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Project Service

Location:
Orlando, FL
Posted:
January 30, 2013

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Resume:

AARON C. JEROMIN

O BJECTIVE

To research, develop and implement industry-leading user experiences and

technologies, with originality and efficiency always in mind.

E XPE RIENCE

Electronic Arts Tiburon Orlando, FL 2002 Present

Art Lead / Technical Artist / Motion Capture

Shipped 8+ games (NASCAR, NCAA, Madden, Superman, NFL Street)

Led art team through transition of first next-gen project (Xbox 360/PS3)

Nextgen pipelines & tools creation and maintenance for multiple teams

FIEA & Studio 500 Orlando, FL 2006 Present

Art Track Instructor / Mocap Stage Director / Research Associate

Extensive Kinect and user input device research and implementation

Working knowledge of current augmented reality tools and applications

Preparation & instruction of high-end CG techniques and asset creation

Researching and implementing new technologies and asset workflows

Oversee mocap service to EA, Disney, Nspace, Ignition, 2Doorfx, other

Talldrinks, LLC Orlando, FL 2007 Present

Owner / Consultant

iPhone game and utility dev, multitouch and media control technologies

Push Studios & Deeb Studios Orlando, FL 2009 Present

Consultant and CG Artist

Redesign and total creation of all 3D work for Disney Meetings site (tba)

All CG for three award-winning commercial/sites (Disney, eta, Champs)

E DUCATION

Ringling School of Art and Design Sarasota, FL 1998 2002

Bachelor of Fine Arts in Computer Animation

S KILLS /SOFTWARE

Very fast learner. Autodesk Maya certified, Vicon Blade/iQ, Motionbuilder,

ZBrush, Mudbox, some Max and Houdini, Photoshop, After Effects,

Premier, Perforce, Cube!, C++, Obj-C, MEL/Python, Javascript, HTML,

RNA, Visual Studio, UDK, FX Composer, Batching/Automation, XCode,

Augmented Reality Tools.

CELL: 321-***-**** EMAIL: **********@***.**.***

WEB:WWW.TALLDRINKS.COM



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