M I KE W ATT
**** ******* ***. ** *******, WA ***05 206-***-**** *********@*****.*** www.mikewatt.co
S KILLS
User Experience Design Mobile Interaction Design Client Project Management Usability Testing
User & Flow Design User Research Concept to Launch Ideation Experiment Design
Wireframe Design Requirements Gathering Client Pitch Presentations Data Analysis
E XPERIENCE
U ser - Centered Design Lead G eneral UI, Seattle, W A 3 /2011 Pre sent
Responsible for designing interactive and detailed, annotated mobile application wireframes for client iOS
applications. Contributes interaction design assets to product development process through concept sketches,
personas, scenarios, and storyboard design. In-depth knowledge of iOS Human Interface Guidelines and
engineering nomenclature. Responsible for developing and pitching mobile design ideas to clients. Support,
assist, and management of client projects. Design and facilitate user research studies and usability testing plans.
Facilitate concept brainstorming activities and product development across teams of engineers, developers, and
product managers. Mentorship of junior developers and user-centered design interns.
R esearch Assistant U niversity of W ashington, Seattle, W A 1 2/2010 6/2011
Contextual inquiry, clinical workflow modeling, business process simulation, and wireframe design of award
winning prototype physician communication tool. Remote and mobile usability testing, experiment design, and
data analysis. Research of clinical decision support, healthcare informatics, and clinical workflow analysis for the
National Center for Cognitive Informatics and Decision Making in Healthcare (University of Texas, Houston).
Prepared research application materials for Human Subjects Review Board and assisted with writing grant
materials.
G raduate Instructor U niversity of W ashington, Seattle, W A 9 /2009 11/ 2010
Prepared and conducted lectures on effective workplace writing and communication techniques. Taught
professional writing styles and oral presentation strategies to engineering undergraduates (Advanced Technical
Writing and Oral Presentation, HCDE 333). Developed course materials, held office hours, calculated and
submitted final grades.
S ystem s M anager S eattle Public Library, Seattle, W A 2 / 2004 8/ 2009
Co-developed system user-interface for automated materials handling system, devised strategies for ongoing
software development with user experience designers, software engineers, and mechanical engineers.
D esigner and Partner M ountain Consolidated, Seattle, W A 1 / 2001 2/ 2007
Served as visual designer and marketing manager for independent music production company. Managed
product development, promotion, and distribution for national digital and retail music campaigns. Engineered and
produced audio recordings for commercials, video games, and websites.
E DUCATION
M asters of Science, Human Centered Design and Engineering J une 2011
University of Washington, Seattle WA
B achelo r of Arts, Com m unications J une 2008
University of Washington, Seattle WA
T OOLS AND CODE
OmniGraffle, Axure, Visio Techsmith Morae and Camtasia, Tobii Eye-Tracking, ClickTale
Adobe CS4: InDesign, Photoshop, Illustrator, Fireworks, Dreamweaver
MS Office
Competency in HTML, CSS