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Software Engineer Assistant

Location:
Wharton, TX
Posted:
February 16, 2013

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Resume:

Ruoguan Huang

979-***-**** (cell) ***@***.****.*** http://students.cse.tamu.edu/hrg/

Education

Ph.D. student in Computer Science, Texas A&M University

Sep 2008 - present

Committee: John Keyser (Chair), Ergun Akleman, Jinxiang Chai, Scott Schaefer

B.E. in Computer Science, Zhejiang University

Jul 2008

with Certi cate of Chu Kochen Honors College Students

Publications

Huang R., Melek Z., Keyser J. Preview-based Sampling for Controlling Gaseous Simulations. ACM/Eurographics

Symposium on Computer Animation, 2011

Yan K., Wang Z., Liao B., Huang R., Peng Q. Physically-Based Realistic Ocean Scene Modeling and Rendering.

Journal of Computer-Aided Design & Computer Graphics, 2008

Liu S., Huang R., Wang Z., Peng Q., Zhang J., Sun J. Texture Advection Based Simulation of Dynamic Cloud Scene.

Proceedings of CAD/Graphics, 2007

Professional Experience

June - Sep 2011

System Software Engineer, Intel Corporation

Performed analysis of a broad spectrum of workloads with regard to building prototype implementations of

new OpenCL features.

June 2010 - present

Graduate Research Assistant, Texas A&M University

Research on controlling uid simulations

Graduate Teaching Assistant, Texas A&M University 2008 - 2010

CSCE 206 - Structured Programming in C (Spring 2010)

CSCE 441 - Computer Graphics (Fall 2008, Spring and Fall 2009)

Undergraduate Research Assistant, Zhejiang University 2006 - 2008

Research on real-time rendering of ocean waves, and on texture-based simulation of clouds

Expertise

Physically Based Modeling and Animation: Fluids (smoke, water, re, etc.), rigid bodies, deformable objects.

Image Synthesis and Real-Time Rendering: Ray tracing, photon mapping, shader/GPGPU programming.

Programming Languages: Advanced experience in C/C++, OpenGL, GLSL, OpenCL, HTML. Skilled in data

structure and algorithm design. Participated and won prices in various programming and math competitions

including National Olympic of Informatics (NOI) and ACM/ICPC since the age of 9.

Graphics & Design Software: Experienced with Photoshop, Maya, 3ds Max, Premiere, MATLAB.

Academic Experience

Created a fully functioning tool for realistic image synthesis which, with its high quality and ef ciency,

provided gures for several published technical papers.

Implemented real-time motion planning using hardware-accelerated computation of Voronoi diagram.

Implemented an ef cient mesh simpli cation algorithm.

Character animation using forward kinematics and inverse kinematics.

Implemented real-time simulations of uids, clothes and rigid bodies on GPU.

Chief programmer of an online banking software.



Contact this candidate