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Software Technical

Location:
Inglewood, CA
Posted:
February 19, 2013

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Resume:

Trevor Sommer Technical Animator and Character TD

www.trevorsommer.com

310-***-****

abqssj@r.postjobfree.com

Experience

Technical Animator Rhythm and Hues Studio s

Snow White and the Huntsman (Nov 11 Apr12)

Alvin and the Chipmunks: Chip Wrecked (June 11 - Oct 11)

"Mr. Popper's Penguins (Mar 11 June 11)

Hop (Feb 11 Mar 11)

Red Riding Hood (Oct 10 Feb 11)

Yogi (Sep 10 Oct 10)

Alvin and the Chipmunks: The Squeakquel (June09 Nov09)

Aliens in the Attic (Apr 09 June 09)

Night at the Museum: Battle of the Smithsonian (Dec 08 Apr 09)

Created Rigs for Cloth/Hair/Fur/Muscles/Skin slide simulations

Simulated Cloth/Hair/Fur/Muscles/Skin slide on characters and props

Created custom tools using proprietary scripting language

Mentored new employee s on proprietary software

Character Rigger 3d Central Animation

Various commercial projects (Oct 07 Oct 08)

Rigged high and low poly creatures for commercial shorts and real-time engines

Created particle effects

Rigger Short Films

Be Mine (Apr 09)

Created Dynamics based prop rigs

Devils Angels and Dating (May 09)

Created prop rigs and Mel based animation tool for dynamic parenting

Go Skate (Oct 08 Dec 08)

Rigged all character assets, and created all animation tools for production

Ride (Feb 08 Sep 08)

Rigged creatures, and created productions rigging scripts

Designed productions pipeline and troubleshot technical issues as they arose

Software

Maya, Adobe Photoshop, Shave and Haircut, Zbrush, 3dsMax, Mari

Linux OS, Headus UV Layout, Adobe After Effects

Scripting Languages

MEL, C++, Maya API, Open GL, Flash action script

Skills

Standard/Dynamic Rigging, Cloth Simulation, Hair/Fur Simulation,

Muscle/Skin Slide Setup and Simulation, Scripting Animation/Rigging Tools,

Plugin Development, Modeling, UV Layout, Rigid/Softbody Dynamics, Particles

Education

The Art Institute of Portland, Portland, OR. (2005-2008)

Bachelor of Science: Game Art and Design



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