Andrew Simons
**** ****** ***. ****** *****, IL *0053
620-***-**** acg9zz@r.postjobfree.com
Software Engineer & Programmer
Dependable, fast-thinking professional with a strong educational background in computer
science, skilled in engineering new software programs. Self-motivated, analytical thinker
capable of identifying and effectively resolving issues to improve software capabilities and
facilitate product completion. Team player adept in leading groups to successfully execute
projects.
CORE COMPETENCIES
Software Development Quality Assurance Client Relations & Account Management
Telecommunications Computer Science Team Work Priority Management
Leadership Problem Analysis Issue Resolution Windows XP, Windows 7, Linux
C++,C, C#, Perl Visual C++ & Visual C# IDE
EXPERIENCES AND ACHIEVEMENTS
IMIRUS DIGITAL MEDIA, Tulsa, OK 2010 – 2014
Digital Account Manager
t Collaborated with development team to identify bugs and develop effective solutions
t Helped develop and provide feedback on new tools in the office to simplify existing
processes and streamline new ones
t Created client side tools to assist account managers in improving efficiency of repetitive
tasks; effectively resolved any issues encountered by account managers
t Directed client asset processing into finished products, including mobile platforms
t Produced finished products and email campaigns for informing subscribers of new
monthly magazines and log-in information
MISSION CLAY PRODUCTS, Pittsburgh, KS May 2008 – August 2008
No-Dig Pipe Production Worker
t Consistently completed successful projects while meeting rapid order deadlines
EDUCATION
Bachelor of Science, Computer Science, University of Kansas, Lawrence, KS, 2010
t Lead programmer tasked with making an interactive 2D
side-scrolling multi-staged world for the Nintendo DS in C++;
identified and fixed several major bugs and wrote 90% of the
code used to complete the only project that didn't crash
t Ran performance testing on various data structures,
focusing on tree and heap, such as a Two-Three Tree in C++
t Developed a 3D building model, including lighting,
textures, and transparency, using OpenGL API
t Designed and implemented a C# program to manage
independent backgrounds on multiple monitor setups in Windows
7 in a random order over a timed interval