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Design Manager

Location:
India
Posted:
November 15, 2012

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Resume:

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Resume

resume HERE Sanju_Varma_UX_Specialist_Resume.pdfDownload PDF Summary

For over eleven years, I have had a passion for user interface and visual design of web and mobile interfaces, front-end development, designing process flows and interaction diagrams thus completing an all round pattern of a design cycle. I believe in forming seamless processes that deliver results throughout the development lifecycle including requirements refinement, task flows, storyboards, wireframes, mock-ups, prototypes, and detailed design documentation.

I've had recent success in completing major design projects at Yodle, which have not only been planned well, but executed in record times by the development teams. These projects have grabbed executive and stakeholders attention by realizing the business need and delivering value added features and services to our web product.

Understanding of search engine marketing, branding, content delivery, graphics optimization, browser compatibility, and website search engine optimization. A very successful history of successful web design and application training and consultation.

Enjoyed working on multimedia based projects like video, audio and film. Created a music video with a band, took on photography as a challenge.

Strong people skills with the ability to assume leadership roles in team environments.

Experience

Lead User Experience & Interaction Designer

Yodle Inc. (Local Advertising and Search Engine Marketing), New York, NY April 2007 - Present (4 years 7 months)

Achieved the most usable product interface design solutions for sales force productivity and client service management tools adhering to company's goals and stakeholders expectations.

Provided training and mentorship to junior front-end developers and interaction designers, and plan their schedules for engineering teams every development cycle in an agile environment.

Planned creation of the Yodle Design Network for the UX team, a common playground for brand and design standards, interface elements, UX style guide, UI libraries, content management and team resources.

Conducted successful user testing using hallway and remote methods and Silverback for new features and products before launch.

Lead a successful redesign of the ad campaign builder for client services that resulted in a 300% reduction in launch times.

Created a front-end framework to white label our application for our partners effortlessly and which required the most minimal build time.

Designed and successfully launched a widget based, drag and drop content management system for client services and web production teams to create effortless websites for our clients and boost mass website production.

Created from ground up, all aspects of user interface design of the Yodle web application and maintained the UI framework.

Designed B2B websites, landing pages, corporate branding and website of Yodle back in 2007/08.

Easily, one of the most valued member and an asset to the organization

Creative Director and Co-founder

After Crash Media (Web Design, Multimedia and Branding), Chicago, IL July 2005 - May 2008 (2 years 11 months)

Worked exclusively with clients to develop and build their website, brand and overall user experience.

Drove redesigns of most of client's original websites, performed brand analysis and created website designs, developed and contributed to site requirements documents, information architecture, and user interface specs.

Managed a team of remote web designers and developers and plan work according to client schedules and deadlines.

Senior Interactive Web Developer

Hearst Corporation (Diversified Media Company), Albany, NY March 2005 - April 2007 (2 years 2 months)

Took charge of all web based graphic, content and multimedia solutions for the Times Union website.

Created new sections layouts, art work, icons, blog designs and created flash based display ads for their website.

Handled videography projects with reports/photographers and bloggers. Also managed most of their multimedia projects.

Web Production Manager

(Graduate Assistant) DePaul University (University Office of Student Affairs), Chicago, IL May 2004 - March 2005 (11 months)

Managed the production of multiple websites under the brand of Office of Student Affairs.

Created flash animations, interactive presentations and maintained other department websites.

Worked closely with the VP of Student Affairs to ensure their websites were maintained on a regular basis.

Design Manager

Almech Enterprises (Construction), India February 1999 - March 2003 (4 years 2 months)

Lead a resource training session using interactive presentations for newly assigned employees in the company.

Conducted sessions to propagate technical expertise of products using design elements and created interactive promotional brochures.

Created and maintained corporate/sales website and their brand identity.

Skills Methods

Desktop/Mobile UI & Website Design

Information and Data Visualization

Interaction Design

Process and Task Flows

Wireframes

Concept Models

User Testing

Personas & Scenarios

Front-End Development

Rapid Prototyping for Desktop/Mobile

UI Framework Modeling

Cross Browser/Platform Compatibility

Video Editing

Motion Graphics

3D Modeling and Animation

Basic CGI Scripting

Applications

Adobe Creative Suite

OmniGraffle Pro

Mocking Bird

Balsamiq Mockups

Silverback/Usabilla

XHTML/HTML/CSS3/HTML5

Javascript (JQuery/YUI/Mochikit etc)

LESS Framework

Source Control (SVN/CVS/Mercurial)

Final Cut Pro

AutoDesk Combustion

AutoDesk 3D Studio MAX

Apple iWork

Microsoft Office

VMWare and Parallels

Macintosh & Windows

Education MS

in Computer Science/Graphics/Human Computer Interaction DePaul University, Chicago, IL 2002-2005 GPA: 3.85/4.0 BS in Computer Science University of Mumbai, India 1997-2001 GPA: 3.36/4.0 Philosophy

Huge believer of simplicity in design. Love the KISS principle

Every pixel counts! Attention to minutest detail, haven't I said that already

I enjoy prototyping early in design phase.

Mentorship is slowly a key practice I've begun to follow over the years

There are a lot of resources for UX out there. I made my own collection.

Always sharpened my skills from time to time. Old is always not gold.

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