Resume Bryan Fu
Objective
Animation and strive for visual excellence. W hatever the medium it is, I want to make it fun and
exciting. I have the fundamental understanding of the pitfalls and problems faced during
development as well as the ideas and solutions to overcome any barriers.
Work Experience
Foundation 9/Griptonite Games Character Animator/Artist
Kirkland, WA USA (March 2005 present)
Assassin s Creed II: Discovery Q4 2009
[Nintendo DS/Iphone]
Responsible for hand animated 3D enemy characters
Responsible for creating and designing enemy in-game animation
3D character rigging and weighting
W orked very closely with programmers on the enemy AI
Bejewelled Twist - Q1 2010
[Nintendo DS/DSiWare]
Assist in creating 2D sprite art.
Responsible for creating 3D cutscene.
Contributed concept art.
X-men Origins: Wolverine 2009
[Sony PSP]
Responsible for hand animated 3D enemy characters
Responsible for creating and designing enemy in-game and cutscene animations and
moves
3D character rigging and weighting
W orked very closely with programmers on the enemy AI
Chimps Ahoy 2008
[Iphone]
Animation and technical artist
Responsible in organizing and managing animations, UI menus, and technical art
implementation
Successfully help make one of the first Iphone games in the market in a 6
week development cycle
Madagascar 2: Escape 2 Africa 2008
[Nintendo DS]
Hand animated 3D character and visual effects
3D character rigging and weighting
Looney Tunes: Cartoon Conductor 2008
[Nintendo DS]
3D character and visual effects animation (hand animated)
3D character rigging and weighting
Responsible for camera setup for in-game scenes
Responsible in organizing and managing character animations
Successfully helped and guided animation team members in animating on
Maya
Crash of the Titans 2007
[Nintendo DS]
Responsible for one half of the 3D character animations (hand animated)
Responsible for all character combat animations
Assisted in character designing and concept
3D character animations (hand animated)
3D character rigging and weighting
Bionicle Heroes 2006
[Nintendo DS]
Hand animated 3D character animation assistance
Assisted in the quality assurance of gameplay and troubleshoot
LEGO Star Wars II: The Original Trilogy 2006
[Nintendo DS]
Additional assistance in vehicle/ship 3D modeling
Pirates of the Caribbean 2: Dead Man s Chest 2006
[Nintendo DS]
Hand animated 3D character and visual effects
3D character rigging and weighting
Responsible in organizing and managing character animations
The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe 2005
[Nintendo DS]
Hand animated 3D character and visual effects
3D prop modeling and animation
Flying Lab Software Character Animator
Seattle, WA USA (February 2005 October 2005)
Pirates of the Burning Sea 2008
[PC/Windows]
Part-time internship in character animation (hand animated)
Software Knowledge
Maya Adobe After Effects
3D Studio Max Microsoft Office
Adobe Photoshop Microsoft Windows
Macromedia Flash Adobe Premiere
Skills
2D and 3D animation
Skeletal character rigging and weighting
Perform basic modeling and texturing
Planning and organizing in-game and cut-scene animations for video games
Help build communications across teams and studios
Manage to meet deadlines and milestones
Being honest in structural criticism in art development
Very self motivated and enjoy working with others
Understand the basics in technical implementations in video games and animation
Traditional and digital drawing and painting
Analog and Digital photography
Education and Achievements
The Art Institute of Seattle
Seattle, WA USA (September 2002 March 2005)
Associate of Applied Arts Animation Art and Design
3rd place in the 2D animation division in The Art Institute of Seattle Animation and
Film Festival 2004
Heavily involved in The Unreal Tournament Mod Project and Animation Club
University of Arkansas in Little Rock
Little Rock, AR USA (September 1996 June 2002)
Bachelor of Business Administration Degree Management Information Systems
Associates Degree Computer Science and Programming
Minor Degree Studio Art (Drawing and Photography)
A+ Certified for PC and computer troubleshooting and networking
Contact Details
Email: *****.**@*****.***
Online Portfolio: www.bryanfu.com
Phone: 206-***-****
References are available by request