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Computer Science Assistant

Location:
SF, CA
Posted:
January 28, 2013

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Resume:

Yuting Ye

Contact * ********* ***** ******: 415-***-****

Information Letterman Digital Art Center E-mail: ***@***.***

San Francisco, CA 94129 WWW: http://www.cc.gatech.edu/ yuting

Industrial Light & Magic San Francisco, CA

Current

R&D Engineer II, Supervisor: Zoran Kacic-Alesic January 2012 - present

Position

Maintain in-house software tools and develop new algorithms for artists to create digital contents

more intuitively and e ciently.

Georgia Institute of Technology Atlanta, Georgia, USA

Education

Ph.D. in Computer Science (GPA 4.0) August 2007 - December 2011

Dissertation: Simulation of Characters with Natural Interactions

Advisor: Dr. C. Karen Liu

University of Southern California Los Angeles, California, USA

Ph.D. student in Computer Science (GPA 4.0) August 2006 - May 2007

Advisor: Dr. C. Karen Liu

University of Virginia Charlottesville, Virginia, USA

M.CS. in Computer Science (GPA 3.73) August 2004 - May 2006

Master s project: A Momentum-Based Bipedal Balance Controller

Advisor: Dr. David C. Brogan

Peking University Beijing, China

B.S. in Computer Science (GPA 3.66) September 2000 - June 2004

Bachelor thesis: A 2D Vector Graphics Editing System With Elaborate Rendering

Advisor: Dr. Guoping Wang

Georgia Institute of Technology Atlanta, GA

Research

Graduate Research Assistant, Advisor: Dr. C. Karen Liu August 2007 - December 2011

Experiences

Developed optimal control algorithms for balance control, motion tracking, and motion planning

of human locomotion and dexterous hand manipulations.

Developed both linear and nonlinear dimensionality reduction techniques for learning and syn-

thesizing responsive behaviors of human characters in a simulated environment.

Assisted in writing two NIH proposals.

USC Information Sciences Institute (ISI) Marina del Rey, CA

Research Intern, Advisor: Dr. Stacy Marsella May 2007 - August 2007

Integrated physics-based balance and tracking control into a kinematics-based control system.

University of Southern California Los Angeles, CA

Graduate Research Assistant, Advisor: Dr. C. Karen Liu August 2006 - May 2007

Developed and integrated a numerical optimization framework with physics-based simulation for

high-level controls of virtual characters.

University of Virginia Charlottesville, VA

Graduate Research Assistant, Advisor: Dr. David C. Brogan August 2004 - May 2006

Developed a balance controller for articulated characters through angular momentum regulation.

Developed a hierarchical neural network to simply a complex dynamic system.

Yuting Ye Page 1 of 2

Third place in Student Research Competition (SRC), ACM SIGGRAPH 2007

Honors and

Awards Mingde Fellowship, Peking University 2000 - 2004

First class Freshmen Scholarship, Peking University 2000

Rank rst over 180,000 in the College Entrance Exam. Guangdong Province, China 2000

Y. Ye, C. K. Liu. 2012. Synthesis of detailed hand manipulations using contact sampling . To

Publications

appear in ACM Transactions on Graphics (SIGGRAPH).

Y. Ye, C. K. Liu. 2010. Optimal feedback control for character animation using an abstract

model . ACM Transactions on Graphics (SIGGRAPH) 29(4) Article 74. doi:10.1145/1778765.1778811

Y. Ye, C. K. Liu. 2010. Synthesis of responsive motion using a dynamic model . Computer

Graphics Forum (Eurographics) 29(2) Pages 555-562. doi:10.1111/j.1467-8659.2009.01625.x

S. Jain, Y. Ye, C. K. Liu. 2009. Optimization-based interactive motion synthesis . ACM Trans-

actions on Graphics (TOG) 28(1) Article 10. doi:10.1145/1477926.1477936

Y. Ye, C. K. Liu. 2008. Animating responsive characters with dynamic constraints in near-

unactuated coordinates . ACM Transactions on Graphics (SIGGRAPH Asia) 27(5) Article 112.

doi:10.1145/1409060.1409065

S. Jain, Y. Ye, C. K. Liu. 2007. Optimization-based interactive motion synthesis for virtual

characters . In ACM SIGGRAPH 2007 sketches Article 39. doi:10.1145/1278780.1278828

Teaching Assistantship

Teaching

Experiences CSCI 101 Fundamentals of Computer Science, USC Fall 2006 - Spring 2007

CS 660 Theory of Computation, UVA Spring 2006

CS 201 Software Development Methods (in Java), UVA Fall 2004 -Spring 2006

Guest Lectures

Optimal Control, CS 7496: Character Animation, Georgia Tech. Fall 2011

Inverse Kinematics, CS 4496: Character Animation, Georgia Tech. Spring 2011

3D Rotations, CS 4496: Character Animation, Georgia Tech. Fall 2010

Articulated Rigid Body Dynamics, CS 7496: Character Animation, Georgia Tech. Fall 2009

Articulated Rigid Body Dynamics, CS 7496: Character Animation, Georgia Tech. Spring 2008

Languages: C/C++, Java, Javascript, L TEX.

Skills A

Tools: OpenGL, GLUT, Open Dynamic Engine (ODE), Bullet physics engine, Eigen library, Com-

putational Geometry Algorithms Library (CGAL), Fast Light Toolkit (FLTK), Cocoa, MOSEK,

SNOPT, gnuplot.

Softwares: MATLAB, SVN, Mercurial, Autodesk Maya, Adobe Photoshop, Illustrator, and Pre-

miere, Vicon IQ and Blade.

Platforms: Mac OSX, Linux, Windows.

Reviewer

Professional

SIGGRAPH Asia 2011, 2010, 2009

Activities

Motion in Games 2011, 2010

Eurographics 2012, 2011, 2010, 2009

Computer Graphics International 2010

Editor

Papers preview video, SIGGRAPH 2008

Membership

ACM SIGGRAPH student member, since 2006

Yuting Ye Page 2 of 2



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