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Information Technology Project

Location:
United Kingdom
Posted:
February 06, 2013

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Resume:

SHANAKA SENEVIRATHNE

S OFT WARE ENG INEE R

***, ****** ****, *******, * anchester, United Kingdom. 0-753******* *********@*****.*** www.shanaka.info

O BJECTIVE

Work in an environment that challenges me to continue learning, at the same time be able to help and learn as

m uch as I can from my peers. To create a workplace that is continual growth with opportunities for

advancements.

P ROFESSIONAL EXPERIENCE

iOS Softw are Engineer N extgen apps / Gamecell studios, United Kingdom 2011 - Present

Working as the senior developer, design and develop two iOS native apps one of which is in the final stages of

development and the other in app store. Working as the sole developer on an iOS / Android game that is to be

published in the near future.

Work with artists to design and program mobile applications.

Coordinating with artist and junior programmers.

Please refer to the Completed Projects section for further information on projects that I have w orked on.

Software Engineer Sheffield Hallam University, United Kingdom 2009 - Feb 2011

Working with sports engineering team of Sheffield Hallam University to design and develop exer-games and

o ther interactive applications on freelance basis. Some o f these applications are delivered to clients such as:

U K Sport, British swimming and Museums Sheffield.

Work with engineers and artists to design and program interactive applications.

C reate work-break-down and estimations for tasks.

Write design documents and user guides.

Please refer to the Completed Projects section for further information on projects that I have worked on

TECHNICAL SKILLS

OS/Platforms : iOS, M ac OS X, A ndroid, Windows, Linux, DOS, PlayStation 2

Programming Languages : Objective- C ( 2 years), C# ( 2 years), C/C++ (3 years), Java, Action Script 3.0, HLSL, Javascript, JSP, Servelets,

JSON, XML, HTML, CSS, SQL, PHP, Python

Libraries/APIs : iOS SDK, Core Data framework, .Net framework, Unity 3D engine, D irectX, Ogre 3D e ngine, XNA, STL, CEGUI,

OIS, Posix Threads, BSD Sockets

D evelopment E nvironments : Xcode, Mono Develop, Visual Studio, Eclipse, NetBeans

A pplications/Tools : Subversion (SVN), Unreal Development Kit, Nvidia PerfHUD, LAMP, 3ds Max, Blender 3d, Photoshop, Flash

Professional, Flash Builder

D atabases : MSSQL, MySQL, MS Access

A gile Programming : D eveloped the final year BSc. project based on the concept of Agile Programming and several others in

commercial career

A WARDS

Winner of Ideas4Innovation new researchers award sponsored by UK Sport. 2009

Gold award for Best overall research paper at Sri Lanka Institute of Information Technology (SLIIT) Research

Symposium 2010

P ROFESSIONAL CERTIFI CATIONS

Sun Certified Java Programmer (SCJP) for the Java 2 platform 1.4 July 2007

S HANAKA SENEVIRATHNE P AGE 2

C OMPLETED PROJECTS

To-D o 360

This project was a iOS native to do list and a task manager. This universal app changes its UI on iPads to take advantage of the screen real- estate.

With features such as attaching images, audio recordings, s etting alarms and making the tasks trigger when you go t o a certain place.

Platform iOS Languages O bjective- C Libraries iOS SDK

Rollie

Rollie is an iOS and Android gravity changing 2d p latformer game with amazing visuals and fast p hased game play. This Unity 3D project w hich

is fully programmed in C#, consist of 60 unique levels, lots of enemies and a few bonus levels. This runs as a universal app o n iOS devices.

Platform iOS / A ndroid Languages C#, Python Libraries iOS SDK / U nity 3D engine

Dance Star

Dance Star is a multiplayer exer- game developed with Sheffield Hallam University Sports Engineering team for Museums Sheffield Sports Lab

exhibition. The objective of the game is to encourage physical activity and exercise among children. The users interact with the game through a

special device called smart-floor which detects human motion through several load cells. The detected movement is then transform ed into

animation of in-game avatar(s) which mimic player activity.

Platform Windows PC Languages C#, HLSL Libraries XNA Game Studio 3.5, .Net Framework

Environment Visualization Software for Olympics 2012

This project was funded through UK Sport s Ideas4Innovation program; where the objective is to acknowledge and harness outstanding research

and innovation concepts for elite sport, generated by the UK's research community, to support the mission to London 2012 and beyond. Due to

confidentiality of this project, any information related to its targeted sport, venue of the event or athletes cannot be disclosed until 2012.

Platform Windows PC Languages C/C++, HLSL Libraries DirectX, Ogre 3D, STL, OIS, CEGUI, Hydrax, SkyX

Design an Athlete

D esign an Athlete is a single player educational serious game developed with Sheffield Hallam University Sports Engineering team for Museums

Sheffield Sports Lab exhibition. The objective of the game is to e ducate users on what t ype of arms legs and muscles an athlete needs to

successfully c omplete a chosen set of Olympic events. The users interact with the game through a 19 inch widescreen touch display.

Platform Windows PC Languages A ction Script 3.0 D evelopment Environment F lash CS5 Professional, Flash Builder

P UBLICATIONS AND P APERS

Application of Serious Games to, Sport, Health and Exercise

Guest speaker at the Sri Lanka Institute of Information Technology (SLIIT) Research Symposium 2010 2010

EDUCATION

Sheffield Hallam University, Howard Street, Sheffield.

MSc. Games Software Development (Merit) 2009

Modules : Linux and Distributed Technologies for Games, Graphics and Animation, Interaction Design,

Architecture and Technologies for Entertainment Software, Special Techniques for Graphics and Animation,

M anagement of Entertainment Software Projects, Integrated Development Project, Research-Based Product

D evelopment.

Sheffield Hallam University, Howard Street, Sheffield.

BSc (Hons) Information Technology (Software Engineering) (First Class) 2008

Modules : Application Architecture and Frameworks, Case Studies in Software Design and Practical project .

Sri Lanka Institute of Information Technology, Sri Lanka.

Diploma in Information Technology 2006 - 2008

Modules : Software Engineering, Programming Language D esign Concepts, Project Design & Management,

Foundation of Computer Science, Information Technology Project, Design & Analysis of Algorithms, Database

M anagement System, System Programming and Design, Software Technology (Java, C Probability &

Statistic and Economics, Computer graphics & Multimedia and Data Communications and Computer

Networks.

Royal College Colombo, Sri Lanka.

Sri Lanka GCE Advance Level Physical Science Stream 2004 - 2005

Modules : Physics, Chemistry, English.

S HANAKA SENEVIRATHNE P AGE 3

S PECIAL SKILLS AN D COMPETENCIES

Ability to liaise with all levels of staff, as an energetic team player.

Have been exposed to working in highly pressurized environments.

Ability to adapt to changing situations.

Fast Learner.

I NTERESTS

I have conducted number of seminars and workshops on 3ds Max and Maya for students at Royal College, Sri Lanka.

I have had the enthusiasm to develop software for a long time and self-taught many tools and technologies that groomed me

with necessary skills to do so.

R EFERENCES

Professor Steve Haake Professor Terrence Perera

Head of Sports Engineering Assistant Dean, Academic Resources

C enter for Sports and Exercise Science Faculty of Arts, Computing, Engineering and Sciences

Faculty of Health and Wellbeing Sheffield Hallam University, C ity Campus

Sheffield Hallam University, Collegiate Crescent Campus, Howard Street, Sheffield, S1 1WB, United Kingdom

Sheffield, S10 2BP, United Kingdom. E-mail : *.*.******@***.**.**

E-mail : *.*.*****@***.**.** Telephone : +44 (0-114-***-****

Telephone : +44 (0-114-***-****



Contact this candidate