Post Job Free
Sign in

Software Engineer Design

Location:
Burke, VA
Posted:
February 19, 2013

Contact this candidate

Resume:

Lucas Combs

**** **** ******* **** *** #*** Burke Virginia, 22015

804-***-**** www.lucascombs.com *****.*****@*****.***

Objective

Seeking a full time position in software development

Education

George Mason University, Fairfax, Virginia

B.S in Computer Science, GPA: 3.0 completed Spring 2012

Related Experience

Full Time Software Engineer at International Game Technology May 2012 - December 2012

1. Worked in C++, C#, python and LUA programming languages, as well as Windows and Unix (QNX) environments

2. Worked on and completed 2 Games that are currently out in the market.

3. Created database web application to allow managers and other users to search all IGT games for specific features

4. Implemented critical regulatory changes to multiple games in very short time frame.

Teaching Assistant for Introduction to Game Design at George Mason University Jan 2012 - May 2012

1. Provide help to students with programming problems, debugging issues, or design techniques

Intern at SuccessFactors, Arlington, Virginia May 2011 - October 2011

Performed multiple tasks including:

1. Wrote Java program for converting specific emails into formatted HTML documents

2. Assisted in website maintenance using PHP, HTML, and CSS

3. Used and updated Microsoft Sharepoint on a daily basis

Technical Skills

Excellent knowledge of Java (J2EE), C, C++, C# (ASP.net MVC), LUA, SQL, Python, PHP, HTML, CSS, JavaScript,

Object Oriented Design, and Unit Testing (JUnit)

Very comfortable with Calculus (Single and Multi-Variable) and Linear Algebra

Notable School Computer Projects

Java:

- Created a text-editor using Linked Lists, OO Design and File I/O

- Family Tree using Linked Lists, HashMaps, HashTrees and File I/O

- Four Function Fraction Calculator w/ GUI using OO Design

C:

- Created an Integral Calculator using Simpson's Rule for calculations

- Graphing Program to graph mathematical functions using 2D Arrays

- Implemented Djikstra's Algorithm to find the shortest path between two points using Linked Lists and struct s

- Simulated Heap Memory Management with Linked Lists and multiple structs

C++:

- Implemented A* Path finding algorithm

- Developed a game using Ogre 3D Graphics Engine

- Multiple games using Allegro 2D library

Python:

- Developed a 2-D side scrolling fighting game using PyGame

- Wrote a 2D game for Global Game Jam 2012 in 48 hours



Contact this candidate