Brian Monroe
Bethesda, MD 20814 *****@*****-******.***
860-***-**** http://www.brian-monroe.com
Work Experience:
Pixeldust Studios (Bethesda, MD)
August 2010Present
3D Artist for comercials and broadcast television shows on Discovery Channel, National
Geographic, History
Channel, Animal Planet, and NOVA on PBS. Software used includes After E ects for
compositing/2D animation,
Maya for 3D graphics, Curious Maps, Mocha, Vue, and Muster.
Grasshorse, LLC. (Mount Pleasant, IA)
February 2009 June 2010
3D Character Animator for commercial shorts/bumpers/iPhone games using Maya and Blender.
Preproduction work includes background design/layouts and storyboarding. Post-production
work on a few
independent lms, including compositing 3D graphics with Combustion and color correction
with Apple Color.
Booz Allen Hamilton (McLean, VA)
April 2010May 2010
Created ve-minute lip-sync animation in one week using Cinema 4D. Responsibilities
included modeling, rigging,
and animating the character in entirety.
Bitmonix, LLC. (Highland, MD)
February 2010March 2010
Designed company logo, business card, and marketing sheet using Illustrator, Photoshop,
and Microsoft O ce
Information Technology Services at
R.I.T (Rochester, NY)
February 2007May 2008Lab Assistant for the 3D animation lab, providing technical assistance for Maya and
Muster.
Hartford Animation Institute / Young Studios (Hartford, CT )
July 2007August 2007
3D Computer Animation Instructor for students, ages 8 to 12. Curriculum covered the
principles of animation and
the basic work ow of animating within Cinema 4D.
XVIVO Scientific/Medical Animation (Rocky Hill, CT)
June 2006August 2006
Internship included learning the basics of Softimage XSI and being involved in
preproduction on a few projects.
Education:
Rochester Institute of Technology (Rochester, NY)
Bachelor of Fine Art in Animation, May 2008
Minor in Advertising/Public Relations
GPA: 3.815, Dean s List
Recipient of the Presidential Merit Scholarship.
Thesis lm Satellite nominated for R.I.T. Honors Show, May 2008.
Animator at SIGGRAPH FJORGfl 32-hour Animation Competition, August 2008.
Software Experience:
Autodesk Maya 2012 Autodesk Combustion 2008 Autodesk 3DS Max 2011
Adobe After Effects CS5 Final Cut Pro 7 Cinema 4D
Adobe Photoshop CS5 Apple Color v1.5 Softimage XSI
Adobe Illustrator CS5 Blender v2.48 Vue 9.5
Curious MapsReferences:
**Professional references available upon request
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