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Qualifications
Self-motivated, team oriented, and able to clearly communicate ideas
Experienced with Unreal Engine and its toolsets
Well-versed in art pipelines and relevant applications, including Maya and Photoshop
A background in traditional art and design foundations
Adaptable to a wide variety of roles and situations
Work Experience
Engine QA at Epic Games (Volt) -
Cary, NC June 2012 - Present
Performance & Memory QA at Epic Games (Volt) -
Cary, NC January 2012 - June 2012
Tested various projects to gather data on performance for gameplay profiling, memory
bugets and provided subjective feedback
Intern at Kin Valley - Savannah, GA June 2011 - September 2011
Worked as part of the QA team
Titles Worked On
Unreal Engine
Gears of War: Judgment - Status : In Developement
Infinity Blade: Dungeons - Status : In Developement
Fortnite - Status : In Developement
Infinity Blade 2 (Contracted, Uncredited) - Status : Shipped
Gears of War 3 - Forces of Nature DLC (Contracted, Uncredited) - Status : Shipped
Education
Bachelor of Fine Arts Interactive Design and Game Development
Savannah College of Art and Design, Savannah GA - September 2011
Associates Degree 3D Animation
Washtenaw Community College, Ann Arbor MI - June 2008
Copyright c 2012 Nick Bullard-Bradley. All rights reserved.