Graham Nardone
Address: **** ******** ***, ***. *, Mountain View, CA 94040
Website: http://gnardone.com
Email: ******@********.***
Cell: 904-***-****
OBJECTIVE
To exhibit leadership, continually branch into new areas, and demonstrate an excellence within my craft by shouldering responsibility.
EDUCATION
2005-2007 B.F.A., summa cum laude, Jacksonville University, Jacksonville, FL
* major: Computer Art & Design
* concentration: Animation
* senior thesis: ge_Embassy level design, supported by written thesis
* cum. GPA: 3.96
KNOWLEDGE
Proficient with: Microsoft Xbox 360 SDK tools, Microsoft TCRs, Sony TRCs, Target Manager, DevTrack, Bugzilla, Microsoft Office Suite, Valve Hammer Editor, Photoshop, Illustrator, ImageReady, Dreamweaver, HTML, CSS
Familiar with: UnrealEd, Lightwave 3D, Premiere, After Effects, Flash
EXPERIENCE
EMPLOYMENT:
2009-present Electronic Arts / The Sims Studio, Redwood City, CA
Assistant Producer, PC/Mac, The Sims 3 Generations
Assistant Producer, PC/Mac, The Sims 3 Late Night
Assistant Producer, PC/Mac, The Sims 3 Ambitions
Assistant Producer, PC/Mac, The Sims 3 World Adventures
2007-2009 THQ / Volition Inc., Champaign, IL
Senior Compliance Specialist, Xbox 360 & PS3, Red Faction: Guerrilla
Compliance Specialist, Xbox 360, Destroy All Humans 3: Path of the Furon
QA Tester, Xbox 360 & Games for Windows, Frontlines: Fuel of War
2002-2004 Adventure Landing, Jacksonville Beach, FL
gameroom & laser-tag manager daily operation, finances, scheduling, maintenance
INTERNSHIP:
2006 Intern, Funstation, Tallahassee, FL
worked as a designer on the creation of a new laser tag arena handled reference images, creative design, theme, 3d model, and playable game level
FREELANCE WORK:
2005-2008 Goldeneye: Source, Half-Life 2 mod
worked as level designer and game designer
1999-2000 Counter-Strike, Half-Life mod
level designer on dev team from beta 1 through beta 5
REFERENCES
Available upon request.