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Computer Science System

Location:
Houston, TX
Posted:
February 24, 2014

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Resume:

Yan Mi

Address: **** ******** ***. **** ***, Houston, TX 77006

Mobile: 281-***-**** Email: **********@*****.***

Objective To find a full time job in software engineering.

Education

Rice University (GPA: 3.47/4.0) 2012-2013

Houston, TX, USA

Master of Computer Science in Computer Science Department

Beijing University of Aeronautics and Astronautics (GPA: 83.2/100-****-****

Beijing, Beijing, China

Bachelor of Science in Software Engineering Department

Relevant Course

Computer Graphics, Algorithms, Data Structure, Automata, Compiler, Computer

Architecture, Database, Operating System, Computer Network, System Analysis and

Design, Parallel Computing, Mobile Wireless Network

Skills

Languages JAVA, C#, C/C++, Python, HTML, JavaScript

Web .NET Web Forms, .NET MVC, CSS

Development Tools Visual Studio, Eclipse, MySQL

Project

Web

Collaborative Learning System

Designed a B/S system with a team of eight to enhance the teaching efficiency and the

learning enthusiasm of the students.

Implemented forum, user profile management, file uploading and downloading

features of the project using .Net Web Forms.

Humit (A midi music generation tool)

Extracted sound features from the input sound file based on frequency and generated

midi music using different instruments by modify those features, which allows the

user to hum a tune and playback the same tune with a selected instrument.

Won a prize in HackRice2014 – Rice University’s annual 30-hour hackathon event.

Android

Cloud Music Player

To increase the security when sharing identification information, implemented the

authorization using OAuth 2.0 APIs from the SDK.

Implemented basic file-transfer operations such as downloading and uploading,

enabling users to play their music which is stored at a cloud server.

Implemented a player that can decode and playback ‘flac’ format media file using

jFlac library which extends the supported media format of Android.

Foo vs. Foos (A 2D game)

Implemented the graphics-rendering layer using libGdx library which supports

cross-platform development and deployment.

Game

The Bubble Kingdom (A Desktop 2D game)

To make our game more addictive and competitive, implemented the network and

multi-player feature, which allows users to play with their friends through network.

Selected Experience

Research

Communication System for Architecture Concept

Implemented a forum-based B/S system using .NET MVC3 to facilitate the process of

showing and evaluating each other’s art works.

Implemented a chat room using AJAX to promote real-time on-line communication.

Finding Locations through Internet Photo Collections

Achieved the network-based classification tree based on KD-tree by expanding the

numbers of branches and leaves, which helps in pre-determining the scale of the tree.

Achieved the navigation control engine in the rendering process based on the methods

of orbit, which is more effective and faster in processing large amount photos.

Internship

Rapid Sickness Diagnostic and Classification System

Acted as a coordinator to communicate with the staffs in the hospital and the technical

engineers in requirement analysis to ensure understanding between each other.



Contact this candidate