Post Job Free
Sign in

Developer Manager

Location:
San Jose, CA
Posted:
November 12, 2012

Contact this candidate

Resume:

radven.comTechnology & Marketing Consulting by Chris Dunphy

Chris Dunphy // *****@******.*** //

+1-408-***-****

SUMMARY

I have a rare combination of experience and skills that

allow me to serve as a bridge between engineers,

marketeers, hackers, journalists, end users, analysts,

enthusiasts, and management. I am an accomplished

strategist and marketeer, with particular skill in building

and leveraging enthusiast communities.

I am passionate about the potential for "invisible"

technology. I believe that the best technologies should be

simple, elegant, intuitive, and always with you. I have the

industry and technical insight to understand why few

succeed and most products fail in approaching this vision.

I am presently technomadically traveling throughout North

America making my life a living laboratory, investigating

mobile technologies and usage models.

I am willing to go anywhere for an interesting enough

project - contact me if you are interested.

EXPERIENCE

Product Marketing Manager - PalmSource

Responsible for defining the "application life-cycle" and

"over-the-air" experiences for PalmOS, focusing on both

initial device configuration and end user application

installation and management. I was the visionary behind the

PalmSource Installer and related technologies.

Defined the architecture for the PalmSource

Installer, creating a truly universal application

installation architecture.Managed all aspects of the Installer project -

including budgets, contracts, partnerships, internal

technical and business resources, and external contract

developers.Core member of the product marketing team -

responsible for defining the roadmap for the evolution of

Palm OS.Served as a primary liaison to several PalmOS

licensees, including Garmin and TapWave.November 2004 - July 2005

Director of Competitive Analysis - Palm /

PalmSource

Served as the eyes and ears and long-range radar for first

Palm, and then PalmSource (after the split).

I researched and acquired a diverse range of

competitive hardware, platforms, and software - and

conducted technical, UI, and market analysis on

them.I became intimately familiar with all aspects of

PalmOS, Windows CE / Windows Mobile, Symbian OS, Mobile

Java, Mobile Linux, and many other lesser known and less

successful platforms.I created the internal "Competitive Info Talk"

mailing list and external licensee newsletter "Market

Vision" for propagation of competitive news and

analysis.I created and acted as the prime interface to the

"Palm Influencers", a group of the most influential Palm

OS users in the world.I was one of only a few official Palm / PalmSource

spokespeople. I'd regularly interface with the press,

analysts, users, and customers. I was frequently featured

as a speaker at industry events and panels - including

Comdex, CES, CTIA, Cebit, Computex, and many more.I regularly attended industry and developer events

around the world, and researched users and usage patterns

in North America, Europe, and Asia.November 2000 - November 2004

Director of Online Services - Eazel, Inc.

10th employee at Eazel, a "hot" startup aiming to make

Linux "dramatically easier to use" by creating a next

generation user interface and a suite of online system

management services.

Wrote the initial services outline, detailing Eazel's

online strategy.Created process flows detailing Eazel's software

catalog features.Researched and wrote market analysis reports on a

range of topics.Defined Eazel's editorial voice, and incorporated the

SW catalog editorial process into the Services PRD.Managed Eazel's Web site and press clippings

archive.Set up and managed Eazel's Majordomo mailing list

server. The first wave of Eazel publicity was Slashdotted

and generated over 10,000+ subscriptions.Filled in as a "jack of all trades" when necessary -

doing everything from PC support to creating VC

presentation slides.November 1999 - March 2000

Developer Relations Manager / Chief Evangelist -

Rendition, a division of Micron Technology, Inc.

Responsible for most of Rendition's non-customer

relationships - including with software developers,

enthusiasts, online and print publications, trade shows,

and the web. Managed a team of ISV engineers and

Rendition's webmaster. Was a key member of Rendition's

marketing staff, and was known as a vocal and enthusiastic

Rendition supporter both inside and outside the company.

Created the "Rendition Crusaders" - one of the first

programs designed to harness the passions of online

enthusiasts.Conceived and created the "Fact of the Week" program

to gradually introduce Rendition's third generation

part.Assumed responsibility for V2000 EOL driver release.

Wrote the MRD, and coordinated the engineering and QA

process through the release of several public betas.Wrote launch plans for the V3000 and V4000 series

chips. Negotiated sponsorship of GDC 2000 to serve as the

V4K launch event.Completely revamped Rendition's developer support

offerings. Created a three-tiered support structure,

opening up the program to amateur developers. Created the

Rendition Online Developer Zone, providing secure file

areas and discussion groups for registered

developers.Created and served as editor of Tachometer, the

Rendition Developer Newsletter.Negotiated the acquisition of game developer Any

Channel, bringing Rendition valuable IP and five new

engineers all at once.Conceived of and ran the "Take it to the RRedline"

programming contest, which drew entries from around the

world. Hosted the winners at the "Rendition Party Shack"

at E3 1998. Garnered enough press attention to earn the

prototype '3D Conspiracy' board a "best of show" mention

from several journalists, despite Rendition not even

having a booth at that E3.Created an AltOS developer support program, enabling

Linux driver development long before most other graphics

companies.October 1997 - October 1999

Technical Editor - Imagine Publishing, boot Magazine

(now known as Maximum PC)

Founding Technical Editor of boot magazine, and key member

of the team that earned boot a reputation as the most

innovative and unique monthly computer magazine in America.

Organized the creation of the bootLab, was central in

creating and revising the bootMark benchmarking

procedures, and established boot and myself as the

authoritative voice covering consumer 3D

accelerators.Created the "White Paper" department, explaining in

non-technical terms a different topic each month. Past

papers included explaining how RAM works, decoding 3D

jargon, etc... Responsible for editing the department on

the occasions others wrote it.Wrote the July 1997 cover feature previewing the

coming flock of next-generation 3D chips, covering many

coming technologies long before they were reported

anywhere else.Wrote a feature on Linux, and put together a full

Linux distribution for the bootDisc in 1997, providing

many PC enthusiasts with their very first exposure to

Linux.Provided articles, technical advice, and industry

insight to other Imagine publications, including PC

Gamer, the Net, and MacAddict.Used my engineering background to ensure that boot

was consistently technically correct, and to separate the

reality from the hype surrounding new technologies.July 1996 - October 1997

PREVIOUS HIGHLIGHTS

Consulted to ProtoSpace, an early Internet startup.

Designed and helped deploy their internal network and T1

Internet connection. Programmed extensive custom CGI

scripts and WWW code for their contracts with MCI.

Designed and built a CGI WWW interface and underlying

database for an on-line "Scratch & Win Card"

redemption center - used for an internal MCI promotion

involving 10,000 cards. Designed and built a "Home Page

Generator" interactive web site providing an easy way for

MCI sales staff to create and maintain Web pages.ATM Network Researcher / Engineer. Coordinated the

implementation of a campus wide and metropolitan area ATM

production network. Assisted in the design and testing of

custom software and hardware. Ported the Vaudeville ATM

videoconferencing application from Solaris to Irix.

Deployed an experimental "end-user" ATM to the desktop

network, and analyzed its performance. Actively

participated in the IETF, particularly the IP over ATM

working group.Unix Systems & Network Administrator. Worked my

way up from weekend tape-jockey to senior UNIX admin,

responsible for the entire Washington University

engineering school network. Devised backup schema and

wrote custom scripts and software to backup dozens of

servers in an orderly and economical fashion. Supervisory

responsibilities overseeing student employees and

technical staff.

EDUCATION

Bachelor of Science in Computer Engineering - Washington

University in St. Louis, Missouri

Senior project: Designed and built a triple-buffered raster

device that smoothly animated on an oscilloscope display.

Bachelor of Science in Computer Science - Washington

University in St. Louis, Missouri

Recipient of the Dean's Honorary Scholarship & Texaco

Foundation Award.

OTHER INTERESTS

Travel, Technomadics, Flying (planes, paragliders, and

paramotors), Photography, Adventure.

Licensed as a Private Pilot since 1993.

Occasional co-host of NPR affiliated weekly radio show and

podcast - GeekSpeak.

Last Modified: Wednesday March 21, 2007

Chris Dunphy *****@******.***



Contact this candidate