Ken Wong
Art Director, Artist, Designer, Creator
Name Kenneth Wong
Nationality Australian
Location Adelaide, Australia
London, UK in Feb 2013 (YMS work permit)
Languages English
Mandarin Chinese
Email ********@******.***
Online portfolio http://www.kenart.net
Current Project Indie mobile game: http://www.hackycat.com
Career Goal
To create, design and engineer high quality pieces of art and entertainment; to challenge
and be challenged by talented, enthusiastic collaborators; to push innovative concepts
and experiences alongside high level craftsmanship.
Career Highlights
2011 Art directed Alice: Madness Returns (PC, 360, PS3). Awarded Best
Graphics, Artistic, 2011 by Gamespot. The Art of Alice: Madness Returns
released through Dark Horse Books.
2005-2012 Presented talks and ran Creative Visualisation workshops at Animex
Games and Animation Festival at Teesside University, UK.
2011 Artwork included in Masters of Science Fiction & Fantasy Art edited by
Karen Haber.
Experience
Independent Game Developer
2012-Current
Solo development of Hackycat, a mobile game using Unity3D.
Design, programming (C#), art, animation. Collaborating with
external sound and marketing partners. Due for release February
2013.
Spicy Horse Art Director
2007-2011
Responsible for supervision, direction and training of concept
design, 3D, technical art departments. Coordinated with
outsourced art teams in China and Thailand. Development and
implementation of a variety of art styles. Pipeline development.
Hands-on with concept art, particle effects, lighting, materials and
textures. Game design documentation and prototyping.
Projects:
Alice: Madness Returns (PS3, PC, Xbox 360)
American McGee's Grimm (PC episodic)
Baijiu Racer (unreleased, preproduction)
Bighead Bash (web)
Enlight Software Art Director
2005
Projects:
American McGee presents Bad Day LA
2001-Current
Freelance Illustrator, graphic designer, concept artist
Concept art for games incl. Heroes of Might and Magic V
Book cover and album cover illustrations
Logo designs
Software & Skills
Expert level proficiency in Adobe Photoshop
High level of experience with Unreal Engine 3 and Unity3D Engine including
lighting, particle effects, materials, graphical optimisation.
Experience with 3dsMax, C#, Java, JavaScript, HTML, CSS, animation
Familiarity with Flash, Premiere, Maya, Illustrator
Education
Bachelor of Arts (Multimedia Studies) from University of South Australia, 2004
References
References available upon request.