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Software Project

Location:
United States
Posted:
November 05, 2012

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Resume:

Resume Michel Kooper, *D/Environment Artist

Personal information:

Name: Michel Kooper

Location: Frankfurt, Germany

Date of birth: June 18th, 1984

Nationality: Dutch

Phone number: 003*-*-**-***-***

Email: ******@************.***

website: www.michelkooper.com

Key experience:

Software: Photoshop, 3ds Max, Zbrush, Mudbox, Crazybump, UnrealED 3.0, UDK, CryEngine

Modeling: lowpoly, highpoly, sculpting

Texturing: Photosourced, from scratch, Unreal Engine shader construction

Basic experience:

Software: Maya, Xnormal, UnrealED 2,5, After Effects, Premiere, Dreamweaver, Flash

Language:

Dutch (native), English (Fluent), German (basic)

Work Experience: Education:

December 2011 - Present September - October 2009

Junior Environment Artist at Crytek Frankfurt Workshops at Streamline Studios

Working with an awesome team on an unannounced project. Followed workshops covering the following subjects:

modeling pipeline, texturing pipeline, digital sculpting

April 2011- November 2011 and asset completion.

Environment Artist at Interceptor Entertainment

th

Working remotely with an international team on Duke Nukem: Reloaded, 2006 2010 (graduated 25 of June 2010)

a revision of the original Duke Nukem 3D with support and license from Bachelor of Communication & Multimedia Design

Gearbox Software. Responsible for environment assets and props. Communication & Multimedia Design,

Hogeschool Arnhem Nijmegen, Netherlands

February 2009 - present

Teacher at Hogeschool Arnhem Nijmegen 2004 - 2006

Working as part-time as a teacher, lecturing Unreal Engine 3 and Bachelor of Mediatechnology

modeling/texturing using 3ds Max and Photoshop CS3. During game projects I Mediatechnology, Hogeschool Utrecht, Netherlands

function as an advisor for the art teams. Transferred in 2006 to Hogeschool Arnhem Nijmegen

February - September 2009 2000 - 2004 (graduated June 2004)

3d Artist at Engine Software MEAO Marketing & Communication,

Started as an intern 3d artist in February and continued as 3d artist during the Titus College Velp, Netherlands

summer. Worked on 3d environments for 3 Nintendo DS titles.

Shipped Titles: Mega Mindy, Just Sing! and Cats and Dogs - the Revenge of

Kitty Galore.

Recommendations:

Daniel Hedjazi, Level Designer Producer at Interceptor Entertainment

Michel is an extremely talented environment artist and a great team player. He joined our team during a critical phase and played a key role in

successfully wrapping up a very important milestone for our game. Michel understands how to efficiently work within the constraints of a game engine and

how to use its advantages to create the best results. His assets always met our requirements both technically and artistically. Even under great pressure,

Michel never hesitated to take on extra tasks while still meeting even the tightest deadlines. I highly recommend Michel, and I am looking forward to

working with him again in the future.

Rombout Casander, Art Director at Engine Software

During the period Michel worked at Engine Software as an art intern I have come to know him as a hard working individual who is constantly improving

his own skills. Besides learning new things himself he is also actively involved in teaching and spreading his skills to new artists. After his internship we even

asked him to come back and work for us to finish an important project. All in all I've found Michel to be a real asset to the art team and I can recommend

him to anyone who considers to have him join their team.

Ivo Nies, Concept Artist/2D Artist at Engine Software

Michel is a great artist! Beside his excellent modeling and texturing skills, he always tries to keep on learning more and more to expand his skill-set and do

the best he can. He has a friendly and passionate character and is great to work with. He communicates well and I'd highly re commend him to any studio.

I'd also love to work with him again in the future.

Achievements:

Eat3D Challenge #3 - NextGen Small Scene

1st place, January 11, 2011

Eat3D Challenge #1 - Old & Damaged

1st place, November 1, 2010



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