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Software Developer

San Antonio, TX
October 22, 2018

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**** ***** **** **., *******, TX 78154 • • 210-***-**** EDUCATION .

Berklee College of Music, Boston, MA August 2018

Bachelor of Music: Major in Electronic Production & Design Major GPA: 3.4/4.0 Relevant Coursework: Audio Programming in C, Audio Technology I & II, cSound: Sound Design & Composition, Audio Programming for the iPad, DSP for Post-Production Berklee Valencia, Valencia, Spain Fall 2016

Study Abroad program focusing on music technology, culture and language TECHNICAL COMPETENCIES .

Software: Logic, Pro Tools, Ableton Live, JUCE, Finale, Xcode, Cabbage Office: Microsoft Office, iWork

Languages: C, C++, Python, Swift, Csound, JavaScript, Max, Bash, Git PROJECTS .

Neurolex Laboratories, Remote May 2018

Software Development Intern – Present

• Skills Engaged: Python, Git, Bash, Audio Editing, Matplotlib

• Worked remotely to design and implement software demo to calculate and compare data of voice samples of PTSD, Anxiety, and Depression patients to determine shared and unique traits

• Performed research and audio analysis on various voice samples using knowledge of Audio, Speech and Algorithms

• Visualized data results using matplotlib

• Communicated with mentor and other team members propose, design and implement demo OSIRIS – Hip-Hop Bass Plugin, Boston, MA May 2018

Creator – August 2018

• Skills Engaged: Sound Design, Synthesis, Audio Editing, Csound, UI Design

• Designed and Implemented a sampler instrument plugin for bass sounds (VST/AU)

• Designed Sound and edited sample content

• Developed algorithms for playback, amplitude & pitch envelopes, LFO, Distortion and Filter

• Designed custom GUI


Independent, Boston, MA January 2018

Audio Programmer – Present

• Skills Engaged: Max, Cabbage, Xcode, C, C++, cSound, Swift

• Design and Implementation of Virtual Software Instruments and Audio Units for music production and engineering

• Design and programming of analysis software to retrieve data of audio input in time and frequency domain

• Design and programming of audio applications to make Audio Effects and Synthesizers including reverb, distortion, and Sampler

• Design and programming of plugin features, including envelopes, menus, waveshaping LFO, filters and delays

• Design and programming of C/C++ audio-based games: GoT, terminalKeyboard, Melody Generator Apple, Cupertino, CA June –

Content Design Intern August 2016

• Planned, designed, and applied self-directed project plan through to completion to create sampled instruments

• Sound design for Music Apps content using recording, synthesis and multi-sampling

• Utilized audio engineering skills to edit, de-noise, and add dynamic and time-based processing to sampled sounds

• Utilized programming skills (Javascript) to build midi scripts for sampled instruments

• Reported bugs encountered while executing project tasks in Logic Pro X using Apple internal systems Berklee Electronic Production & Design Lab, Boston, MA February – Lab Assistant June 2016

• Kept accurate records of the facilities and equipment use and ensured compliance with lab policies

• Assisted teachers and students in troubleshooting problems, as well as assisting in the use of audio MIDI equipment and software

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