EDWARD J. COSTELLO
925-***-**** • **@*******-*******.***
TECHNOLOGY DEVELOPMENT AND ENGINEERING LEADER with demonstrated successes ranging from scientific technology and digital media startups to large government agencies and Fortune 500 companies. As a leader, Mr. Costello possesses a clear grasp of personnel and corporate drivers and a solid foundation in applied technology. He is adept at constructing runtime platforms, establishing clean and robust API frameworks and breaking down complex technical stories into discrete, manageable tasks.
EXECUTIVE SUMMARY
HANDS-ON LEADER AND MENTOR skilled in balancing corporate objectives and technical innovation.
• Reorganized software engineering team while implementing coding standards and best practices.
• Grew and cultivated teams of world-class engineering talent with minimal attrition.
• Introduced best practices and reduced bugs by 70% while meeting budget levels and schedule milestones.
• Led migration of core technology to platforms on four wireless broadcast systems.
• Specified and designed middleware, Platform/Application APIs and SDKs for partners and internal customers
INNOVATIVE THINKER blending superior technical expertise and effective management skills.
• Contributed to intellectual property portfolio with key patent grants and applications.
• Designed technology to embed branding and cached content into wireless digital broadcast stream.
• Quickly absorbs and applies new technology producing rapid prototypes and proofs-of-concept.
SYSTEM SOFTWARE ARCHITECT designing critical enterprise, desktop and embedded systems
• Achieved 80% code reuse leading software migration through two generations of hardware and three RTOSs.
• Designed and deployed distributed security applications over three generations of hardware.
• Champion of best practices emphasizing Agile, OOP, portability, dependability and robustness.
PROFESSIONAL HISTORY
• AROMYX CORPORATION, PALO ALTO, CA – DIGITIZING SCENT AND TASTE
2009-PRESENT VP, Engineering
• Part-time biometrics new technology startup
• Defining terminology, data formats and visualizations to measure and digitize human olfaction
• Applying data science and analytics to aid scent development, reformulation and customization
TASCENT, INC., LOS GATOS, CA - FULL STACK BIOMETRICS IDENTIFICATION
2016-2018 Director of Software
• Firmware, Algorithms, Research and Analytics Development for Iris, Face, Fingerprint biometrics
• Delivered device SDKs, Applications, IP, Build System and Instrumentation
• Introduced Agile to corporate departments and international development team
HP/PALM, SUNNYVALE, CA – ROLES OF INCREASING RESPONSIBILITY
2014-2016 Head of Platform Development, Immersive Computing
• Product owner for SDK, Platform Features and Platform Services for HP Sprout Immersive Computer
• Responsible for 3rd-party developer SDK, APIs, Language bindings, Runtime platform, Core Features (Computer Vision, AR and 3D capture), Build System and Performance metrics
2011-2012 Director, WebOS Multimedia, Graphics and Gaming
• Led redesign of webOS Multimedia Framework and Media/Camera-related features
• Responsible for cross-platform APIs at Javascript (SDK) and C/C++ (PDK) levels
• Established technical process for transitioning webOS to OpenWebOS
2004-2006 Senior Engineering Manager
• Led device applications software, device driver and ODM hardware/software groups
• Project Manager for Handheld/PDA products (projected revenue >$550M over two years)
• Established processes for managing Developers and QE, Build/Release Engineering and 3rd-party vendors
LEICA GEOSYSTEMS, SAN RAMON, CA - 3D HD LASER SCANNER SOFTWARE
2012-2014 Sr. Engineering Manager/Project Manager
• Managed Software Development Team for Cyclone, CloudWorx and TruView product line
• Introduced Agile development process to Engineering and PM teams
ADOBE SYSTEMS, INC. SAN FRANCISCO, CA - FLASH PLAYER PLATFORM
2006-2011 Sr. Manager, Software Engineering
• Led Agile development team for 12 releases of Adobe’s Flash Player Runtime
• Responsible for cross-platform (Win/Mac/Linux/Solaris/Mobile) implementation and feature parity
• Established Platform/Application layer APIs between Player Runtime and application developers
IBIQUITY DIGITAL CORPORATION, REDWOOD CITY, CA
(FORMERLY COMMAND AUDIO CORPORATION)
1998-2004 Director, Advanced Applications/Embedded Systems
• Designed client/server APIs and XML schema for embedding and sharing advertisements in digital media
• Managed personnel development, budgets, product requirements and roadmap for world’s first audio-on-demand system.
• Architected resource-constrained embedded projects while meeting performance milestones and budget guidelines.
PATENT PORTFOLIO
Awarded • #6,609,097: Broadcast program capture and playback enhancement signal structure, receiver, and method
• #6,608,994: Quality of service method and apparatus for received programs
• #6,754,894: Wireless software and configuration parameter modification for mobile electronic devices
• #7,478,384: System and method for software and configuration parameter modification for mobile electronic devices
Pending • Method to Improve Reception and Playback Performance by Multiple Transmissions of Audio Parameters
• Method to Collect and Analyze Reception and Playback Statistics in a Wireless Audio- on-demand System
• Consumer Rating and Behavioral Evaluation System
• Multiple program burst broadcast
EDUCATION SUMMARY
BS, Computer Science
California State University
Hayward, CA
Emphasis in Numerical Analysis/Process Control
Continuing Professional Education
University of California - Berkeley, CA
Embedded Systems and Wireless Communications
Stanford University
Stanford Center for Professional Development
Design and Innovation Masters Series