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Developer Design

Location:
Chicago, IL
Posted:
October 02, 2012

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Resume:

Arbitrary Software

Free Games and Screensavers

Firefly

Fireworks

Snow Flakes

Spirit Engine

Prism Engine

Prismatic Engine

Contour-XNA

Fiz Physics

Zero Geometry

Kougai

IT Casino Games

WOGL Sharp

The Mandeler

Photography

Printer Friendly PDF - MarkTulewiczResume.pdf

Mark Tulewicz

****.********@*****.***

Summary

Proficient Skills

C/C++

Objective-C

Java 6

C#

OpenGL

XNA/Managed DirectX

Lua

Python

JSP

OO Programming

ASP.net 2.0

PHP

SQL

HTML

GLSL

HLSL

CG Shaders

Collada 1.4.1

Familiar Skills

Windows API

MFC

Visual Basic 6

Ruby

Flash

Asp.net

Silverlight 3.0

Sun Certified Java Developer 1.4 & Web Components Developer 1.4

Education

DePaul University, Chicago, IL

Master of Science in Computer Science

Expected Graduation June 2012

GPA of 4.00 on a 4.00 scale University of Illinois, Chicago, IL

Bachelor of Science in Computer Science

Graduated May 2005, Magna Cum Laude

GPA of 3.86 on a 4.00 scale

Course Work

Advanced C / C++ Programming

Video Game Design

Database Design

Hardware Design I, II

Graphics Programming

Calculus I, II, III

Computer Algorithms I, II

Multiplayer Game Networking

Video Game Architecture Design

Distributed Systems Design

Graphics Engine Programming I

Mobile Commerce - iPhone App Development

Object Oriented Languages and Environments I, II

Computer SystemsWindows 95/98/NT/2000

Windows XP SP3

Windows Server 2003/2008

Windows Vista 32-bit/64-bit

Windows 7

Cygwin 1.5/1.7

UNIX

LINUX

Macintosh OS 7/8/9/OS X

iPhone SDK 3.0/4.0

Developer Tools

Visual Studio 2003/2005/2008/2010

Netbeans 5.5-6.9.1

XCode 4.0

IBM WSAD 5

Peforce

CVS/SVN/GIT

AlienBrain

AutoDesk 3ds Max 7/8/9/2010

Adobe Photoshop CS3

Blender 2.49-2.5Work Experience

Incredible Technologies

Arlington Heights, IL, July 2006 to PresentLead Graphics Engine Developer and Artist Tools Developer

Design, develop, test, and deploy production quality 3D graphics engine from the ground

up

Design, develop, test, and deploy internal 3D engine configuration, test, and viewing

tools

Design and develop asset and content pipeline including 3dsMax export plug-in

modifications

Write and modify CG shaders used in the graphics engine

Shipped Products: Magic Touch (3D Casino Games); Golden Tee Live 2006 2010 (4 games);

Target Toss Pro: Bags Darts;

Crowe Chizek

Oak Brook, IL, July 2005 to July 2006Risk and Performance Services Consultant

Build effective technology solutions for multi-million dollar businesses and

organizations

Design, develop, test, and deploy enterprise software using Java Servlets and JavaScript

Tailor custom software solutions for banks using .Net 2.0 including on-site installations

Provide software support and maintenance for existing codebases as well as new

development

Best Buy GeekSquad

Norridge, IL, August 2000 to May 2007Service Technician / Sales Associate

Performing computer repairs and recommending computer component upgrades for customers

Developed a windows application which serves to supplement software diagnostic and

troubleshooting programs. Application written in MFC and C++

Virtual Reality Undergraduate Projects Laboratory

University of Illinois at Chicago, September 2004 to May 2005System Lab Administrator / Programmer

Installed and maintained a six computer high-speed gigabit network

Assisted students with programming and software questions

Initiated Holodeck project simulation software. Program written in C++ and OpenGL

Activities

Phi Kappa Phi, DePaul, member since 2011

Upsilon Pi Epsilon, DePaul, member since 2010

International Game Developers Association, DePaul, member since 2009

Golden Key International Honour Society, DePaul, member since 2008

Phi Eta Sigma Honors Society, UIC, member since 2001

Virtual Reality Undergraduate Projects Laboratory, UIC, member since 2002

Association for Computing Machinery, UIC, member since 2004

Awards

National Dean s List, UIC

Copyright 2010. Mark Tulewicz



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