JAVIER A. PEREZ, BSEE
787-***-**** ******.*****.******@*****.*** Reading, MA
DESIGN + DEVELOP + TEST = SUCCESS
Creative Electrical Engineering graduate with a strong bias toward the disciplines of design, development, testing and research of communication and electronic technology products for the business and consumer market sector.
Analytical, technical, efficient at learning new skills rapidly and completing deadline-driven tasks. Recognized by peers as being hard working and an effective communicator who works well in situations requiring strong collaborative effort.
sFamiliar with designing and testing electric and electronic components.
sWell-versed in electronic concepts, soldering electronic components, programming and scripting languages.
sSkilled reading and interpreting schematics and block diagrams, using test equipment, locating malfunctions.
sProficient in popular engineering/design software, i.e., AutoCAD, PSPICE, MATLAB, SIMULINK, MAYA, Altium Designer.
sComfortable using C, C++, C#, Assembly and Xamarin.Forms languages.
sExperienced with MS Office (Word, Excel, PowerPoint).
sFully bilingual in English and Spanish.
COURSEWORK AND PROJECT SUCCESSES
sElectrical / Electronic Engineering Design
sDigital Logic Circuits
sFiber Optic Communications Systems
sAnalog and Digital Communication Systems
sDigital Signal Processing
sMicroprocessors
sControl Systems
Electronic Testing
EDUCATION with EXAMPLES DESIGN PROJECTS
POLYTECHNIC UNIVERSITY OF PUERTO RICO San Juan, PR
Bachelor of Science in Electrical Engineering Cum Laude June 13, 2015
Areas of Focus: Electronics & Communications
sMARKETING HOVER CAMERA – Created in the Capstone course as part of making innovative ideas in publicity technology and achieved in a 5-member team. Contained the use of sensors, Arduino microcontrollers and wireless connections. More information at http://airbornecommsoluti.wix.com/marketing-hovercam
sFIBER OPTIC COMMUNICATION SYSTEM – As part of a course on fiber optics, was in charge of designing a mockup for a system of fiber optic internet around a chain of local schools. Worked as a part of a two man team.
sAUDIO FORENSICS – As part of a course in Digital Signal Processing, used MATLAB and audio software to manipulate different audio signals. These signals were distorted in different ways and the goal was to make them clear enough to interpret the speech or information contained within.
ATLANTIC UNIVERSITY COLLEGE Guaynabo, PR
Master of Science in Programming of Interactive Technology 2016 – not graduated
sCAPSTONE – As part of 3-member team wrote, designed and produced a game using the Unreal Engine 4. Was mainly in charge of programming mechanics and animations. Also took major part in the writing of the GDD.
sAPPLICATION PROJECT – Created an application using Xamarin.Forms in Visual Studio that would work in smartphones.