CURRICULUM VITAE
PERSEEDOSS Rajiv
Catford, London
Nationality: Mauritian Tel: +44-075********
Visa: 2-year Post Study Work Email:
DOB: 05 Oct 1985 ******@****.***
Website: http://worldofrajiv.wordpress.com/
LinkedIn : http://uk.linkedin.com/pub/rajiv-perseedoss/3b/a/839
WORK EXPERIENCE
-Pipeline/Creature FX ATD at
Framestore CFC, London, United Kingdom (Jan 2012present)
General pipeline setup, customising of tools and utilities for automating os-related
tasks,
disk management, python scripting for pipeline utilities at Framestore Outpost
Render farm and systems support at Framestore Outpost
General pipeline tools and asset management development using python scripts
Creature fx pipeline tools and GUI development, creature fx package fix and features add,
creature fx ATD and support, using python and MEL scripting and PyQT (Show : Gravity
)
-
iOS Game Developer at Kwalee Ltd, Leamington Spa, United Kingdom (December 2011
)
-
Developer at Proximity BBDO Indian Ocean, Mauritius (May 2009August 2010)
Backend/frontend development of applications on intranets and websites using ASP.NET,
MS SQL, Ajax & Telerik, JavaScript and jQuery, LINQ and Telerik Ajax.
Writing stored procedures and queries, in MS SQL 2005 and 2008.
Some projects include Peugeot - OccasionsDuLion (http://www.occasionsdulion.com/),
Kaufman & Broad (http://www.ketb.com/), Peugeot intranet, and etc.
-System Engineer at Anglo African Outsourcing, Mauritius (Oct 2007 Apr 2009)
responsible for installation of Intelligent Networks hardware and applications for Huawei
[4
months project at Mauritius Telecom, Mauritius and 3 months project at RwandaTel
(Rwanda)]
installation of Symantec security products (Vontu, Symantec antivirus, and etc)
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COMPETENCIES
Languages Spoken: English, French
Interests
Software development (websites, mobile and wireless, tools building & GUI)
Graphics programming (games, visual effects, particle simulation, fluid/liquid, physics-
based
effects, effects r&d)
Music composing
Technical Skills, Programming languages and technologiesC++, OpenGL, QT - [proficient, 1 * years] used for the duration of my masters course to
code various assignment solutions such as flocking system, cloth simulation, OpenCL
convolution filters, fluid simulation, car game and etc. I also used an internal library
NGL to
wrap around OpenGL. I also made use of OpenGL [2.1+] (programmable pipeline using
Vertex and Fragment shaders) for visualisation of the animations and simulations. Strong
emphasis was laid on OO using classes and inheritance as well as the use of appropriate
STL
data structures such as Vectors, Lists and HashTables. QT libraries have been used
heavily
for GUI functionality on all my assignments and projects.
Python and PyQT [Intermediate, 3+ years], I have been doing regular python scripting
for
the past 6 months, during my ongoing pipeline and ATD work at Framestore, for various
purposes such as automating processes on the OS, disk management, asset management,
creature fx package utilities and pipeline tools and PyQT GUI. I have also been using
python
scripts for my masters in Maya and Houdini. Python game development is an ongoing
interest of mine.
MEL [Comfortable, 6+ months], I became really comfortable with MEL during my pipeline
and ATD work at Framestore, as well being exposed to it during my masters course. I have
been using it on a daily basis since, at par with python for the development of pipeline
tools
and GUI.
Java [proficient, 3 years], used for the duration of my BSc degree for the various
assignments and final year project.
Web Technologies: ASP.NET, C#, JavaScript & JQuery, Telerik Ajax, VBScript, HTML5, NodeJS
& Socket.io [intermediate, 2+ years] see detailed description in work
experiences::Developer at Proximity BBDO.
Linux & UNIX [proficient, 2+ years] used during my masters project and work in
pipeline
and ATD. I also did shell scripting and low level unix programming using threads and
processes during my BSc degree.
Subversion tools, SVN &Git [proficient, 3+ years] - used professionally and during
masters.
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EDUCATION MSc Computer Animation and Visual Effects (Result: Distinction)
[2010 - 2011, Bournemouth University, Bournemouth, United Kingdom]
Technologies Qt SDK, C++, OpenGL and Shaders, OpenCL, Maya & Mel, Houdini & HScript,
Nuke,
Renderman & RSL, OpenMP, Python, SVN, Linux.
Thesis Lagrangian Liquid Simulation using SPH
[Accessible online at
http://nccastaff.bournemouth.ac.uk/jmacey/MastersProjects/MSc11/Rajiv/MasterThesis.pdf,
last accessed: 12.09.11]
[C++, OpenGL, OpenMP, Houdini]
BSc (Hons) Computer Science and Engineering (Result: First Class)
[2004 - 2007, University Of Mauritius, Mauritius]
Technologies C, C++, Lisp, Prolog, Python, Ada, ASP, MySQL, Oracle, OpenGL & MFC, Java &
Swing,
MPI, Linux.
Ranked 1st in Computing at National Level (Higher School Certificate 2003, Cambridge)
Ranked 8th in Computer Studies at National Level (School Certificate 2001, Cambridge)
Participated in 3 MOCS contests (Mauritius Olympiad for Computer Science organised by
DCDM) and won 2 silver medals (2000 2002)
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REFERENCES
Jonathan Macey Avinash Meetoo
Senior Lecturer in Computer Animation, Managing Director, Knowledge Seven Ltd,
The Media School, Bournemouth University, Suite 505-506, Newry Complex, St Jean Road,
Poole, BH12 5BB, United Kingdom. Quatre-Bornes, Mauritius.
Office: +44 (0)1202
966701 Mobile: +230-*******, Office: +230-*******
Email: ******@***********.**.** Email: *******@**********.***
Web: Web: www.knowledge7.com
http://nccastaff.bournemouth.ac.uk/jmaceyZyad Rujeedawa
Technical Director,
Proximity BBDO Indian Ocean,
St Jean Road, BG Court, 3rd Floor,
Quatre Bornes, Mauritius.
Office: +230-***-****, Mobile: +230-*******
Email: **********@*********.****.**
Web: http://www.proximity.bbdo.fr
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