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Software Engineer Manager

Clemson, South Carolina, United States
November 30, 2018

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Tim Price

Clemson, SC C: 864-***-****


Innovative software engineer with full stack experience in the SDLC – from concept through delivery of next-generation applications and customizable solutions. Specialist in development of software in a highly regulated industry.


Programming: VB.Net, C#, Object Oriented Programming (OOP), MSSQL

Web: ASP.Net, HTML, WCF, Azure

Communications: TCP, UDP, Serial Communication, MSMQ

Management: Project Management, Project Architect,

Resource Planning

Systems: Windows, Unix

Other: Quality Control, Data Analysis, ETL, Git

Soft Skills: Problem Solving, Leadership, Teamwork, Communication


Software Engineering Manager – Vegas Amusement, Inc (2008 – Present)

• Management and development of software solutions for the class 3 gaming industry

• Team leader on design, engineering, integration, and testing of custom electronics for use with a PC based gaming device. Oversaw hardware and firmware revisions from concept to final product

• Developed patented game which generated over $100,000 annual net profit for client

• Established quality control procedures for hardware and software gaming submissions to GLI (Gaming Laboratories International) offices in the United States resulting in 30% decrease in approval time

• Obtained GLI-11 and GLI-12 regulatory approvals in numerous gaming jurisdictions

• Co-leader of team on development of progressive controller with a blockchain infrastructure. Projected increase will be an additional $80,000 annual profit per machine per client location

• Developed hybrid ETL software for reporting game accounting to casino system

• Leading Coder for software upgrades and improvements

• Redesigned application code architecture using OOP resulting in 35% decrease in coding errors

• Experience with Visual Studio.Net and other Microsoft tools, communication protocols, and accounting systems

Software Developer - Crimson Multimedia, Inc (2000 – 2008)

• Created electronic table game software for the regulated class 3 gaming industry

• Developed game software including player UI, game logic, and management system

• Continually updated code base to latest version of Visual Studio

• Skilled in ethernet (TCP/UDP) and serial communications.

• Development of software for control of required peripheral equipment

• Prepared submissions for GLI-11 and GLI-12 approvals in Europe and South Africa

• Implemented additional improvements gained from client feedback

• Exited in 2008 with licensing agreement and sale


• Master of Business Administration University of Alabama

• Bachelor of Science Electrical Engineering University of Alabama

PATENT - US 6474649

• Apparatus and method for playing a card game, issued Nov 5, 2002


• Involved in local church, volunteering with audio visual team during services

• Parent volunteer at local CAT Swim Team meets

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