Arbitrary Software
Free Games and Screensavers
Firefly
Fireworks
Snow Flakes
Spirit Engine
Prism Engine
Prismatic Engine
Contour-XNA
Fiz Physics
Zero Geometry
Kougai
IT Casino Games
WOGL Sharp
The Mandeler
Photography
Printer Friendly PDF - MarkTulewiczResume.pdf
Mark Tulewicz
****.********@*****.***
Summary
Proficient Skills
C/C++
Objective-C
Java 6
C#
OpenGL
XNA/Managed DirectX
Lua
Python
JSP
OO Programming
ASP.net 2.0
PHP
SQL
HTML
GLSL
HLSL
CG Shaders
Collada 1.4.1
Familiar Skills
Windows API
MFC
Visual Basic 6
Ruby
Flash
Asp.net
Silverlight 3.0
Sun Certified Java Developer 1.4 & Web Components Developer 1.4
Education
DePaul University, Chicago, IL
Master of Science in Computer Science
Expected Graduation June 2012
GPA of 4.00 on a 4.00 scale University of Illinois, Chicago, IL
Bachelor of Science in Computer Science
Graduated May 2005, Magna Cum Laude
GPA of 3.86 on a 4.00 scale
Course Work
Advanced C / C++ Programming
Video Game Design
Database Design
Hardware Design I, II
Graphics Programming
Calculus I, II, III
Computer Algorithms I, II
Multiplayer Game Networking
Video Game Architecture Design
Distributed Systems Design
Graphics Engine Programming I
Mobile Commerce - iPhone App Development
Object Oriented Languages and Environments I, II
Computer SystemsWindows 95/98/NT/2000
Windows XP SP3
Windows Server 2003/2008
Windows Vista 32-bit/64-bit
Windows 7
Cygwin 1.5/1.7
UNIX
LINUX
Macintosh OS 7/8/9/OS X
iPhone SDK 3.0/4.0
Developer Tools
Visual Studio 2003/2005/2008/2010
Netbeans 5.5-6.9.1
XCode 4.0
IBM WSAD 5
Peforce
CVS/SVN/GIT
AlienBrain
AutoDesk 3ds Max 7/8/9/2010
Adobe Photoshop CS3
Blender 2.49-2.5Work Experience
Incredible Technologies
Arlington Heights, IL, July 2006 to PresentLead Graphics Engine Developer and Artist Tools Developer
Design, develop, test, and deploy production quality 3D graphics engine from the ground
up
Design, develop, test, and deploy internal 3D engine configuration, test, and viewing
tools
Design and develop asset and content pipeline including 3dsMax export plug-in
modifications
Write and modify CG shaders used in the graphics engine
Shipped Products: Magic Touch (3D Casino Games); Golden Tee Live 2006 2010 (4 games);
Target Toss Pro: Bags Darts;
Crowe Chizek
Oak Brook, IL, July 2005 to July 2006Risk and Performance Services Consultant
Build effective technology solutions for multi-million dollar businesses and
organizations
Design, develop, test, and deploy enterprise software using Java Servlets and JavaScript
Tailor custom software solutions for banks using .Net 2.0 including on-site installations
Provide software support and maintenance for existing codebases as well as new
development
Best Buy GeekSquad
Norridge, IL, August 2000 to May 2007Service Technician / Sales Associate
Performing computer repairs and recommending computer component upgrades for customers
Developed a windows application which serves to supplement software diagnostic and
troubleshooting programs. Application written in MFC and C++
Virtual Reality Undergraduate Projects Laboratory
University of Illinois at Chicago, September 2004 to May 2005System Lab Administrator / Programmer
Installed and maintained a six computer high-speed gigabit network
Assisted students with programming and software questions
Initiated Holodeck project simulation software. Program written in C++ and OpenGL
Activities
Phi Kappa Phi, DePaul, member since 2011
Upsilon Pi Epsilon, DePaul, member since 2010
International Game Developers Association, DePaul, member since 2009
Golden Key International Honour Society, DePaul, member since 2008
Phi Eta Sigma Honors Society, UIC, member since 2001
Virtual Reality Undergraduate Projects Laboratory, UIC, member since 2002
Association for Computing Machinery, UIC, member since 2004
Awards
National Dean s List, UIC
Copyright 2010. Mark Tulewicz