Delphine Doreau
Senior Artist & Designer
San Francisco, CA
Telephone: 415-***-****
E-mail: ******@*****.**
More than 15 years experience in photo-realistic and non-realistic 2d and 3D art for Features, Commercials, Video games.
Team management and training skills.
Work Experience
2009
ILM View painter
2008
ILM View painter Transformers: revenge of the Fallen. Robots and Vehicles painting.
Lilipinso Illustrations Illustrations for August catalog
Electronic Arts SIMS Character concept art for MySims1 PC
Snibbe Interactive California Academy of Sciences Illustrations for an Interactive table
Electronic Arts SIMS Character concept art for MySims2 Wii
2007
Hallmark CARDS designs for greeting cards.
Electronic Arts SIMS Character concept art for MySims2 Wii
2006
Electronic Arts Lord of the Rings IV Design and guides for Magic Spell Crafting.
2005
Electronic Arts God Father (game) Style guides, concept art and textures.
Electronic Arts LOTR4 Style guides for characters.
2004
Electronic Arts James Bond from Russia with love (game) Style guides and textures.
ESC Catwoman Pitof, dir. Senior texture artist and shader artist.
AMAK 3D Moi, le Soleil Francois Garnier, dir. High-resolution matte paintings for Cite des Sciences.
2003/2002
Amazing Studio Senior texture artist
ESAD Superior Art School of Design of Amiens, France. Professor for the fifth and last year diploma s students.
Specialization in teaching art projects organization, creation, and scheduling.
Waide Somme France computer graphics school : CG Teacher.
Synthetique, Amazing pictures Senior texture artist
AMAK 3D Amiens, la Cath drale Fran ois Garnier, dir. Textures, 3d painting, CG reconstruction of medieval
colors.
2001/2000
Duran Immortels Enki Bilal, dir. Supervisor of the artists character s team s, CG feature.
La Maison Senior texture artist, concept artist.
Thermasilk Dagger Bruno Aveillan, dir. Commercials.
Samoura s Giordano Gederlini, dir. Feature FX
Naxos Pictures Senior texture Artist, Art Director, training of the team.
Medialab Pictures Texture artist, texture concept art.
Schweppes Textures, fur shaders.
Renault Laguna Stephane Sednaoui, dir.Textures and shaders.
Thermasilk (3 films) Bruno Aveillan, dir.
The Europeans Lighting, modeling.Series pilot.
Dead End Textures. Short movie.
1999
API /TAXI Production Character and set textures team lead, character textures art direction.
Politiquement Correct T V series
The Risen Past Fran ois Garnier, dir. Series pilot. Character textures, and person in charge of the link between
archeologist and forensic doctor with the team.
1995-1999
Ex Machina Texture Artist, texture and lighting, art direction,matte painting.
Back to Dino Island Jerzy Kular, dir. Character texture mapping and shading. Ride.
Stealth Mission Vincent Weil, dir. Textures and shading.
Mad Racers Jerzy Kular, dir. Character and environment texture mapping and shading,
Krakken, Adventure of a Future Ocean Jerzy Kular, dir. Character texture
Mapping and shading.IMAX theme park ride.
Cortosys Texture Artist, Video Games.
Medialab Pictures Sphinx Pilot, commercials. Texturing, lighting and commercials.
1994
BUF Compagnie junior CG artist, junior Texture Artist.
City of lost Children Caro & Jeunet, dir. Texturing, modeling, shading, move match.
Valentine, Chanel 5 commercials. Animation, morphing, texturing, modeling etc.
1993
Alias Wavefront France, CG artist and director for a Medical Educational movie for a PhD memoir.
ENSAD (artschool) Paris, France, Adobe Photoshop teacher.
Education
1993 ENSAD Ecole Nationale Superieure des Arts Decoratifs de Paris
Postgraduate diploma in 3D computer graphics.
1988-1992 ENSAD Master in Illustration, with honors.
1987-1988 Academie Charpentier Fine Arts prep school.1987: Baccalaureat (A-levels)
Languages spoken: French, English (Fluent), Spanish.