Douglas Martin
Northridge, Ca
91325
***************@*****.***
http://www.capsulegraphics.com
Objective
VFX Supervisor, digital comp and lighting management and supervision.
Work Experience
Feature Film
Dinotasia- Feature Length Animated version of Dinosaur Film for Discovery Channel
and Creative Differences Productions.
Overall VFX Supervisor
2011
Drafted the shooting technique and technical guidelines for VFX plate acquisition,
lighting reference, camera, and High Dynamic Range images during production. Trained
crews that went out world-wide to gather paleo-correct environment footage to serve as
backplates for the series. Also co-supervised the modeling and texturing team, building
138 photo-real creatures in less than a year. Over-saw compositing, integration, and
color grading of final shots as well, ensuring visual and technical quality and consistency
among multiple vendors of the delivered product.
Encounters at the End of the World- Feature Documentary for Creative Differences
Productions by Werner Herzog
Title Design/Animation
2007
Animate 2.5D multi-plane shot of Commissioned Bruce McCall painting for opening
sequence of film.
Dreams with Sharp Teeth- Feature Documentary for Creative Differences Productions
Visual Effects Supervisor/Compositor
2006-2007
Supervise graphics and composite sequences for feature Doc about author Harlan Ellison.
Lead a team of artists through concept, execution, and delivery. Supervise on set green
screen shoot. Serve as compositor on Harlan Reading sequences. Produce Vancouver
Cameo shoot.
Television:
Dinosaur Revolution- for the Discovery Channel at Creative Differences Productions
Overall Visual Effects Supervisor
2009-2011
4x 1hour fully animated documentary series. Spear-headed drafting the shooting
technique and technical guidelines for VFX plate acquisition, lighting reference, camera,
and High Dynamic Range images during production. Trained crews that went out world-
wide to gather paleo-correct environment footage to serve as backplates for the series.
Also co-supervised the modeling and texturing team, building 138 photo-real creatures in
less than a year. Over-saw compositing, integration, and color grading of final shots as
well, ensuring visual and technical quality and consistency among multiple vendors of
the delivered product.
Monsters Resurrected- for the Discovery Channel at Creative Differences Productions
Visual Effects and Motion Graphics Supervisor
2008-2009
Supervise Visual Effects sequences. On set supervision of backplate/green and
bluescreen shoots. Work with animation houses and oversee 3D Creature animation and
compositing of Photoreal sequences.
What Went Down- for the History Channel at Creative Differences
2008
Visual Effects Supervisor/Producer. Oversee production of Graphics and Visual
Effects for five 1 hours shows. Supervise shooting of VFX plates in the field, hire
vendors, manage workflow and quality. Single handedly executed VFX shots for Alamo
episode. Compositing.
Battle at Kruger- for the National Geographic Channel at Creative Differences
Productions
Visual Effects and Motion Graphics Supervisor
2007
Produced and executed graphics for 1 hour special. Create 3D locator maps of parks in
Africa. Build 3D terrain of attack area. Composite explanatory graphics of lion stride vs.
buffalo stride.
How it Was- for the National Geographic Channel at Creative Differences Productions
Visual Effects and Motion Graphics Supervisor
2007
Supervise Graphics Production on 5x 1-hour shows. Create color and lighting concept
for interview bits over green screen. Work with outside animation houses to produce
graphic sequences from concept to completion.
Prehistoric Predators- for the National Geographic Channel at Creative Differences
Productions
Visual Effects and Motion Graphics Supervisor
2006-2008
Supervise Visual Effects sequences. Supervise storyboarding team, on set supervision of
backplate/green and bluescreen shoots. Work with animation house and oversee 3D
Creature animation and compositing of Photoreal sequences. Also serve as compositor
on Time lapse vfx sequences.
Merv Griffin Entertainment
Pre-viz and Motion Graphics Supervisor
2006
Supervise creative team to create Graphics content for long form Pre-visualization
presentation reels for new show pitches. Meet with executives and producers to conceive
shots, design, color palettes. Execute 2D graphics and 3D animation under tight
deadline.
Creative Differences Productions-Mega-Disasters -- for The History Channel
VFX/Motion Graphics Supervisor/Compositor/3D Artist
2006-2007
Oversee execution of digital visual effects of natural destruction sequences. Work with
practical visual effects department to integrate practical elements with existing backplates
in digital compositing. Develop methodologies to stay on budget while maintaining a
high degree of quality. Gather reference materials, timings, and supervise storyboarding.
Manage artists and materials to be most cost effective. Design shot pipeline and
procedures and deliver graphics on tight schedule. Work closely with in-house and
outside animation houses to achieve graphics needed for shows. Directly composite
shots, match move, and do 3d projection mapping and particle work.
Medical Animator- Congress Medical Foundation DVDs
2004-2006
Create medically accurate 3d reconstruction animations of arthroscopic ACL, rotator
cuff, and spinal facet block injection procedures for patient and surgeon education videos.
Work directly with surgeons, witness surgeries to get details correct.
Creative Differences Productions-Science of the Bible -- for National Geographic
Channel
VFX/Motion Graphics Supervisor/Compositor
2005-2006
Oversee execution of motion graphic maps and illustrative graphics with other
animators, as well as single handedly execute matte painting, rotoscoping, compositing,
and color correction of visual effects shots accurately portraying the ancient city of
Jerusalem. Duties included extending digital backgrounds into green screen foreground
elements, modeling 3D buildings to add into shots, blending existing footage together to
make new shots, converting existing footage from day to night. Gather reference
materials, timings, and supervise storyboarding. Manage artists and materials to be most
cost effective. Design shot pipeline and procedures and deliver graphics on tight
schedule.
Termite Art Productions- Unsolved History -- for Discovery Channel
VFX/Motion Graphics Supervisor
2002 - 2004
Oversee execution of illustrative graphics for major Discovery channel series. Work
closely with in-house and outside animation houses to achieve graphics needed for
shows. Gather reference materials, timings, and supervise storyboarding. Manage artists
and materials to be most cost effective. Design shot pipeline and procedures and deliver
graphics on tight schedule. Supervise on set acquisition of visual effects plates. Supervise
compositing of visual effects elements. Go to locations and gather texture, environment
and measurement data for CG reconstructions.
Termite Art Productions
Broadcast Designer/Animator/VFX artist
1997 - 2004
Design and execute 2d & 3d broadcast animation packages and 3d illustrative animations
for Discovery Channel documentaries. Duties included planning a design of the
animation in collaboration with the producer and director, then modeling, texturing, and
lighting of all elements; animating and compositing a final product to be delivered for the
show under tight deadlines.
KIEM-TV News Channel 3
Director/Producer
1995 -1996
Direct/produce/shoot/edit local television commercials and news promotion. Write copy
and develop creative ad campaigns for local businesses. Build show graphics and radio
ads.
Education
Gnomon School of Visual Effects Extension Classes
2003-2005
Polygonal Modeling, NURBS Modeling, Lighting & Rendering, Texture Mapping,
MEL, Kinematics, Match Moving and integration, and Image Based Lighting/Modeling.
American Film Institute
Master of Fine Arts, Cinematography. 1999
California State University at Humboldt
Bachelor of Arts, Theater Arts and Film Production. 1995
Awards
Emmy Nomination, News and Documentary category, in the field of Graphic and Artistic
Design in 2004 for work done on Discovery Channel s Unsolved History, A Death in
Dealey Plaza.
Skills
3D software:
Maya, Cinema 4D, Syntheyes,
Zbrush(working knowledge)
2D software:
After Effects, Shake, Commotion, Photoshop, Illustrator,
Nuke(working knowledge)
Specialty:
Realviz Stitcher, PTGui, photomatix pro, Daylon Graphics Leveller,
Vue(working knowledge)
Management:
Shotgun, Excel, Word
Extensive Knowledge of photography, panoramic photography, photogrammetry, and
digital cinematography. Know how to photograph HDRI lighting reference shots, as well
as shoot and assemble spherical panoramas.
Experience producing and supervising graphics production for major television shows.
Constantly reading, doing, learning, and taking classes to expand upon my knowledge
and love for photo-real 3d and Computer generated imagery.