YUAN MENG
Los Altos, CA *****
Phone: 650-***-****
Email: *****@********.***
Expert in the leading-edge multimedia technologies through 50+ products experience.
Dynamic, successful career reflecting pioneering expertise in the multimedia industry.
Proven leader of design and development teams from product concept to delivery. Consistent
success in various product developments and project managements as chief architect and
industry specialist. Outstanding record of achievement leading to successful product
launch, optimized market share, and improved profits. Recognized as an innovative,
talented, results-driven industry expert who readily tackles complex challenges and
exceeds expectations in challenging roles.
Areas of Expertise:
. Audio Video Technology Strategy and Analysis
. Business strategic, technology solution, competition and market analysis.
. Technical feasibility analysis;
. System architecture;
. Solution optimization;
. M&A (Merge & Acquisition)
Technology due diligence, technology merge, transfer and enhancement, IP portfolio
management and technology acquisition;
. Audio/Video, HDTV, DVD Codec
MPEG1, MPEG2, MPEG4, H264, H263, JPEG, MJPEG, JPEG2000, MJPEG2000, VC-1, MP-3, AAC, AC-3,
DIVX, ASF/WMA/WMV Parsing, DVD Navigation.
. Multimedia System Design and Development
. Streaming (VOD and Multicast): Server, Client, DRM (Contents Encryption, watermark) and
IPTV;
. Framework: DirectShow, DMO, Windows Media Foundation, Windows Media (Server, Encoder
and DRM),, GStreamer, DirectFB, FFMPEG, VLC, MPlayer, TCPMP, Real System (Server, Client,
Plug-in), QuickTime(Server, Client, Codec Components);
. Windows: DirectX (DirectDraw, DirectSound), Video for Windows, ACM, DXVA, DXVA2, Media
Center, WDM Driver, BDA (ATSC, DVB-S) Driver, Audio Driver;
. Linux : USB Camera driver, audio framework (ALSA, OSS);
. Video Quality: QoS, QoE, Video encoding/ decoding/ transmission quality and performance
analysis on major formats (WMV, H.264, MPEG-2);
. Video Applications: Videoconference (H323), Instant Message, Video surveillance system,
Video editing, effecting, and painting system, OpenGL;
. Algorithm & Optimization
DCT/IDCT/FFT, color conversion, motion estimation/compensation, image de-interlacing,
interpolation, gamma, audio/video filtering, pattern recognition, subjective video quality
analysis, and System/MMX/SSE2 Optimization. Intel IPP (Integrated Performance Primitives);
. VDI Technology
VDI: Virtual Desktop Multimedia Redirection, Device Driver Redirection; Flash Media
Service Redirection;
. Project Management
Management on the full life cycle of the project development: feasibility studying,
product defining, hardware and software balancing and tradeoff, prototyping, designing,
releasing, enhancing, budgeting, scheduling and resource management. Object-Oriented
design methodologies (UML).
. Operating System
. Windows: MFC, ATL, ActiveX, OLE, COM/DCOM/MTS, SDK, DDK, Win socket, TAPI.
. Embedded system: VxWorks, WinCE, Windows Mobile, Embedded Linux and LynxWorks.
. Linux (RedHat, Yellowdog, Monte Vista, Fedora): multithreading, Linux Socket (TCP, UDP,
RTP, RTSP, etc).
. Java (Windows and Linux): J2EE, J2SE, Java Bean, AWT, Swing, JMF, network, security.
. Macintosh: OSX, QuickTime, Sound, Code Segment, SCSI Driver, CD/DVD Burner, File
system..
. Cross-platform software architecture design
. Programming Languages
C++ (VC++/gcc/CodeWarrior/XCode), Java, MASM (MMX, SSE and SSE2), Linux assembly (Intel),
Visual Basic
Products Owned:
o Software DVD Player & MPEG-2 Decoder on Windows and Linux
DirectShow Based DVD Decoder Filters: MPEG-2 Video Decoder, DVD SubPicture Decoder, Dolby
AC-3 Decoder, AAC Decoder, Image Enhancing Filter, MPEG Demux and Video Port Render.
DVD Navigation, Key Encryption/Decryption/Authentication, Contents Scramble/Descramble,
DCT/IDCT, motions compensation, optimization (memory layout, cache optimization, branch
prediction, MMX/SSE/SSE2 coding), MPEG Mux/Demux, DXVA, DirectDraw overlay and pixel
interpolation.
The Decoder is licensed by BURST.COM, OPTIVISION Corp., 3CX Inc., Dream-Ent and VIACLIX
Inc.
o Optimized Software Audio Video Software Encoding and Decoding Products on Windows and
Linux
1. MPEG2 Encoder/Decoder;
2. MPEG4 Encoder/Decoder;
3. H264 Encoder/Decoder;
Algorithm design and optimization (motion estimation and compensation, DCT/IDCT, Color
conversion, Image Enhancement), DirectDraw, DirectShow, DXVA, MMX/SSE/SSE2 optimization,
AAC Codec, A/V stream mux/demux.
Major Consulting Projects Highlights:
o Virtual Desktop Multimedia and Virtual Driver Architect (Sun Microsystems, Menlo Park,
CA 5/07 06/09):
As a DirectShow, GStreamer, Audio/Video Codec, Device Driver specialist, chief architect,
designed and developed multimedia redirection and device driver redirection technology
between the Windows Server and Sunray thin client for major video audio media format.
Technology: DirectShow Filter, DMO, Windows Media Player, Windows Media Foundation SDK,
DDK, Audio Device Driver, USB WDM Device Driver, MPEG2 MPEG4, H264, VC-1 decoding, FFMPEG,
FFDShow, audio /Video Sync, X-Window, X-Video extension, RDP virtual channel
communication, TCP/UDP.
o
VDI Architect (iTellus, Mount Olive, NJ, 2/0905/09):
As VDI architect, designing and reviewing numerous virtual desktop redirection
technologies: USB driver redirection, Windows Media Player multimedia redirection, Adobe
Flash Player redirection.
Technology: DirectShow Filter, DMO, Windows Media Player, Windows Media Foundation SDK,
DDK, Microsoft detours, Windows Driver, Vista Kernel Patch Protection.
o
Video Streaming Architect and Codec Specialist (SimplifyMedia, Redwood City, CA 01/0905/09):
Architecting the video streaming and media transporting solution on iTunes/iPod/iPhone.
Created the streaming format for mp4 file structure. Designed and implemented H264 encoder
plugin for ffmpeg framework.
Technology: ISO/IEC 14496-12 and ISO/IEC 14496-14 format, H264 encoding, SSE2/SSE3
optimization, ffmpeg,ffmpeg plugin, video quality/bit rate/coded frame size control.
o Multimedia Streaming Expert (
ICTV, San Jose, CA, 05/081/09):
Design a cross platform Interleaved RTSP client software for interactive TV set top box;
Provide the integration solution with major set top boxes and handheld clients: i.e NXP,
NetGear, Sigma Design, Windows Mobile devices etc.
Technology: Interleaved RTSP, MPEG Transport Stream Demux, Multithreading, FFMPEG,
GStreamer, DirectFB, JTAG.
o Technology Management Strategist (Crosstree,
Seattle, WA 01/08-12/08):
Being a partner, and serving as a technology/ business strategist for a startup company
building Windows Media Service on Linux platform. Cooperating with and managing the
international teams for the project planning, technology integration, R&D feasibility, IP
licensing. high level architecting.
o Open Cable Media Architect (Cable Labs, Louisville, CO 08/0810/08):
As an architect, analysis the next generation digital consumer device and its feature
requirement on the Open Cable Media Emulator system, design the abstract architecture,
review intellectual properties and license for the implementation.
Technology: GStreamer, FFMPEG, DVB, MPEG-2Transport stream, EPG, MPEG-2 private section,
DVR, DirectFB, SDL, Conditional access, GPL and LGPL licensing.
o Multimedia Content Security and DRM Architect (Pearson,
Minneapolis, MN, 05/0809/08):
As a chief architect, analyzing the security and performance requirement for multimedia
content protection, design the encryption/decryption framework and Meta data format
balancing among security, performance and extensibility.
Technology: cryptography, DirectShow, Windows Media Foundation, ActiveX Control, COM,
product deployment.
o Technology Consulting for Intellectual Properties
(
Hosie & McArthur LLP, San Francisco,
CA 01/08 -02/08):
As technology consultant,
S provide the updated technology overview in industry;
S studying the relevant intellectual properties and patents;
S provide independent expert opinion on matters at issue in the dispute;
o Multimedia Redirection Architect and Technology Analysis (Hewlett-Packard, Palo Alto,
CA 05/0807/08):
As a chief architect, analyzing the feasibility, risk and implementation effort for
multimedia redirection in virtual desktop (Windows) system. Providing the detail high
level design to up level management.
Technology: DirectShow Filter, DMO, Windows Media Player, Windows Media Foundation SDK,
MPEG2 MPEG4, H264, Divx decoding, GStreamer, FFMPEG, Adobe Flash, QuickTime.
o Video Quality Expert and
Business Consultant (Symmetricomm, San Jose, CA 10/0610/07):
S As a key member on M&A strategy, execution and technology due diligence;
S Intellectual Properties and patent study;
S Business and technology competitive analysis;
S Leading technology transfer, merge and integration;
S As a video expert, providing the guideline on its new Quality of Service and Quality of
Experience product line on IPTV and mobile TV market;
Technology: MPEG-2, MPEG-4, H264,FFMPEG, MPlayer, VLC, network impairment and video
content impairment analysis, subjective video quality measurement (blockness, blurriness
and jerkiness), performance enhancement.
o Audio Video Expert (
Pioneer Research Center, USA, San Jose, CA 4/077/07):
As an Audio Video expert and GStreamer specialist, architecting and designing the audio
video framework for cross platform (Windows, Mac, Linux) multimedia Web Store.
Technology: FFMPEG, GStreamer Plugin, Temper prove, encryption, DRM, Ad insertion, Media
Streaming, decoding performance optimization, GTK.
o Virtual Desktop Multimedia Architect (Wyse,
San Jose, CA 7/0604/07):
As a DirectShow and Audio/Video Codec specialist, chief architect and project leader (for
multination team), designed and developed multimedia redirect technology for Wyse windows
virtual client for major video audio media format.
Technology: DirectShow Filter, DMO, Windows Media Player, Windows Media Foundation SDK,
MPEG2 MPEG4, H264, Divx decoding, GStreamer, FFMPEG, performance optimization, DirectDraw
Overlay, RDP virtual channel communication, TCP/UDP, Real Player, IPP, ACM, VMWare.
o DirectShow and Audio/Video Codec Architect on Windows Mobile (Qualcomm, San Diego, CA
7/0602/07):
As a DirectShow and Audio/Video Codec specialist, chief designer and project leader,
designed the DirectShow filters for Qualcomm media accelerate chip on Windows Mobile
device for varies media types (H263, H264, MPEG4, WMV encoding/decoding), and varies media
source (Streaming, File, Camcorder device), managed and guided the software engineering
team.
Technology: Windows Mobile Platform Builder, DirectShow Filter, DMO, Windows Media
Player, H263,H264, MPEG4 encoding & decoding, Windows Media Format, A/V Sync, media
content indexing, de-multiplexing, performance optimization, network push/pull source
filter.
o Video Architect (Athletishare, Sunnyvale CA 05/0609/06 ):
As a chief architect, developed the DirectShow based ActiveX control trancsoder which
captures and transcodes the media content from varies type of devices DV Camcorder, VCR,
DVD movie, CD disc into WMV format, implemented auto updated web installer.
Technology: Windows Media Technology, DirectShow, Windows Media Format SDK, ActiveX
control, COM, Camcorder/VCR machine control, DVD graph, Web Installer, Certificate
signing.
o STB Video Streaming and Audio Processing Expert (ElementCXI,
San Jose CA 05/0608/06
):
Provided the high performance streaming media solution for Linux based networking set top
virtual PC. Designed two way audio communications between the host (XP PC) and STB.
Implemented USB driver and its host application on Linux.
Technology: TCP socket, DirectSound, ALSA, OSS, VLC, MPEG2, MPEG4, H263, H264, JPEG, SDL,
Video2Linux API;
o Video Processing Algorithm Expert (Logitech,
Fremont CA 11/0505/06 ):
As an algorithm and performance optimization expert, developing the MJPEG codec,
practicing video processing speed and quality optimization, implementing the MMX/SSE2
optimized color conversions routines.
Technology: MMX/SSE/SSE2 optimization, MJPEG code, gamma, color interpolation, color
correction, defection correction, lens correction, temporal filtering, scaling,
sharpening, white balance, gain, saturation, contrast, color conversion (among Bayer, RGB,
YUV), Intel IPP.
o Streaming Media and Encoder Architect (MobiTV, Emeryville. CA 02/0605/06 ):
As a chief architect and designer, designing and implementing the real-time, large scale,
high reliable and fault tolerance streaming media transcoding (from rtp, rtsp MPEG-4
stream to Windows Media stream) system from desktop to mobile wireless, developing Windows
Media DRM solution.
Technology: Streaming Media System (Server & Client) Windows Media Technology,
DirectShow, network socket, RTP/RTSP, Windows Media Format SDK, Windows Media DRM SDK,
Windows Services, Windows Event Log, COM, DCOM, and XML.
o
Streaming Media Architect (Sony, Japan 3/0605/06 ):
As a chief architect and project leader, design and implemented the streaming media
solution for Sony s AnyCast Station (Live Content Producer).
Technology: Streaming Media System (Server & Client), Windows Media Technology, Windows
Media Encoder, MJPEG Codec, DirectShow Filter, DMO, network socket, Intel IPP, MMX/SSE2
optimization, Monte Visa Linux system, FFMPEG.
o
Streaming Media Chief Architect (Burst.com, S.F. CA 4/9912/06 ):
As a technical consultant for the legal team providing key technical guidance in the
antitrust and patent infringe case since 2002, the case was settled at $65 millions in
April 2005 with Burst s satisfaction.
Responsible for both the technical vision and chief architecting on Burstware product,
which is fault tolerant, highly scalable platform independent video server. It is the only
product using a multi-tiered architecture and offers many advantages including: optimized
end user experience, server efficiencies of up to 50 percent, no single point of failure
and much more. Implemented Burst Enabled DirectShow Source Filter (Windows Media Player),
Virtual Video Tuner Driver for MCE plug-in (Windows XP Media Center Edition), Real G2 Plug-
in and QuickTime Component. Served as Codec Specialist on focusing on variety streaming
media solutions for Burstware, i.e ASF, Real, MPEG2. Invented the seamless advertisement
insertion and clip switch technology. Guided the application development team.
Technology: Streaming Media System (Server & Client)Windows Media Technology, ASF/WMA/WMV
Parsing, Windows Media Player, DirectShow, Windows XP Media Center Virtual Driver and
Plugin Real Player, QuickTime Player, QuickTime Based Streaming Player (PowerPlant and
XCode)r, Real G2 & Real One, QuickTime, ActiveX,, Netscape plug-in, C++, Java, J2EE,
J2SE, JMF, JDK, Media Encryption, FFMPEG, and DRM system.
o DirectShow and Audio/Video Codec Specialist on WinCE (
AMD, Denver. CO 10/052/06 ):
As a DirectShow and Audio/Video Codec specialist, designed and implemented the DirectShow
filters for AMD media accelerate chip on Windows CE device for varies media types, MPEG2,
MPEG4, AVI, Divx.
Technology: Windows CE Platform Builder, DirectShow Filter, DMO, Windows Media Player,
MPEG2, MPEG4, AVI, Divx, Windows Media Format, A/V Sync, media content indexing, de-
multiplexing, performance optimization.
o Chief Architect and Project Management WDM and BDA Device Driver
(Dream-Ent,
San Jose,
CA 11/037/05):
Chief Architecting and designing BDA and WDM Driver for PCI Satellite Video Tuning Card
(Philips SU 1278 and SAA 7146) and PCI HDTV Video Tuning Card (Philips TUV 1236 and SAA
713x), Windows desktop PVR application. Fully responsible for project management:
technology, scheduling, international out-sourcing, OEM, production.
Technology: WinDDK, WinDebug, SoftIce, PVR Application, MPEG Transport, DVB, ATSC stream
de-multiplexer and HDTV Video Decoding, DRM system, Conditional Access.
o
Chief Architect for MJPEG2000 Streaming (RGB Spectrum, Alameda, CA 3/045/05):
Architect and project leader on designing MJPEG2000 streaming media system: server on
embedded Linux and client on Windows as DirectShow filter. MJPEG2000 algorithm
implementation and optimization.
Technology: DirectShow, optimization, MMX/SSE/SSE2 optimization, uni-casting and
multicasting protocol, streaming media server on Linux;
o Architect and Development for Speech Audio Enhancement Algorithm
(
Logitech Inc,
Fremont, CA 7/0412/04):
Architect and leading developer on development the speech audio enhancement algorithm and
its simulation component/container test module. The audio enhancement algorithm will
improve the quality of real-time two or n-way speech communication, i.e. instant message,
video conference, etc.
Technology: 1. Audio API: DirectShow, DirectSound, DirectKS, Wave, ACM,
2. Audio codec:PCM, ADPCM, G711, G723, GSM),
3. Algorithm: echo cancellation, network error concealment, audio drift correction,
network and codec latency, noise suppression, re-sampling, quantization, FIR and IIR
filtering,, wave correlation.
4. Others: COM, ATL, Instant Message, real-time streaming, IPP Library.
o MPEG and DRM Specialist for Automatic Driver Exam Application (Pearson, Minneapolis, MN
04/04-10/04):
Provided the technical guidance to the core development team on MPEG technology.
Developed the media encryption/decryption system for highly secure MPEG content, designed
the frame accuracy MPEG playback component.
Technology: DRM system, content security, DirectShow, MMX/SSE2 Optimization, MPEG-2
editor.
o Sr. Engineer Windows Media DRM and Format SDK (Liquid Audio.,
Redwood City CA 03/0309/03):
Designed Windows Media DRM and Encoding system for online music business. Windows Media
License generation, issuing, distribution and authentication; silent licensing; Window
Media Metadata editor.
Technology: DirectShow Filter, DMO, Windows Media DRM, Windows Media Format SDK, COM,
DCOM, XML, ASP..
o MPEG Specialist and Software Architect (Optivision Inc., Palo Alto CA 2/0012/03):
Reviewed the design of all existing MPEG products. Developed VxWorks based set-top
MPEG1/2 encoder/decoder, stream Mux/Demux, streaming protocols. Implemented Desktop MPEG
streaming player.
Technology: MPEG-2 & MPEG-4 Codec, MPEG and DVB stream Mux and Demux, DirectShow,
WinSock, Network protocols (ATM, RTP, Raw UDP, NetStreaming), data buffering, VxWorks &
its Network Stack, MFC, C++, Assembly.
o Sr. Engineer on QuickTime, Real and DirectShow Video/Audio Streaming Components
(
Talkway Communication., Ferment CA 10/018/02):
Designed the QuickTime HTTP Streaming components for Talkway s audio video format stream
on Macintosh, HTTP DirectShow Filter on Windows and WinCE (Pocket PC), and Real Render
Plug-in for cross platform.
Technology: Mac OS X, Mac OS (Pre-X), and QuickTime Player, Mac Carbon Component or
Driver (OS X), TCP/IP and Open Transport, QuickTime Components(including Data Handler,
Data Importer, and Audio/Video Decoder), XCode,DirectShow, WinSocket, Window Media Player,
Real Rendering Plug-in and Real Player, Pocket PC and Strong-Arm Processor Optimization.
o MPEG Streaming Media Specialist on WinCE Client (ViaClix Inc., Campbell CA 03/0101/02):
Designed the complete software-only DirectShow based solution for MPEG-2 uni-casting and
multi-casting streaming (RTSP, RTP, DUP) for WinCE Set-top box client. Integrated the
WinCE client into different streaming media server (Kasenna, Streaming 21, Optibase,
Optivision, etc).
Technology: RTSP, RTP Source Filter, DirectShow MPEG-2 splitter filter (System, Program
and Transport Stream), MPEG-2 Video Filter, MPEG-2 Audio Filter, Video Port Render,
Microsoft Embedded C++, Assembly, System & MMX optimization, DirectDraw, DirectShow,
DirectSound, Embedded Windows Media Player.
o
Chief Architect and Project Manager on DRM System (MarcoVision, Sunnyvale, CA 03/0109/01):
Architected, designed, and managed the multi-tiered DRM (Digital Right Management)
platform project which is the complete industrial implementation for DVB and OpenCable
standard for all major media systems. Fully responsible for both technical vision and
overall management (including budgeting, scheduling, OEM, prototyping, and object oriented
methodologies). Built a team of 10 people from the scratch.
Technology: E-Commerce system business model and interface, system and contents
authentication, encryption and decryption standard,,DRM system design, security
communication channel, Watermark, XML, XCML, XRML, Windows Media Technology, Real,
QuickTime, JMF, Java, C++, Embedded Linux.
o
Project Leader on Macintosh CD/DVD Writer Product-Toast (Roxio, Milpitas, CA 02/0110/01):
Object-oriented analysis and documentation on the existing Macintosh Toast (CD/DVD burner
software) on Mac OS 9. Designed and developed the next version of the product on Mac OS X.
CD/DVD Read and Write industrial standard, UML analysis and modeling, API architecture,
business & technology analysis, MacOS X, Macintosh SCSI and USB Driver,Mac File System
(OS 9 and OS 10), Multi-thread, Metrowerks CodeWarrior and PowerPlant.
o Chief Designer on Video Codec and MMX Optimization (Logitech, San Mateo. CA 10/995/00):
Worked as a chief designer and architect for DCT based Codec algorithm for USB Video
camera: VLC, DCT, IDCT, Color Conversion, Stream I/O algorithms and processing pipeline
optimization. Designed WDM USB capture driver.
Technology: DirectShow filter, USB Device Driver and API, MMX optimization (IDCT/DCT,
interpolation, Color Conversion), WDM Streaming Driver and Miniport Driver
.
o
Industrial Consultant on MPEG-2 R/D and Production Consulting: (Intel. Santa Clara, CA
10/992/00):
Provided the industrial expertise to the MPL (MPEG-2 Processing Library) research
scientists group for the technology to product conversion on digital video market.
Development on the following prototype products: Virtual 3D movie product, MPEG video
segmentation/indexing product, MPEG video transcoding product, MPEG watermark.
Technology: MPEG2,Direct3D, OpenGL, Video analysis, encryption and decryption, Watermark,
ATL, COM, DCOM.
o Chief Architect and Project Manager on Lynx Integrated Development Tool (Lynxworks
Inc.,San Jose, CA 10/98- 8/99):
Designed VisualLynx (the Lynx OS IDE integrated into Microsoft Visual Studio). Defined
the features, built and guided the development team, made the technical decision, and
scheduled the product development/test/release process. Designed the project and code
generator wizard for embedded C++/Device Driver/X11 UI code on PowerPC, x86.
Technology: COM, ATL, MFC, AppWizard, Component Wizard, Auto-code Generation, Setting,
Debugging Tool, C++/C, Real-time programming and debugging.
o
Media and Optimization Specialist on 3D Digital Video System (RadTime. Inc. Chicago, IL
6/986/99):
Designed OpenGL based 3D composting & effecting digital video editing system. Implemented
audio video render engine, algorithm and system optimizations, OpenGL driver and
applications.
Technology: effect filters, interpolation, 3D Shading(constant, Gouraud and Phong), 3D
transform,3D lighting, 3D shadows, 3D camera, motion blurring, edge detection, motion
track, color keying, M-JPEG codec, QuickTime, DirectShow MMX Optimization, OpenGL, C++,
MMX Assembly.
o
Sr. Manager on Multimedia Videoconference Collaboration System (Sprint Communication
Company, CA 2/9810/98):
Provided business management and technical leadership for Drum-2 project. Defined the
cross-platform solution of the real-time collaboration system including videoconference
(H323 standard), shared movie player, whiteboard annotation, directory services,
distribution and file management, and administration service. As a chief architect and Sr.
project manager, guided core technical team on object-oriented architectural designing,
and modeling (UML).
o Chief Architect Real-time Digital Video Editing System Design
(
KUB Systems, Inc., Foster City, CA 6/945/96,
Videonics, Inc. Campbell, CA 5/962/97):
Built a real-time, object-oriented, sprite-based 2D/3D animation and composting system
for broadcast-video marketplace. Front-end made from a Macintosh client, and built using
MacApp/Metrowerks C++. Back-end processing done with a real-time, DOS-based, proprietary
hardware server in object-oriented MetaWare High C++. Communications channel built using
TCP. Chief engineering responsible for overall product architecture, detail algorithm
design and implementation, software team management and code practices.
Other Projects Highlights
o 3-D USB Camera
Software Architect, WDM Driver and DirectShow filter design (Canasta,
Sunnyvale, CA 01/0804/08
):
o Multimedia Architect designed the multimedia framework for next generation e-Test and e-
Training system. (
Pearson, Minneapolis, MN 10/06-04/07);
o As a MPEG Video expert, designed DVB-T parser, stream receiver and decoder on Windows
Mobile (Telegent Systems, Sunnyvale, CA 10/06 1/07);
o As a chief architect and project leader, design and implemented the high performance,
real-time streaming monitoring system and remote machine control protocol solution for
semiconductor process control system
(
KLA Tencor, San Jose. CA 10/0511/05
);
o Linux based MPEG-2 extraction algorithm to generation fast forwards and rewind movie
track (
Movidis Inc., Los Angles, CA 05/0301/04
).
o Multimedia Computer Based Hearing Aid Diagnosis Simulation System (
Beltone., Chicago CA
03/0309/03
).
o PCI Audio/Video Capture WDM (BT878 chip)
Driver (AmperTech Inc., Los Angles CA 07/0202/03).
o Web conference application optimization and system design review, optimizing screen
capture solution on Windows (Placeware Inc., Mountain View CA 2/01 4/01).
o Designed the streaming media Codec on based of H263 for videoconference with high
quality low latency.
(
AviStar Inc. Redwood Shore, CA 10/0012/00
).
o Internet Based Video surveillance System (
iMornitoring.com, Mountain View CA 1/005/00).
o Developer QuickTime based MPEG streaming media player on Macintosh (3CX, San Jose CA
4/9911/99).
o Performance Optimization on Java2D, JMF, AWT Win32 SDK (Sun Microsystems, CA 6/999/99).
o Design E-Commerce System for credit card merchant and transaction (Visa International,
Foster City, CA 5/99-7/99).
o Chief Architect for multithread and multi-tired enterprise videoconferencing and
briefing system (PictureTel,
Mountain View, CA 1/99-4/99).
o Technical Leader on Voice-Over-IP telephone design (Logical Services Inc., San Jose CA.
8/98
).
o Developer on ActiveX based streaming movie player (
Oracle Inc., Redwood Shore CA 10/9712
/97).
o USB JPEG capture driver and MMX Optimized MJPEG decoder design (
Zoran Inc. Santa Clara
CA 2/9712/97).
o Architect on Painting/Composting/Filting algorithm design for Film/Video edit product:
rotoscope, rotospline, clone paintbrush, color channel operation, onion skin operation, 2D
composition. (PuffinDesigns 2/97 6/97).
o Architect for the course CD installation, configuration and DRM System (Computer
Curriculum Corp 2/97 2/98).
o Developer on Multimedia CD ROM Game (McGraw Hill, Redwood Shore CA 3/96 2/97).
Education
. Ph D studies in Electrical Engineering on signal processing, University of California,
Davis.
. Master of Science in Computer Science in June 1993 from Moorhead State University,
Minnesota.
. Bachelor of Engineering in Electrical Engineering in July 1986 from Jiao-tong
University, China.
Employment History
.
Feb. 1997 - Present: Senior Consultant / Architect
.
.
May 1996 - Feb. 1997: Sr. Software Engineer, Videonics. Belmont, CA.
.
June 1994 - May 1996: Chief Software Architect and Sr. Leading Engineer, KUB Systems
Inc., Foster City, CA.
.
July 1986 - April 1991: Chief Radar Design Engineer, China Broadcast Systems
Manufacturer, Shanghai