Tim Price
Clemson, SC C: 864-***-**** ac7t97@r.postjobfree.com
SUMMARY
Innovative software engineer with full stack experience in the SDLC – from concept through delivery of next-generation applications and customizable solutions. Specialist in development of software in a highly regulated industry.
SKILLS
Programming: VB.Net, C#, Object Oriented Programming (OOP), MSSQL
Web: ASP.Net, HTML, WCF, Azure
Communications: TCP, UDP, Serial Communication, MSMQ
Management: Project Management, Project Architect,
Resource Planning
Systems: Windows, Unix
Other: Quality Control, Data Analysis, ETL, Git
Soft Skills: Problem Solving, Leadership, Teamwork, Communication
EXPERIENCE
Software Engineering Manager – Vegas Amusement, Inc (2008 – Present)
• Management and development of software solutions for the class 3 gaming industry
• Team leader on design, engineering, integration, and testing of custom electronics for use with a PC based gaming device. Oversaw hardware and firmware revisions from concept to final product
• Developed patented game which generated over $100,000 annual net profit for client
• Established quality control procedures for hardware and software gaming submissions to GLI (Gaming Laboratories International) offices in the United States resulting in 30% decrease in approval time
• Obtained GLI-11 and GLI-12 regulatory approvals in numerous gaming jurisdictions
• Co-leader of team on development of progressive controller with a blockchain infrastructure. Projected increase will be an additional $80,000 annual profit per machine per client location
• Developed hybrid ETL software for reporting game accounting to casino system
• Leading Coder for software upgrades and improvements
• Redesigned application code architecture using OOP resulting in 35% decrease in coding errors
• Experience with Visual Studio.Net and other Microsoft tools, communication protocols, and accounting systems
Software Developer - Crimson Multimedia, Inc (2000 – 2008)
• Created electronic table game software for the regulated class 3 gaming industry
• Developed game software including player UI, game logic, and management system
• Continually updated code base to latest version of Visual Studio
• Skilled in ethernet (TCP/UDP) and serial communications.
• Development of software for control of required peripheral equipment
• Prepared submissions for GLI-11 and GLI-12 approvals in Europe and South Africa
• Implemented additional improvements gained from client feedback
• Exited in 2008 with licensing agreement and sale
EDUCATION
• Master of Business Administration University of Alabama
• Bachelor of Science Electrical Engineering University of Alabama
PATENT - US 6474649
• Apparatus and method for playing a card game, issued Nov 5, 2002
VOLUNTEER
• Involved in local church, volunteering with audio visual team during services
• Parent volunteer at local CAT Swim Team meets