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3D Technical Artist

Location:
Los Angeles, CA
Salary:
70,000
Posted:
June 10, 2019

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Resume:

Eric Juneau

603-***-**** · www.ericjuneau.com · acfvl9@r.postjobfree.com h

http h

Education:

B.S. in Media Arts & Animation (12/2007)

The Art Institute of California, San Francisco, CA

Focus on Modeling and Texturing

B.F.A. in Visual Communication (05/2005)

Endicott College, Beverly, MA

Focus on Graphic Design and Animation

Special Skills / Software:

3D Modeler & Texture Artist, Motion Capture Technician, Visual FX, Render Wrangler, Motion Graphics, and Graphic Design

Proficient in: Autodesk Maya & MotionBuilder, zBrush, UV Layout, ShaderMap Pro, Crazy Bump, Adobe (Photoshop, Illustrator, After Effects, Premiere, InDesign and Dreamweaver), PFTrack, Dynamixyz, RenderPal, Smedge, DevTrack, and Microsoft Office

Knowledgeable in: Unreal Engine 4, Nuke, Eyeon Fusion, CSS, and HTML

Experience in: Assistant Producing, management & leadership, scheduling, and customer service

Media Arts Experience:

3D Technical Artist – Pure Imagination Studios Van Nuys, CA (04/2015 - Present)

Motion capture body and facial technician, motion capture database manager and pipeline assistant

Unreal Engine 4 Real-time technician, modeler, texture artist, render wrangler and compositor

HD Graphics QA Tester - DirecTV Group El Segundo, CA (08/2013 – 02/2015)

Testing of black box and white box with multiple set-top box; Samsung, Thomson, and Pace

Use Linux to load new software on set-top box, generate logs and update test cases for developers to troubleshoot and resolving issues

Freelance 3D Facial Tracking Animator - Game On Audio Los Angeles, CA (09/2013-10/2013)

Motion Capture facial tracking animation and MotionBuilder cleanup for Thief.

Digital Platform QA Analyst - Sony C.E.A. Foster City, CA (01/2013 – 08/2013)

Assess product functionality against quality standards on pre-release versions of PlayStation Home products and log issues for development team to review in concise written report formats

3D Technical Artist - Pendulum Studios San Diego, CA (01/2011 - 07/2012)

Motion capture operator, facial tracking animator, assistant producer, 3D environment & character artist, render wrangler, compositor, and pipeline assistant [www.studiopendulum.com]

Published Titles:

3D4Medical - iYoga Premium

Activision - The Amazing Spider-Man: Video Game

Ubisoft - The Black Eyed Peas Experience

Telltale Games - Jurassic Park: The Game

SEGA - Captain America: Super Soldier Prologue Trailer

SEGA - Thor: God of Thunder Prologue Trailer

THQ/Volition - Red Faction: Armageddon in game cinematics

Quality Assurance Analyst - Electronic Arts Redwood City, CA (05/2008 - 12/2008)

Tested games for bugs and gave weekly feedback on the progression of the game and its quality

Published Titles:

Sonic Chronicles: The Dark Brotherhood - Nintendo DS

G.I. Joe - Nintendo DS

The Littlest Pet Shop - Nintendo DS & Wii and PC

MTV.com Music Web Intern - MTV Networks New York City, NY (09/2004 - 12/2004)

Updated Top 20 Countdowns and uploaded new music videos

Set-up camera & lights for “3 Questions” interview segment with musicians and video archive research for Video Biography on The Used, alternative band



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