2014 W.Y. Chen, Y.M. Chu and S. Makoto, “IPOH: an Instructive Platform Of Haptics for Exploring
and Comprehending Haptic Data Visualization,” ICEAPVI, 2015.
2014 W. Y. Chen and S. Makoto, “An Applicable Platform for Web Interactive Content
Hapticization,” Vols. 1079-1080, Civil, Materials and Computing Engineering, Advanced
Materials Research, 2015.
Work Experience
A monetizing platform using AI & Big Data to maximize app revenue and optimization.
Metaps Inc., Japan
Oct. 2014 – Present
Intern, Data Analysis Team
Involved in implementation, research and development of prediction-based algorithm. Experienced cross
industry standard process for data mining (CRISP-DM). Assisted on exploratory data analysis (EDA) and
data mining (DM) techniques development.
o Provided a proof-of-concept web application employed client-side JS framework and libraries such
as backbone.js and flot.js to help visualize computed results and trial on new technologies for service
integration purpose using JavaScript, CSS, HTML and NodeJS.
o Implemented ML-based algorithms to predict X-th day’s online purchase lifetime with large volumes
of data (GB) through business performance indicators using MySQL, R, anaconda and iPython.
Assessed results revealed an approximate fit to real CLV value.
Streamlined a web scraping tool supports page extension, web-proxy automation and multithreading
o
to facilitate data retrieval and aggregation using Play!, Selenium, CsvReader and Mechanize. It has
successfully accomplished scraping up to 9 large e-commerce websites.
Assists with API specification, DB table design, system institution, and algorithm research for an
o
online FDP service using swagger-ui and R.
A telecom company in WiFi, DSL, GPON, and STB solutions to operators worldwide.
Arcadyan, Ltd, Taiwan
Oct. 2010 – Aug. 2012
Linux Software Engineer
o Completed cross-platform DLNA software production support UPnP-IGD/AV/SOAP using C, git,
and vim.
o Drafted bash and python scripts for testing and maintenance of on-going home-gateway products.
o Assessed Java/VM platform in embedded environment for 3rd party and open source framework and
software.
o Wrote requirement documents, converted business requirements to functional specifications and
drew UML diagrams for new systems.
o Performed unit tests and functional tests on the developed modules and fix issues.
o Interacted with the QA and technical publication team on a regular basis to showcase and demo new
features.
o Help application support and field engineers to resolve end client issues and if required, work
directly with the customer to resolve hot issues.
netXtream, Inc., Taiwan A solution provider based on p2p technology, IPv4/IPv6 video broadcasting services.
Feb. 2009 – June 2010
Intern, Software Development Team
o Investigated and observed existing business P2P service to provide customer insight and service
traits using NS2, wire-shark, tcpdump, netstats and pcap tools.
o Implemented video streaming converters and web plug-ins support TS and ASF to control and
measured RT video stream delivery using Java and C.
o Studied and prototyped a customized P2P file-sharing features on Set-Top-Box machine in terms of
speed and memory usage using lib-torrent and C++.
o Involved in design, development, deployment and support of an online content delivery service.
o Assisted with walk-through and usability testing. Updated service per changing needs and customer
requirements.
o Provided a major visualized tool of the content delivery service using .Net and IronPython for
protocol testing and examination.
o Encrypted and prevented deployed software application from reverse-engineering with code
obscuration, license check and software shelling.
Languages
Chinese Native (Mother Tongue)
English Fluent
Japanese Moderate
Technical Expertise
Programming Expert Python
Languages Proficient C, Java, Javascrpt, R
Prior exp. C++, MySQL, mongoDB, Tcl