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Manager Developer

Location:
Los Angeles, CA
Posted:
November 11, 2012

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Resume:

TO VIEW AS A PDF FILE.

ABHISHEK

NATH PROGRAMMER

11049

Magnolia Blvd, 337, North Hollywood, CA. 91601.Phone:412-***-****

E-mail: ************@***.***

Website: www.abhisheknath.net

OBJECTIVE

To find a job as an

engineer/designer in the games industry.

EDUCATION

Carnegie Mellon University, Pittsburgh, PA.

Masters of Entertainment Technology (MET) [August 2007 May 2009]

An MET is a project based professional terminal degree, jointly conferred by CMU's School of Computer Science and College of

Fine Arts in the interdisciplinary field of Entertainment Technology.

PESIT, Bangalore, India.

Bachelors of Engineering in Computer Science at one of India s premier educational institutions. [September 2003 - May 2007]

SKILLS

Programming languages: C/C++, Objective C,Java, Python, PHP, HTML, SQL (Oracle and MySQL).

Operating Systems: DOS, Windows 9x/ME/2000/XP, Linux and Unix.

Application packages & APIs: UNIX API, Panda3D, WIN API, Adobe Photoshop.

EXPERIENCE

iMobile [MacOS, Linux,ARM?] [Spring 2008]

Built a social gaming experience around an iPhone.

Roles: Programmed all of the games on the project, Contributed to the game design.

Blockade [ODE, Python] [Spring 2008]

Programmed a physics based tower defense game featuring ODE physics along with a friend.

Building Virtual Worlds[Windows, Python & Panda3d] [Fall

2007]

Developed interactive virtual worlds in 2 week

cycles.

Responsibility: Sole Programmer. (Engine and Gameplay). Roles: Programming, Game Design.Eat your vegetables: Save a hapless child from rotten vegetables by forking

them in virtual 3d space! Platform: A head mounted display in conjunction

with individual trackers on a giant fork!To be a Yoga master: A game of human tetris! Here the guest contorts

his body to fit into holes shaped as human and other abstract forms. Platform:

The PlayMotion; Shadow detection on a projected image.Fishing!:

A game of virtual fishing where the user uses a real fishing rod! Platform:

The PlayMotion.How the Moon

came to be: A mythical story designed

to interactively engage large audiences.Save your planet! : A game show with a live puppeted virtual

character !

Pattern and Gesture Recognition for games[Windows, Java] [Spring

2007]Explored gesture recognition as a meaningful method of

input (via the mouse) for Games.Programmed gesture recognition software with capabilities of

defining and detecting gestures.

Resource Manager[Windows, Visual C++] [Winter 2006]Programmed a general purpose resource manager that maybe

employed for say an RTS game.

Game Engine[Windows,

Visual C++] [Fall

2006]Designed

& programmed a simple game

engine that abstracts the Win API. I rapid

prototyped some simple game mechanic ideas with games such as Chameleon, Bird

of Prey, Tic Tac Toe (with AI).

Quick Draw McGraw[Windows, Visual C++] [Spring

2006]Developed a full-fledged MS-paint alternative that was

implemented in C++ using a fully object oriented approach.

Sea Shell[Windows,

Visual C++] [Fall 2005]Implemented a shell in the C programming language,

for Linux that was designed for extensibility and portability.

INDUSTRY EXPERIENCE

WALT

DISNEY Inc, Disney Interactive studios: Developer on

ToonTown Online. [Fall

2008 - Current]

I am one of the four engineers working on Disney's

prized MMO that has in excess of 200,000 subscriber's

I

handle development for all holiday related activities

and work on various other aspects/systems of the game.

I

am also responsible for character integration

and work closely with the Technical Directors to create systems that

are optimal from a performance standpoint while still being easy to

manipulate procedurally in game.

APPLE

Inc: Worked as a developer on the Xcode team under Chris Espinosa

(Employee no.8!). [Summer/Fall

2008]

Built a demo for Apple's World Wide

Developer's Conference in which an iPhone was networked to a Mac via

Bonjour.

Proposed

and developed a

new feature into the Xcode IDE, that changed the paradigm for the

sharing of knowledge in the company.

PALADIAN: Implemented an online asset gathering and ranking system for this ISO security

certification company. [Fall 2004]

AWARDS/EXTRA CURRICULAR ACHIEVEMENTSHeld a seminar

on the Dynamic A* algorithm at PESIT complemented with demos in Path

Finding. [Spring 2007]



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