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Manager Data

Murrieta, California, United States
November 23, 2018

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Truc Tran

Github:**** Email: Cell: 951-***-**** Education

California State University Long Beach Intended graduation: June 2020

B.S Computer Science Major GPA: 3.278

Relevant Coursework: Data Structure, Algorithm, Discrete Structure with Computing Application, Object Oriented Application Development, Software Engineering. Skills

Hard Skills Soft Skills

Proficiencies: Python, Java, C++, SQL - Adaptability

Other Knowledge: Trello, HTML, CSS, JavaScript. - Strong collaboration in team work

Bilingual - English and Vietnamese. - Great decision making Projects

TestTrial (Bon Appetit) – A dinning and restaurants web application March 2018 – May 2018

Collaborated with 2 team members to build a dining and restaurant web application using a MySQL database, Java for back-end development, and HTML + CSS for front-end development.

Contributed to the database and front-end development by creating the login, registration, and homepage pages, as well as the database tables. I was responsible for making the visual elements fit the general design theme throughout the project.

Surf Club – An inventory/management application for a hypothetical small business April 2017 – May 2017

Used Java to write the membership, cash flow and surf club modules, and used the FXML markup language to design the user interface.

Utilizes MySQL to store membership and bank information, as well as finance and inventory. The club manager can add, delete, edit and query the data.

Car Payment Calculator – A car payment calculator application March 2017

Designed user interface with JavaFX scene builder and implemented the application with the Java language.

An automated calculator that estimates monthly car loan payments. Users can modify the calculator to set a custom down payment, loan rate interest and loan period (month).

This app helps people choose the best loan and boost their negotiation capabilities before they buy a car. Rodents Revenge – A cute 2D board game February 2017

In this game, rodents spawn randomly. The goal of the player is to escape from them for as long as possible.

I wrote the collision detection algorithm, and the display function, which prints the board into the console. Activities:

Web developing project– BeachHacks 2018 hackathon April 2018

Build and designing a website with animated features, formatted using HTML, CSS and Javascript.

Participated in front-end development from scratch with a team member, in 24 hours. Data Science Project – DataFest 2018 Competition at Chapman University April 2018

Analyzed a large, rich and complex data set of a real-life organization -Indeed- and discovered interesting relationships among the data attributes using machine learning with Python.

Create visualizations using Tableau and did a presentation with four other team members, in 48 hours. Data Science and Algorithm Club – at Orange Coast College January-April 2018

Learning about Data Science and AI techniques under guidance of an AI professor.

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