Objective
To seek a position that will allow individual development and opportunity to make a positive impact through proven performance.
Education
Bachelor of Science, Computer Engineering June 2014
California State Polytechnic University, Pomona, CA
Experience
Kaiser Permanente System Administrator – Cache Engineer March 2015 – January 2018
Supported Epic test environment servers.
Day time on call coverage.
Monitored epic databases with System pulse monitoring software.
Supported Ncal ambulatory and inpatient Pharmacy imports for their builders.
Supported inpatient DRPC changes, WINTEL.
Guiang Corporation Intern - Video game development January 2012-May 2013
Developed a video game that was placed on Xbox Live using C# with XNA 4.0 Integration.
Created game physics using C# with XNA 4.0
Developed Xbox Kinect Object detection.
Relevant Coursework
Computer Engineering
Combinational & Sequential Logic
Microcontrollers
Electronic Devices & Circuits
Digital Signal Processing
Object-Oriented Programing
Discrete Time Signals & Systems
C++, C#, Java programing,
Advanced Control Systems
TCPIP
Python 3.6
Course Projects
Designed and implemented a traffic light controller using a FPGA board in Verilog
Designed and implemented a digital clock in Verilog
Hands on experience with standard electronics lab equipment, FPGAs, and digital circuits
Skills/Training
Software
AIX UNIX, Cache, Epic Database, Python, C++, Ubuntu Linux,
Hardware
Arduino, raspberry pi
Other
Developed LAMP stack Linux server.