DEV KARNA
P.O. Box **** 917-***-****
Studio City, California 91604 *******@*****.***
SUMMARY
Dependable CG Artist with 12 years experience using 3D Computer Graphic experience to develop 2D concepts in to
3D models and renderings for 3D animated television productions, live broadcast productions, commercial
advertising, software and web development applications, and consumer products. While utilizing a Business
Administration education, have developed a proven ability to streamline the design and development process by
contributing, collaborating, and participating with other key departments to effectively deliver aesthetically and
technically correct projects more efficiently.
PROFESSIONAL EXPERIENCE
NICKELODEON ANIMATION STUDIO, Burbank, California
CG Artist/Modeler September 2008 Present
Hired into Nickelodeon s, rapidly growing, CG Department as a CG Artist. As the department increased in size was
chosen to the Character Modeling team. Selected to move onto three out of four shows in their initial development
phases. Core Responsibilities include:
Modeling characters, props and sets for four animated television series
Credits include:
o Penguins of Madagascar
o Fanboy and Chum Chum
o Kung Fu Panda: Legends of Awesomeness
o Teenage Mutant Ninja Turtles
Created over 30 characters for the four different productions
Provided guidance to new employees with pipeline and technical procedures
Collaborated closely with Art Directors, Technical Directors, and Animation Supervisors to make aesthetically
and technically correct models for all productions
Developed facial deformers and blend shapes for all characters
Prepared UV Layouts and prepped models for Texture Artists
Assisted with enhancements and alterations to props from overseas studios
Acquired a keen knowledge of the organization s production pipeline methodologies
Produced a strong ability to translate 2D drawings into 3D models
SELF EMPLOYED, New York, New York
3D Modeling Consultant May 2005 - August 2008
Contract artist that created 3D Assets consistently for four visual effects post production houses for various
commercial projects. Accomplishments include:
Created realistic 3D models used in commercials for Volkswagen, General Motors, Verizon, AT&T/Cingular, and
Dr. Scholl s
Modeled objects including consumer products, cell phones, automobile parts, environment structures and
organic objects
Produced models from visual references such as photography, scanned data and exact measurements
Textured models and objects from created UV Layouts
Clients included:
o Charlex
o Click 3X
o Working Library
o Meshwerks
Page 1 of 2
DEV KARNA 917-***-**** *******@*****.***
NEW YORK UNIVERSITY, New York, New York
Teacher's Assistant January 2006 - May 2008
Instructor January 2007 - May 2007
Recruited to New York University's Master of Science Program in Digital Imaging and Design as a Teacher s
Assistant based on advanced modeling skills in NURBS methodologies. Selected to teach non-credit and substitute
for graduate level Introduction to Computer Animation and Visual Effects courses. Subjects included:
Advanced Modeling designed and consulted by DreamWorks Animation
Taught and tutored graduate level students using advanced methods of NURBS modeling such as patch
layout, sculpting and stitching on various hard-surface and organic objects
Coordinated all communication between the university and DreamWorks Animation by developing a website to
upload and download examples, comments, course materials, and source files
NBC/UNIVERSAL, New York, New York
New Media Department Senior Intern July 2004 - May 2005
Accepted to the NBC Graduate Intern Program into the New Media Department. Assigned to develop a complete
show package from concept to production. Completed graphics for in-house productions. Responsibilities included:
Developed a complete show package from concept, brand identity, format, storyboards, and finally, to executing
a short pilot
Supported graphic needs for NBC Nightly News, Decision 2004, Today, and Last Call with Carson Daly
Created, modeled, textured, animated, lighted, and rendered 3D elements such as characters, props, virtual
environments, and visual transitions
Designed and integrated 2D graphics including layout, lower-thirds, looping backgrounds, information windows
and life footage
Assisted NBC Sports sales staff for sponsorship proposals and presentations for the 2006 Winter Olympic
Games in Turin, Italy
RWD TECHNOLOGIES, INC. Baltimore, Maryland
Associate Multimedia Designer/Developer October 2000 to August 2003
Appointed as a Multimedia Designer/Developer in RWD Technologies new online division, Latitude360, working on
promotional and interactive online and offline applications for external clients within the eSolutions and eLearning
departments. Highlights included:
Contributed on multiple projects including children s interactive kiosks, promotional websites and CD-ROMs, and
learning management systems
Storyboarded, illustrated, and animated demos with music and sound effects for marketing purposes
Programmed HTML, JavaScript, and Action Script functions, and Cascading Style Sheets on various applications
Provided creative input regarding color scheme, layout, images, icons, and animations on several projects for
multiple mediums
Constructed interactive Flash modules for eLearning courseware
EDUCATION
Master of Science NEW YORK UNIVERSITY
(Digital Imaging and Design) New York, New York
Bachelor of Business Administration THE GEORGE WASHINGTON UNIVERSITY
(Marketing) Washington D.C.
TECHNICAL SKILLS
Autodesk Maya, Adobe After Effects, Adobe Encore, Adobe Flash, Adobe Photoshop, Pixologic ZBrush
Page 2 of 2