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Software Engineer Computer Science

Location:
United States
Posted:
February 08, 2013

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Resume:

R sum

e e

Iman Sadeghi

.

B CSE Dept. **** T 858-***-****

k

**** ****** **. ****@********.****.***

La Jolla, CA 92093 http://graphics.ucsd.edu/ iman

University of California, San Diego, La Jolla, CA

Education

Ph.D. in Computer Science 2008 - 2011

Advisor: Dr. Henrik Wann Jensen GPA: 3.97/4

Ph.D. Thesis: Controlling the Appearance of Specular Microstructures

M.Sc. in Computer Science 2006 - 2008

Advisor: Dr. Henrik Wann Jensen GPA: 3.97/4

M.Sc. Research Exam: Photorealistic Rendering of Human Hair Fibers

Sharif University of Technology, Tehran, Iran

B.Sc. in Computer Engineering 2002 - 2006

Advisor: Prof. Mohammad Ghodsi GPA: 18.65/20

B.Sc. Thesis: Optimal Point Removal in Closed-2PM Labeling

Google Santa Monica, CA

Work

Software Engineer 2011 - Now

Experience

Working with Todd Bogdan in the Photos team.

Industrial Light & Magic San Francisco, CA

R&D Intern Summer 2010

Worked with Olivier Maury on E cient Hair Occlusion under Image Based Lighting. The results

will be used in production of upcoming features from ILM.

Walt Disney Animation Studios Burbank, CA

R&D Graduate Associate Summers of 2008 & 2009

Worked with Rasmus Tamstorf, Heather Pritchett, and Lewis Siegel on developing a proprietary

physically-based and artist-friendly hair shader in RenderMan. Our shader has been used in the

production of the movie Tangled.

VISGroup, CISA3, Calit2 La Jolla, CA

Graduate Researcher and Developer Aug 2007 - Mar 2008

Worked on the visualization for the Search for Battle of Anghiari project.

Immersive Visualization Lab, Calit2 La Jolla, CA

Graphics Developer Summer 2007

Worked on the ATLAS in Silico project, an art installation presented in SIGGRAPH 2007.

Walt Disney Animation Studios Fellowship Spring 2008

Fellowships

Chancellors Interdisciplinary Collaboratories Fellowship Winter 2008

Awarded from Center of Interdisciplinary Science for Art, Architecture & Archaeology

CalRA Fellowship 2006 - 2007

Awarded form Jacobs School of Engineering, UC San Diego

Erd s-Bacon Number 6: Erd s Number 4 and Bacon Number 2

o o 2010

Awards

& Honors

Grand Prize in UC San Diego Rendering Competition 2007 Jun 2007

Ranked 1st in Cumulative GPA 2002 - 2006

Class of 2002, Computer Engineering Department, Sharif University of Technology

Tangled 2010

Movie

Walt Disney Animation Studios

Credits

A Practical Microcylinder Appearance Model for Cloth Rendering 2011

Publications

Iman Sadeghi, Oleg Bisker, Joachim De Deken, Henrik Wann Jensen Conditionally Accepted

to ACM Transactions on Graphics.

Physically-Based Simulation of Rainbows 2011

Iman Sadeghi, Adolfo Munoz, Philip Laven, Wojciech Jarosz, Francisco Seron, Diego Gutierrez,

and Henrik Wann Jensen. Accepted to ACM Transactions on Graphics 31(1).

Analysis and Design of Monolithic Resistors with Desired Temp. Coe cient 2011

Nima Sadeghi, Iman Sadeghi, and Shahriar Mirabbasi. Submitted to IEEE Journal of Solid-State

Circuits, 2011.

A Comp. Theory of Volumetric Radiance Estimation using Points & Beams 2011

Wojciech Jarosz, Derek Nowrouzezahrai, Iman Sadeghi, Henrik Wann Jensen. ACM Transactions

On Graphics 30(1).

An Artist Friendly Hair Shading System 2010

Iman Sadeghi, Heather Pritchett, Henrik Wann Jensen, Rasmus Tamstorf. ACM Transactions

on Graphics 29(4), SIGGRAPH.

E cient Implementation of Dual Scattering Model in RenderMan 2010

Iman Sadeghi, Rasmus Tamstorf. Disney Technical Reports.

Coherent Path Tracing 2009

Iman Sadeghi, Bin Chen, Henrik Wann Jensen. Journal of Graphics, GPU, & Game Tools 14(2)

Optimal Point Removal in Closed-2PM Labeling 2008

Farshad Rostamabadi, Iman Sadeghi, Mohammad Ghodsi, Ramtin Khosravi. Information Pro-

cessing Letters, Elsevier, 105(3).

System and Method for Artist Friendly Controls for Hair Shading 2010

Patents

Iman Sadeghi, Charles T. Tappan, and Rasmus Tamstorf

US Patent Pending

Computer Programming:

Technical

Pro cient in C++, Java, OpenGL, Pascal.

Skills

Experienced in C#, J#, Delphi, Prolog, Python.

Experienced in Streaming SIMD Extensions (SSE) particularly in Raytracing context.

Familiar with Socket Programming, MPI Programming, L TEX, MySQL, Python.

A

Computer Graphics Tools/Software:

Pro cient in Photoshop, Illustrator, Premiere.

Experienced in Maya, Mel Script, MentalRay, PhotoRealistic RenderMan (PRMan).

Experienced in Renderman Shading Language (RSL).

Web Design:

Pro cient in PHP, HTML, CSS.

Familiar with Ajax, and Java Script.

Operating Systems:

Experienced in Linux, Windows, and Mac operating systems.

Drawing & Sculpting:

Artistic

Experienced in Drawing, Sketching, Caricaturing and Sculpting.

Skills



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