Jacob Gonsoski
Game & Technical Artist
Demo Reel
Jacob Gonsoski
*.********@*****.***
SKILLS
Experience working in a game environment and a strong understanding of polygon economy
and efficient game modeling.
3D experience includes modeling, texturing, and rigging in Autodesk s Maya and 3D
Studio Max.
Skill with the Adobe Creative Suite, particularly Photoshop, Illustrator, Flash, and
After Effects.
Experience using the Unreal 2004, Doom 3, and Hero engines.
General scripting knowledge, with some experience with Mel Script, Unreal Script and
basic C coding.
EDUCATION
The Art Institute of California-San Francisco, San Francisco, CA
B.S. candidate, Game Art and Design, Graduating Winter 2008
Cabrillo College, Aptos, CA
Relevant Coursework includes:
Photoshop Techniques, Digital Illustration, Introduction to Flash
RELATED EXPERIENCE
Digital Chocolate, San Mateo, CA
09/0612/06
Ava Peeps
QA Tester
Play tested cell phone game project
Tested for outstanding bug issues and stress tested game server
Art Institute of California San Francisco, San Francisco, CA
10/0612/07
Senior Project Planning Panya s Cauldron
Designer
Designed and edited game design document
Designed weapons and basic game play elements
01/0706/07
Senior Project TABCIS: A Game of Heroes!
Technical Artist
Worked on lightning and particle effects using the Doom 3 engine
Imported animations and rigs and scripted AI for enemy characters
Mindfuse Games, Berkeley, CA
07/0811/09
Gatheryn
Environment Art Intern
Modeled and textured steampunk/Victoriana themed 3D assets.
Used the Hero Engine to place assets within the game environment
Designer
Wrote technical documentation about game systems and features
Help develop storylines and a system of quests to guide the player through the world.
3D Technical Artist
Rigged and animated different game creatures and dynamic characters
Properly imported characters into the game world to function using the FaceGen system
Headed a small team of interns to create a more efficient environment by reducing
polygon
counts and creating a system of L.O.D. models
RiaFunk.com
10/10 today
RiaFunk
Design and Web Assistant
Created 3D assets for game project
Helped with design and implementation of website
Assisted with game design documentation and work flow
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