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Project Design

Location:
Australia
Posted:
January 02, 2013

Contact this candidate

Resume:

cinzia pegorin

lighting & shading td

**, ** ******** **

**** *****

Sydney, AU

tel ++61 (0-44-909****

******@******.***

personal details objective

name Cinzia Angela Pegorin

place of birth Busto Arsizio (VA), Italy

date of birth 18 April 1976

objective and skills

I have a bachelor in Industrial and communication Design, and I completed a few

courses of photography.

I have a long CG experience in film production as lighting and surfacing artist

My objetive has always been working as lighting artist for challenging produc-

tions, giving support with my

experience, and having a chance for professional growth. I ve strong skills for

lighting and color, and a nand optimization.atural inclination for project organi-

zation.

spoken languages

spoken languages

- Italian: mother language

- Spanish: high proficient

- English: high proficient

- French: basic +

- German: basic

******@******.***

film production experience

Senior Lighting TD: Dr.D Studios, Sydney

Happy Feet 2 Lighting artist (Houdini, Renderman, Nuke), on the full CG animation movie with fur

(2011-at present): characters.

Senior Lighting TD: Animal Logic, Sydney

Legend of the Guardians Lighting artist (Maya, Mayaman, Nuke), on the full CG animation movie with feathered

(2009-2010): characters (and two months of prop surfacing).

The Tale of Despereaux Environment surfacing (Maya, Renderman, Liquid shaders), using Framestore proprietary

(2008): tools.

Lighting (Maya, Renderman, Shake), using Framestore proprietary

tools

Lead Lighting TD: Bren Entertainment, Santiago de Compostela

Donkey Xote Lighting lead on the full CG animation movie Donkey-Xote (XSI, Mental Ray, Shake).

(2006/2007):

Lead Lighting TD: Bren Entertainment, Santiago de Compostela

Ratoncito Perez (2005): Character shader artist, preparing materials and textures for the main characters (Perez,

Secretary

Lighting artist as soon as shading work finished.

(XSI, Mental Ray,)

Goya 2007, Spain for Best Animation Movie

Special nominations:

San Diego Latin Film Festival for Best Animation Feature

Lighting TD: Peerless Camera Pictures, London

The Brothers Grimm Lighting artist on the Wolf shots. The complexity was given by the complete cg

(2005): fur charachter (Softimage XSI, Mental Ray, Shake).

Lighiting and render TD: Mnogo Film Productions, Milan

Christmas Tale (2002): Layout artist for the short, Set modeling, Camera tracking, Camera matching,

Lighting artist, render wrangling, compositing (Softimage XSI, Mental Ray, Combustion).

Intern: Pixel Liberation Front, Los Ageles

The Cell (2000) I had a great experience as an intern at PLF, where I started my 3d career. I had the

opportunity to give my support in a movie like The Cell, in the previs stage:

I worked with a proprietary particle software, on the look of the snow for the final shots

Others (2000) I helped PLF team in other projects, like commercials and video clips, learning

the importance of previsualization from pre-production to post.

(Softimage 3D)

******@******.***

non-film experience

Lighiting TD: freelance in Milan

(2004/2005)

I worked in Milan as a freelance 3D generalist for commercials and shorts, but always with

a preference for the artistic side of the projects: some modeling, texturing, shading,

lighting and compositing were my main tasks.

3D artist: Officina Digitale, Milan

(2002/2003) 3D modeling, texturing, lighting, compositing for a vfx studio working for television

(Mediaset and Discovery Channel UK), specialized in docu-fiction production and

post-production.

Graphic Designer: Pixel Park, Zurich

(2000) Graphic designer for the Credit Suisse international website project, in Zurich, within the

Credit Suisse Online Pixel Park team, a German multimedia company.

education

Camera Craft 1 and 2, Australian Centre for Photography, Sydney

- basics of camera crafting

- techniques using the digital medium

- analyses of great photographers and theys techniques

Bachelor of Industrial Design, Politecnico of Milan

- graduation with highest notes on April 2001

- graduation project:

Color of mind: digital planning method in the movie production system

Fine Arts, Universidad Complutense de Bellas Artes of Madrid (Erasmus project)

- academical year: 1997/98

- course in hand-painting techniques

- course of B/W photography (film development and printing techniques)

- course of set lighting

hobbies & interests

- Cinema, from the old ones, through the unusual, to the blockbusters. Extreme interest exploring the orintal

new waves, in search of something different.

- Photography, as an affiliate and as a photographer.

- Drawing, with a preference for enviromental mecha design.

- Kung fu, as a practiser.

- Travelling: from hearing stories of journeys, to travel by myself.

- Cooking as a cultural and gastronomical experience.



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