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Developer Experience Development Design C# Developers

Location:
Roswell, GA
Posted:
November 06, 2012

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Resume:

BURTON S. POSEY (c) *** -*** -**** burtonpos **@*****.***

www.burtonposey.com

www.addogames.com

OBJECTIVE

To design; to create; to inspire through the development of engagin g interactive and game projects

SKILLS

Programming

Actionscript 2.0 & 3.0, C#, Javascript, Strong OOP, MVC, XML, C#/Visual C#, HTML, CSS, PHP, HLSL/Cg Shader

authoring, Visual Basic, MEL Script, Lua, Python, MySQL, Unreal Script, Kismet

Art

Adobe Flash CS5, Adobe Photoshop CS5, Adobe Illustrator CS5, Autodesk Maya ( 8.0-2012), Unity Engine 3 (Pro + Pro

iOS), Unreal Editor (3.0, 4.0), Modo

EXPERIENCE

Principal, ADDO GAMES LLC April 2009 -Present, Atlanta, GA

Development of original IP with plans to deliver consistent experience across multiple social media platforms

Develop interactive/game experiences on contractual basis for clients

Develop interactive and game prototypes utilizing current and emerging market trends

Interactive Developer, DEFINITION 6 October 2009 -September 2010, Atlanta, GA

Development of creative Flash applications; Emphasis on creating efficient and expandable applications

Contract Interactive Developer, GROMIQUE April 2009-October 2010, Atlanta, GA

Develop and implement interactive projects, focusing on creating dynamic and engaging applications

Contract Game Developer, ISO INTERACTIVE M ay 2009-September 2009, Atlanta, GA

Developed Flash game projects with an emphasis on run -time efficiency and code reusability.

Associate Interac tive Developer, MAXMEDIA DESIGN June 2008 -April 2009, Atlanta, GA

Implemented Flash projects using a wide range of disciplines (3D, 2D physics, dynamic content loading)

Developed clean, well commented code with a focus on runti me speed and overall organization of code

Contract Flash Game Developer, EYES WIDE GAMES M arch 2008-April 2008, Atlanta, GA

Developed, under contract, the implementation of key game systems employing the processing of metadata,

dynamic loading of remote media sources, and implementation of sound user interface concepts

Intern, KANEVA INC. April-August 2006, Atlanta, GA

Iteratively designed interactive menu system for use in product, Virtual World of Kaneva

Developed Adobe Flash interactive user relational technology for integration into user community p ages Provided

s upport, tutorials, problem solving, and wiki documentation to comm unity of independent developers

F X Artist Intern, WAVEFORM GAMES, LLC. January-March 2006, Atlanta, GA

Designed, developed, and implemented procedural graphics and special effects Fine -tuned existing High Level

Shader Language (HLSL) effects to enhance the virtual world experience Transferred 3D assets from native 3D

modeling program into virtual world game platform

EDUCATION

Bachelor of Arts - Visual and Game Programming Graduated September 2009, Atlanta, GA

THE ART INSTITUTE OF ATLANTA

Focused on scripting and programming for the creation of compelling and graphically rich experiences

AFFILIATIONS

International Game Developers Association (IGDA), Memb er 4 years (2005-2007, 2009-2012)

Georgia Game Developers Association (GGDA), Member 3 years (2006 -2007, 2009-2012)



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