Title:ItalianReferencesJan MN
*******@**********-***********.***
Document
Source below
NAME:,
ADDRESS:
ADDRESS2:
CITY:
STATE:
ZIP:
CANDIDATE ID: 2558799
US CITIZENSHIP:
EDUCATION:
EXPERIENCE: 0
WILL RELOCATE: No -
JOB WANTED:
RATE NEEDED:
TELEPHONE: 386-***-****
EMAIL: *******@**********-***********.***
HOMEPAGE:
COMMENTS:
HOTTEST SKILLS: product, pricing, promotion, brand, presentation, profit, financial,
lease, profit
REVISION: 07-SEP-02
RESUME:
II. Objective
[dot.gif] To compose and produce soundtracks and sound effects of
the highest quality for a variety of multimedia applications
including, but not limited to, video game entertainment,
commercials, films, and other related presentations.
III. Skills
[dot.gif] Expertise in creation for use in the following formats:
[dot.gif] - DirectMusic
[dot.gif] - Nintendo 64 Engines
[dot.gif] - Digital Modules (.MOD/.S3M/.XM/.IT)
[dot.gif] - Redbook / CD Audio
[dot.gif] - General Midi
[dot.gif] - RealAudio (file streams)
[dot.gif] - MPEG Layer 3 audio (MP3)
[dot.gif] Extensive knowledge of the following sound development
tools:
[dot.gif] - Vision/StudioVision
[dot.gif] - Logic Audio
[dot.gif] - Cubase VST
[dot.gif] - Cakewalk
[dot.gif] - Impulse Tracker
[dot.gif] - Fast Tracker II
[dot.gif] - Soundforge
[dot.gif] - Cooledit
[dot.gif] - ProTools / Sound Designer II / Peak
[dot.gif] - Galaxy
[dot.gif] Experience in creating soundtracks in ALL styles,
including, but not limited to:
[dot.gif] - Orchestral
[dot.gif] - Rock / Alternative
[dot.gif] - Experimental
[dot.gif] - Ambient
[dot.gif] - Techno and related styles
[dot.gif] - Jazz/Funk
[dot.gif] - World Music-influenced
IV. Project Experience & Accomplishments (see [3]Past Projects for box
shots)
[dot.gif] - Unreal Mission Pack - Return to Na Pali (Legend
Entertainment)
composed music and sound effects with additional music by Michiel
van den Bos
[dot.gif] - Jazz Jackrabbit 2 - Holiday Hare '98 (Epic MegaGames /
G.O.D.)
composed all new level music
[dot.gif] - Vigilante 8 for Nintendo 64 (Luxoflux / Activision)
composed all new in-game soundtrack and remixed the title track
[dot.gif] - Dark Vengeance (Reality Bites)
composed music in conjunction with Andrew Schlesinger
[dot.gif] - Unreal (Epic MegaGames / GT Interactive)
composed soundtrack in conjunction with Michiel van den Bos of
Epic; both the music and immersive audio have been applauded
worldwide and have been included in magazine polls of the 'Top
Video Game Soundtracks of All Time.'
[dot.gif] - Pretzel Pete (Stealth Productions / XSIV Games)
composed entire soundtrack and designed all sound effects
[dot.gif] - Jazz Jackrabbit 2 (Epic MegaGames / G.O.D.)
Composed entire soundrack - music highly praised by several
critics.
[dot.gif] - Crusader: No Regret (Origin Systems)
composed entire soundtrack - as well received as the first
[dot.gif] - Crusader: No Remorse (Origin Systems)
composed entire soundtrack - garnering many 4 and 5 star reviews
[dot.gif] - Tyrian (Epic MegaGames)
composed entire soundtrack
[dot.gif] - Extreme Pinball (Epic MegaGames / Electronic Arts)
composed sound effects
[dot.gif] - IPEC-Precision AcuThin Promotion (DC.ID Design)
composed soundtrack for demonstration and promotional materials
[dot.gif] - AutoScoop (DC.ID Design)
composed soundtrack for promotional materials
V. Pending Projects
[dot.gif] - Unreal Tournament (Epic MegaGames / GT Interactive)
composing audio in conjunction with Michiel van den Bos, also
contributing music are Andrew Sega, Peter Hajba and Tero Kostermaa
[dot.gif] - Unreal 2 (Legend Entertainment)
composing audio and possibly sound effects
[dot.gif] - [undisclosed title] (Stealth Productions / XSIV Games)
composing soundtrack, sound effects, and voice
[dot.gif] - Vigilante 8 : Second Offense (Luxoflux / Activision)
converting some original material and composing all new material
[dot.gif] - AMStudio (Digital Dreams Multimedia)
Contributing audio examples and design work for this all-new
interactive music system combining the MIDI and digital audio
domains.
VI. Pricing
[dot.gif] Straylight does not have a strict pricing scheme.
Instead, each potential project is judged separately based on it's
scope, financial resources, and amount of work. A quote is
generally given upon receiving information from the developer
regarding specifics for the project - including rough deadlines.
Although Straylight considers all opportunities, we prefer a
flat-rate fee system as opposed to profit-sharing.
[dot.gif] Please feel free to contact us at
[4]*******@**********-***********.*** if you have any questions.
References
1. mailto:*******@**********-***********.***
2. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.altavista.com/fetch/resume
.doc
3. file://localhost/home/beta/Easytrieve/cvsroot/root/data/www.altavista.com/fetch/past.h
tml
4. mailto:*******@**********-***********.***