Post Job Free
Sign in

Engineer Computer Science

Location:
Atlanta, GA
Posted:
November 18, 2012

Contact this candidate

Resume:

(+**)(0-80-405*-****

David COCHARD *******.***@*****.***

Meguro-ku, T ky, Japan

R&D Engineer in Computer Graphics

@ www.davidcochard.com

OBJECTIVES

Highly-motivated software engineer seeking challenging position in the field of computer graphics where I can use and further

stimulate my passion for 3D rendering and computer animation. I enjoy teamwork and I m interested in collaborating with teams

internally and externally to develop solutions to challenging problems and drive products to completion.

EDUCATIONAL BACKGROUND

2008-2009 Master of Science, Computer Science (3D graphics, animation, virtual reality, video game design)

Georgia Institute of Technology (Atlanta, United States)

Cumulative GPA : 3.88/4.0 - Major GPA : 4.0/4.0

2005-2008 French Engineering Diploma, Computer Science (3D graphics, virtual reality, computer networks)

Universit de Technologie de Compi gne (Compi gne, France)

Minor in project management / Innovation and international business relations

BSc Computer Science, 2nd year - Certificate of merit, awarded to the first student in the class

2004-2005

Heriot-Watt University (Edinburgh, Scotland)

2002-2004 Degree in Mathematics (called DEUG MIAS in the French system) - With honors

Universit de Metz (Metz, France)

WORK EXPERIENCE

Since June 2009 R&D Engineer in Computer Graphics, Silicon Studio Corporation (T ky, Japan)

Development of a multi-platform game engine for next-generation hardware from the ground up

Development of a markerless tracking system for augmented reality applications on PC and handheld devices

Development of a system which enables realtime dense reconstruction of scenes browsed by a single camera

Surpervise interns on various internal R&D projects

Implemented various non-photorealistic rendering techniques for Playstation 3

Created an entire WPF-like UI system from scratch in an existing rendering engine

Developed an augmented reality environment for creating and animating 3D characters from freeform 2D

strokes, as well as texturing features, and a server/client architecture to allow multi-user interactions.

Worked on various games and other 3d applications for Android phones

Spring 2008 International Research Internship, Chiba Institute of Technology (Chiba, Japan)

6 months Developed a solution for merging haptics technologies, augmented reality and a physics engine

Created an enhanced augmented reality environment with shadows, reflections and fixing occlusion problems

Spring 2007 International Internship, Parexel International (K be, Japan)

6 months Undertook the CCNA training (administration of small and medium sized networks)

Developed network-related applications in ASP.NET / C# regarding access rights and ADS

Worked using both English and Japanese throughout my work experience in Japan

TECHNICAL SKILLS

Programming C/C++ (9 years), C#, CUDA, Java, Git, SVN Related fields Augmented reality, Computer vision,

Machine-learning (Adaboost, SVM),

Programming on mobile devices, Haptics

Rendering Excellent 3D math skills, Game engine architecture,

OpenGL, GLSL, CG, Computer animation,

GPU hardware/optimization/debugging, Other Prototyping from specifications, Maya,

Mainstream rendering effects, HDR, Matchmoving, Adobe CS

Non-Photorealistic Rendering (NPR)

LANGUAGES

French Native

English Native or bilingual proficiency (studied in Scotland and United States)

Japanese Professional working proficiency (work experience in Japan)

INTERESTS AND LEISURE ACTIVITIES

Volunteer Promotion of fair trade products for Engineers Without Borders in France

Passions Exploring the world, Using technology to improve lifestyles and to entertain, State-of-the-art technologies

VFX composing and generally DCC applications, Cinema, Japanese language, Philately, Oenology



Contact this candidate