emiliegilbreath.com
abp011@r.postjobfree.com
Objective:
To obtain a position as a level builder for video game or animation production and gain industry experience while improving my
skills.
Software: Skills:
Autodesk 3DS Max Level Design
Autodesk Mudbox Environment Modeling
Autodesk Maya Texturing
Pixologic Z-Brush Kismet
Adobe CS5 Suite Programming
Game Maker Character Modeling
Unreal Developer s Kit Storyboarding
Unity Graphic Design
Scrum
Education:
The Art Institute of Pittsburgh, PA
Bachelor s of Science in Game Art and Design
Allegheny College, Meadville, PA
Bachelor of Science in Biology, Magna Cum Laude
Second Major in Art & Technology, Awarded Best in Student Show
Design Experience:
Carnegie Mellon University, Education Technology Center Internship, November 2010 to June 2011
3D Artist
Model and unwrap 3D assets for a Wii based experimental game
Game Production Team, The Art Institute of Pittsburgh, September 2010 to January 2011
Level Builder and Programmer
Built environment and programed Kismet for sizzle video in UDK.
Work Experience:
Education Management Corporation, The Art Institute of Pittsburgh Online Division, July 2011 to Present
Admissions Representative
Assist new students in the Game Art and Design Program during the enrollment process.
The Art Institute of Pittsburgh Work Study Program, January 2008 to July 2011
Writers Center Consultant
Consult with students and faculty to improve their writing skills
Design electronic sign board ads for the Center
Allegheny College Work Study Program, 2003 to 2006
AmeriCorps, Bonner Leader, and Davies Leader Volunteer Programs
Youth activities and community initiatives for organizations such as the YWCA
Biology Teaching Assistant and Lab Assistant
Contributed to class lecture
Assisted in gathering field data
Participated in wildlife rehabilitation