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Developer Project

Location:
Phoenix, AZ
Posted:
September 29, 2012

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Resume:

Alexander Edward Burley

*********@*****.******.**********.***

Professional Summary

I am a graduate from the Art Institute of Phoenix with a degree in Visual Game

Programming which provides me with background knowledge of Programming, scripting and 3D

modeling. I enjoy working on complex, architectural problems and actively pursue

programming projects to build for a personal sense of pride and growth.

Technical Skills

C# Java Unity

C++ CG

3DS Max/Maxscript

Education

The Art Institute of Phoenix, Phoenix, AZ

Bachelor of Arts in Visual & Game Programming, September 2011

Dean's Honor Roll, October 2008-June 2010

Student of the Quarter, January 2011

Alpha Beta Kappa, June 2011

Professional Experience

Enemy Airship, Phoenix, AZ

Programming Intern, March 2011- July 2011

Created and modified tools for the editor

Kept documentation up to date

Wrote functionality into objects in Lua

Arizona State University, Learning Sciences Institute

Junior ProgrammerSeptember 2011Present

Assisted with the writing of game systems inside the Unity editor

Project Experience

Dust,

The Art Institute of Phoenix, Phoenix, AZ

Programmer, November 2010-April 2011

Programmed the game systems and gameplay in the Unity Game Engine

Wrote the post process and shader effects for the game

Worked closely with artists and designers to help them understand the engine and game

systems so they could work independently

Volunteer Experience

Game Developer Conference (GDC), San Francisco, CA

Conference Associate, March 2010, March 2012

Professional Membership

Independent Game Developers Association (IGDA) Phoenix Chapter, Phoenix, AZ

Attendee/Participant, April 2010-Present

Student Game Developers Association (SGDA) Phoenix Chapter, Phoenix, AZ

Member, July 2009-Present



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