A dam Pippin
adam *******@*****.***
h ttp://www.adampippin.com
Designer /Creative a rtist/ Technical Artist
Specialties:
* Leadership – t rain and lead team members in game architecture, pipeline, and tools
* Versatile skillset: Game design, U I design, Art, Technical art
* Technical art - mediate between artists and engineers
* Photoshop, I llustrator, After Effects, XML, Javascript, C#, Maya, Blender 3D
Experience
Lead Technical Artist R ocket Gaming Systems Sept 2012 – P resent
* Provide technical leadership, support, and assistance to a team of technical artists
* Coordinate technical changes between platform and t i tle developers
* Spearhead technical direction for U I technical design for new engine features
* Manage and direct tools development and pipeline advancements
* Standardize, Research, and implement new or updated art pipeline techniques for all studios
Technical Ar tist/Designer, Rocket Gaming Systems October 2008 – September 2012
* Over 20 shipped slot machine games
* Design and development of game tools
* Create/edit art and sound – spri te and pre-rendered video
* W rite xml for game asset locations, size, and animation logic
* Design and draw game concepts
* Development testing
* U I/UX design
* E nsure that game asset structure is compliant with engine/renderer
* Assist in game asset maintenance in SVN/CVS repositories
A rtist/Designer, I HSoft December 2007 – October 2008
* Create/edit art and sound – spri te, video, and 3D
* Write xml assets locations, size, and animation logic
* Design and draw concepts
* U I/UX design
* Development testing
Education
BA A r t and Technology, U niversity of Texas at Dallas 2007