Jason Lee
*** ******** *** **** *** *****.*.*****@*****.***
lcc.gatech.edu/~jlee685
Boston, MA, 02210
Education
Georgia Institute of Technology 11, Atlanta, GA, August 2009 May 2011
Graduated: Masters of Science in Digital Media
Brown University 09, Providence, RI, September 2005 June 2009
Graduated: Double Concentration Bachelor of Arts in Media Theory and Creative Writing
Overall GPA: 3.83/4.00
St. Paul s School 05, Concord, NH, September 2001 June 2005
Graduated
Work Experience
Xeko MMO, Atlanta, GA, June 2010 August 2010
Game Design Intern: Led game design on the Chimp Chomp Minigame, designed and implemented levels, did mechanics balanc-
ing, testing, and art direction. Produced a comprehensive design document that captured the minigame s vision and ne details.
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Also worked on overall world design, new minor features, and testing/design on existing world and games.
Georgia Tech Digital Media Department, Georgia Tech, Atlanta, GA, January 2010 May 2010
Web Developer: Assisted in running the Digital Media website with a team of other graduate students. Helped develop a
content management system for faculty to blog and generate their own homepages, generated mock ups and designs,
modi ed WordPress CSS and HTML to create a desired design.
Academic Experience
Ellis MMO - Emergent Games Group, Georgia Tech, Atlanta, GA, November 2009 May 2011
MMO Mechanics Designer: One of the head designers for a research-based MMO Game project. Work in a heavily team-
driven environment to produce digital and paper prototypes, design documents, and direction for art and programming
culminating to an end-of-year demo.
Volcano Fever - Handheld Augmented Reality Games Studio, Georgia Tech, Atlanta, GA, August 2010 May 2011
Technical Designer: Managing gameplay design of a handheld Augmented Reality game using mobile devices for condom use
education and awareness. Worked in the Unity Engine designing and developing mechanics and gameplay to create an engaging
game that addresses new technology and educational design problems.
Genevieve - Team Metaphoria, Georgia Tech, Atlanta, GA, August 2009 December 2009
Team Leader, Lead Designer: Led a team over a semester long course to create a browser based game in ash. Organized
team meetings, discussions, schedules, and tasks, lling in whenever necessary for development, design or art. Created web
documentation and website for the game prototype.
Skills
Unity Game Engine 3.0 for mobile apps (C# Scripting) Web Development (Javascript, CSS, Wordpress, HTML)
Adobe Suite (Flash, Photoshop, Illustrator) Experience with XML and markup languages
Actionscript and Java programming Design Mock-up and Prototyping Experience
Familiarity with Maya and 3D art tools Team leadership and project management
Portfolio Website: lcc.gatech.edu/~jlee685