Laird M. Malamed
*** *** ** ** ***, Pacific Palisades CA 90272
310-***-**** (mobile) / 310-***-**** fax / ******@****.***
EMPLOYMENT
Oculus VR, Inc, COO and Member of the Board of Directors, Irvine, CA
January 2013 - Present
In charge of all operational aspect of virtual reality gaming start up company, Oculus VR. Overseeing
legal, finance, IT, logistics, hardware and HR functions for 20 person Kickstarted company that creates
the most affordable, comfortable and realistic VR headsets.
USC School of Cinematic Arts, Adjunct Faculty in Interactive Media Division, Los Angeles
August 2011 - Present
Part-time faculty co-teaching CTIN 491-3L Advanced Games, CTIN-463 Anatomy of a Game and co-
leading CTIN 594b Senior Thesis Class.
Creative Learning Technologies Corporation, Pacific Palisades CA, President
June 1993 - Present
Currently supporting The Electric Company and MIT with consultant services in video games and
education. Previously, CLTC produced The TOS Symposium (Long Beach, CA and Boston, MA), the
first and second international conferences on repetitive stress injuries and neuro-entrapments.
SMU Guidhall, Adjunct Faculty in Video Game program, Plano, TX
May 2012 July 2012
Part-time faculty developing and teaching intermediate video game production class. Mix of in person
and distance learning class the middle of three courses in the production minor.
Activision Publishing, Santa Monica CA, Sr. Vice President Production and Head of Development
January 1995 December 2011
As Sr. Vice President & Head of Development (2011) oversaw new game launch of Skylanders
Spyro s Adventure (created at Toys For Bob, Vicarious Visions, RO Design, Xpec and Frima).
Managed internal development studios, head count, budgets and operations and oversee production of
development and hardware. Additionally, served as Head of Production for entire Activision Publishing
slate of games and in charge of Music Licensing Team and Industry Talent Acquisition teams (across
all Activision Publishing functions). Left to pursue educational learning and digital gaming.
As Sr. Vice President & Head of Development (2008-2010) oversaw five wholly owned development
studios (Vicarious Visions, Toys for Bob, 7 Studios, RO Design, Radical and FreeStyleGames).
Managed development studio slates, head count, budgets and operations and oversee production of
their games, hardware and manufacturing for the Guitar Hero and later the Owned Business unit
(internally owned and developed properties). Continued as Head of Production as well.
As Head of Production (2007-2008), supervised entire licensed, internal IP and music software titles.
Delivered 80 average game rating (up 2 pts from previous year) and all titles on time and nearly all on
budget. Established new production guidelines for projects and implemented consultant project to help
improve working processes and morale. Created internal identify of Production Management Group.
As Vice President (2003-2007) was sent overseas to reorganize and streamline European Studios
operations. Oversaw all European development (mainly strategy games) and established excellent
relations with European developers and Activision. Relocated at company s request back to LA in
2004.
As Sr. Executive Producer (2000-2003) for online gaming and Raven Software studios. Helped
create the Call of Duty franchise. Assisted with signing and acquiring developers (Infinity Ward, Gray
Matter, Spark). Oversaw production side of Star Trek and Soldier of Fortune franchises. Call of Duty
Game of the Year in 02. Return to Castle Wolfenstein PC and Multiplayer game of the Year in 01.
As Global Brand Manager (1998-2000): Global Marketing Manager for all Star Trek Projects and
Online Gaming.
As Creative Director (1996-8): Directed Zork Grand Inquisitor (PC Adventure Game of the Year)
Laird M. Malamed
As Technical Director (1995-6): Led programming
Promoted from Associate Producer. Technical directed Zork Nemesis computer CD-ROM product.
Duties included overseeing all technical aspects of the game, working with budgets, contracts,
schedules, design and directing technical aspects of computer game. Involved heavily in writing of
game and design of puzzles.
Sony Pictures Entertainment, Culver City, Sound Effects Editor
March 1994 - December 1994
Effects Editor on various television shows and feature films. Also responsible for organizing and
performing all Sonic Solution Noise Processing (sound clean-up and filtering). Projects included Mad
About You, Party of Five, Sweet Justice, Walker Texas Ranger, Following Her Heart, Serving in
Silence, Dr. Quinn, Momma Mia (Supervisor), The Good Policeman (Supervisor), Curse of the Starving
Class.
Paramount Pictures, Hollywood, CA, Clear and Present Danger, Assistant Editor
June 1994 Director: Phillip Noyce
Digital assistant duties.
Walt Disney Pictures. Burbank, CA, Quiz Show, Assistant Sound Editor
December 1993 - March 1994 Director: Robert Redford
Assisted with digital post-production.
Lucasfilm Ltd., Nicasio, CA, The Young Indiana Jones Chronicles, First Assistant Sound Editor
August 1991 - October 1993 Executive Producer: George Lucas
First Assistant Sound Editor on television version of the Indiana Jones franchise. Hired out of graduate
school program at USC.
OTHER ACTIVITIES
Contributor, The IndyCast Podcast
September 2009 - Present
Frequent contributor to the bi-weekly Indiana Jones Podcast including providing audio segments and
co-hosting the quarterly John Williams specials.
Publisher, www.runlairdrun.com
February 2011 - Present
Financial Management Advisors, Los Angeles, Member, Board of Managers
1999 - 2008
Involved in all board decisions of family investment business, including growth strategies, investment
products, marketing and personnel. Company was sold in May 2009 to First Western Bank of Denver,
Colorado.
Academy of Interactive Arts and Sciences, Los Angeles, Member, Board of Directors
2000 - 2002
Served on Board of Directors. Part of board that created the annual DICE conference.
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Laird M. Malamed
EDUCATION
University of Southern California, Graduate School of Cinema-Television
January 1989 May 1992, completing thesis 2013
Attended Masters in Production program. Key Special Projects: Programmer on Who Framed Roger
Rabbit? critical investigation and sound mixer for Architectural Film Project/Conference.
Massachusetts Institute of Technology
September 1985 January 1989
Graduated Bachelor of Science in Film and Media Studies with a joint major in Aeronautical and
Astronautical Engineering. Directed two films focusing on different aspects of student life, produced
plays for student drama group, played Junior Varsity Tennis, and served in dormitory government.
EDUCATION SEMINARS
Fundamentals of Finance for the Technical Executive, MIT Sloan School of Management
May 2007
Accounting for the Small Business Owner, Marin Community College
September December 1993
ACADEMIC PAPERS
Fullerton, Tracy, Laird Malamed, Nahil Sharkasi And Jesse Vigil, "Designing History: The Path To
Participation Nation" ACM Siggraph Game Papers, New Orleans LA, August 2009.
CONFERENCES AND EDUCATION RELATED PROJECTS
First Person Action Games and Number Sense, University of Rochester, NY, Founding Partner
2010 - Present
Consulting on research project led by University of Rochester and Johns Hopkins investigating use of
first person action games to team math and number abilities to pre-teens. Awaiting grant response
from the NSF.
Collegeology, Los Angeles, Advisory Board Member and Industry Consultant
2007 - Present
Consulting on joint project primarily between USC Cinematic Arts and USC Rossier School of
Education on game system to help inner city high school students learn about and prepare for college.
Participation Nation, Los Angeles, Executive Consultant
2005 - 2008
Consulted on CPB grant project with KCET and USC Cinematic Arts Interactive Division on game
prototype teaching high school students constitutional history.
Other Projects/Appointments:
2013 (March 15-17)
ESCONS II Brain and Cognitive Science Conference Advisory Committee member for 2013 event
2012
IndieCade Game U Conference, Culver City CA, Advisor and Speaker
Organizing committee The White House Well-being and Attentional Control through Games and
Interactive Media: A Neuroscientific Approach
Member, Cooney Center s Games and Learning Publishing Council
Collegeology Games Panel at Games for Change Festival 2012
Judge, National STEM Video Game Challenge 2012
Judge, Monte Jade of Southern California, Entrepreneur Scholarship Prize
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Laird M. Malamed
2011
Member, Cooney Center s Games and Learning Publishing Council
Thesis Advisor, Mother Nature. Diane Tucker, Project Lead. USC School of Cinematic Arts.
Steering Committee Member & Panel Host, JGCC Leadership Forum: Learning from Hollywood, joint
conference between Cooney Center and USC, May 2011
Judge, National STEM Video Game Challenge 2011
Panel Member, Translating Neuroscience into Marketable Therapeutic Interventions, Entertainment
Software applied to Cognitive Neurotherapeutics Society, UCSF, September 2011
Speaker at various high school classes
2010
Thesis Advisor, SEEDS. Nahil Sharkasi, Project Lead. USC School of Cinematic Arts.
Guest Lecturer, USC School of Cinematic Arts.
Panelist, From NPR to NPG: National Public Games, 2010 Games For Change Conference, NYC
Jury Member, Cooney Center Prizes for Innovations in Children s Learning
Activision Independent Game Contest, Evangelist/Judge
Photographer, The Return to Judaism: Descendants from the Inquisition Discovering Their Jewish Roots
by Sandra Malamed, Daniel and Daniel Publishers
2007 - Present
Speaker at various high school classes
2006
Panelist, Big Screen to Game Console: Case Studies, Game Developer s Conference, San Francisco
2003
Panelist, Secrets of Localizations, Game Developer s Conference, San Francisco
Photographer, The Jews in Early America: A Chronicle of Good Taste and Good Deeds by Sandra
Malamed, Fithian Press
Currently Member: Academy of Television Arts and Sciences, USC School of Cinematic Arts Alumni
Development Council, MIT Council for the Arts, co-chair of the MIT Club of Southern California s K-12
Learning Committee, Friends of the Alliance Council (Alliance for Children s Rights Charity)
Interests: Marathon Running, Games, Education, Photography, Philanthropy, History, Travel
PROJECTS
2014 (planned)
Radix (Flash MMO) (consultant)
2012
Collegeology Mission: Admission (FaceBook) (consultant)
Collegeology Middle School Game (Unity Downloadable game) (consultant)
Refraction (Flash) (consultant)
GreenStreet Common: Unleash the Loot (iOS) (Executive Producer)
2011
Skylanders Spyro s Adventure (Console, PC/Mac, Web, 3DS, iOS/Android)
Call of Duty: Modern Warfare 3
Guitar Hero Music Packs
DJ Hero Music Packs
2010
DJ Hero 2 (Console, music packs)
Gutiar Hero Warriors of Rock (Console, music packs)
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Laird M. Malamed
Guitar Hero: iPhone (iPhone)
Call of Duty: Black Ops (Console, PC, NDS)
Spider-Man Shattered Dimensions (Console, NDS, PSP)
GoldenEye (Wii, NDS)
James Bond Blood Stone (Console, PC, NDS)
Top Shot Elite Hunter (Console)
Tony Hawk Shred (Console)
Blur (Console)
2009
DJ Hero (Console)
Gutiar Hero 5 (Console, music packs)
Guitar Hero: Van Halen (Console)
Guitar Hero: Smash Hits (Console)
Gutiar Hero: Modern Hits (NDS)
Guitar Hero: Metallica (Console)
Wolfenstein (PC, Console)
Wolverine (Console, Handheld, PC)
Monsters vs. Aliens (Console, Handheld, PC)
Tony Hawk Move (Handheld)
Marvel Ultimate Alliance 2 (Console, Handheld)
2008
Spider-Man: Web of Shadows (Console, Handheld, PC)
Madagascar 2 (Console, Handheld, PC)
Guitar Hero: World Tour (Console, music packs)
Guitar Hero: Aerosmith (Console)
Guitar Hero: On Tour (NDS)
Guitar Hero: On Tour Decades (NDS)
Transformers Animated (NDS)
Tony Hawk s Motion Pak (NDS)
Call of Duty: World at War (Console, Handheld, PC)
Kung Fu Panda (Console, Handheld, PC)
Kung Fu Panda: Legendary Warriors (Console, Handheld, PC)
Quantum of Solace (Console, Handheld, PC)
2007
Guitar Hero III (Console, music packs)
Spider-Man 3 (Console, PC, Handheld)
Enemy Territory: Quake Wars (PC, Consoles)
Transformers (Console, PC, Handheld)
The Bee Movie (Console, PC, Handheld)
Tony Hawk s Proving Ground (Console, PC, Handheld)
Spider-Man: Superheroes Unite (Console, PC, Handheld)
2006
Marvel Ultimate Alliance (Console, PC, Handheld)
Spider-Man Battle for New York (Handheld)
Over the Hedge: Hammy Goes Nuts (PSP)
DOOM for Xbox Live Arcade (Xbox 360 download)
Over The Hedge (Console, PC, Handheld)
X-Men: The Official Game (Console, PC, Handheld)
The Movies: Stunts & Effects (PC)
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Laird M. Malamed
2005
The Movies (PC)
Shrek SuperSlam (Consoles, PC, Handheld)
Madagascar (Consoles, PC, Handheld)
Madagascar: Operation Penguin (Handheld)
Quake IV (PC, Console)
Rome: Total War Expansion (PC, sold to SEGA before release)
Second Sight (Consoles, rights reverted to Free Radical in 2004)
2004
Rome: Total War (PC)
Call of Duty: Finest Hour (Console)
DOOM 3 (PC, Console)
Lemony Snicket s A Series of Unfortunate Events (Console, PC, Handheld)
Shark Tale (Console, PC, Handheld)
Shrek 2 (Console, PC, Handheld)
Shrek 2: Puss n Boots (Handheld)
2003
Call of Duty (PC)
Return to Castle Wolfenstein (Console)
Jedi Knight: Jedi Academy (PC, Console)
Wolfenstein Enemy Territory (Download)
2002
Jedi Knight II: Jedi Outcast (PC, Console)
Soldier of Fortune 2 (PC, Console)
2001
Return to Castle Wolfenstein (PC)
Quake III (Console)
DOOM 1 and 2 (Handheld)
The Weakest Link (Console)
Star Trek: Voyager Elite Force Expansion (PC)
2000
Star Trek: Voyager Elite Force (PC)
Star Trek: Armada (PC)
Quake III: Team Arena (PC)
Soldier of Fortune (PC)
1999
Star Trek: Hidden Evil (PC)
Beneath (PC, unreleased)
Legend of the Five Rings (PC, unreleased)
1998
Zork Grand Inquisitor Special Edition (DVD)
1997
Zork Grand Inquisitor (PC)
Zork: The Undiscovered Underground (Download)
1996
Zork Nemesis (PC)
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